Nothing right now fills the click able cockpit and pilot approved FMs. Comparing those two games to DCS is like comparing War Thunder to BMS. I look forward to the -1D. Best carrier fighter next to the zero. It will be a great rival for the A6M2 or any A6M variant which is a more likely possibility from a 3pd.
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Tucano and then harrier is RAZBAMs lineup atm. However with addition of new add on devs working on the MiG19p we may see it in between or after the harrier. The MiG23MLA was turned down by ED because someone else has it on their list already or ED is already working on it.
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Do you have a video or pictures to demonstrate what this is and how it works. Is this similar to helios or something like mmjoy?
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Russians didn't use JTAC with the frogs. They could use smoke to mark targets and visually talk them on similar to how the a10 is with gun runs. Sad as it is and sick that we can't use it but brings us closet to how the reality is. Funny tho how they squash this bug with ease but other more important issues aren't looked into.
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Scheme looks good. The icon could use some work tho. Even if this doesn't make mauled status it would be cool as an AI opponent.
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Best advice is learn to fly the plane. Then as you go along you will find what controls you most reach for and can map them in game accordingly. Everyone is different and some mappings may work for some and not for others.
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I think the one life per hour or one life per server restart could hold up. If you die or eject and are not rescued or captured you wait an hour or until the server restarts.
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Yeah we lined up all the same on the runway and selected emergency AB or secondary AB and climbed up to 2km then headed straight for the ships. Our adoption of Russian tactics in hitting hard with everything first seemed to overwhelm the Blue pilots. Once we got up to alt we actually cut out the AB and cruised in at full dry power at around M.1.3 1.2 ish.
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Did they not have 3 pilots on an exchange program in the states. Canada , Norway and the UK all had pilots in the states that are actively flying their countries aircraft.
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Actually it's more in the 2+ or 3 region as the P variant had the radar installed. Remember too that they were over veitnam scoring super sabre thud and phantom kills.
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No source just simply using it that way seems to yield me better results. As for the mec cage. I tend to use it caged for a2a. Unguided rockets and guns a2g same. For bombs however I'll uncage the sight to make use of the auto release.
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I usually set my radar range to a 1/4 of its full value where then I'm assuming that there is a more accurate level of ranging information. Other than that yes I am adusting the wingspan knob. However this is usually against larger targets. When merged with migs I don't even bother and lock the sight as I am more accurate with a fixed gunsight.
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Oh the Mk9 was available alright and was in the process of replacing mk5 squadrons as the dora was giving the 5s a run for their money.
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But what I'm saying is if you start pulling a 3g turn and rotate the dial you should see it start to walk up the imaginary gun snake as wingspan increases and down the snake as the wingspan increases. Similar the the 190s sight. If all else fails and it's still not working for you guys I'd suggest setting the wingspan in the middle and learn to use a static sight.
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Check for radar function? Check under a 2g pull? Correct wingspan in ft to account for target size to bullet drop? Sniper you can't seem to fly much of anything these days with guns eh.
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