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_SwiVet_

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Everything posted by _SwiVet_

  1. ahhh great........thank you!
  2. Love this little bird....and kudos for making this a flyable free addition, but what's the secret to the lights working? I've owned every inception of this module but cant figure out to turn nav lights or flash beacons on or off....Buttons are clickable but nothing happens, only interior lighting.
  3. would be sweet with carrier landings and other ships of the era with corsairs, p-39 cobra, p-40 warhawks, p-38, F4f, F6F,, sbd torp bombers, various zekes, a6m2n floatplanes, betty's, ki61, etc. etc.... I know its alot to wish for, so many possibilities tho... pacific era aircraft
  4. same here.....seems to be the Open Beta version only? auto-start works no problem in stable version...hmm
  5. +1 ^^Bump!.......agreed!
  6. _SwiVet_

    A-20 Havoc

    ;)great bomber/fighter, got my vote
  7. Bump Yess!
  8. +Bump absolutely!:thumbup:
  9. +Bump! done right, i'd luv to see this plane flyable it is a unique craft with carrier landings. attacking ships, subs and coastal cities etc. then returning to pitching carrier..awesome!
  10. Everything is copyrighted..sooooo..But if ED made those shirts in varying styles/colors, coffee mugs etc...... I would definitely buy!....This Sim is worth advertising, am i right pilots?!:pilotfly:
  11. like this?
  12. :thumbup: +1
  13. beauty she is
  14. :thumbup:+1 love to see this someday, a nice addition for carrier ops and with all the new ships added, would be a blast to fly and return to carrier with the flattop full of corsairs.;)
  15. pretty plz.........someday :D
  16. +1xxxxxxxxxx:D
  17. great little plane to fly with good weapons loadout......Bravo!.......Hope to see further development on this
  18. Thank you guys for working so hard on this great little plane and keeping us updated with it.... i truly enjoy it!........ ~Salute~!
  19. Bump^^ While in the F-5E game crashed when instructing ground crew to remove chocks?... (backslash key \ )
  20. ^ bump Having same issue..tires are blown, request repair, wait 150 seconds....Tires still shredded...
  21. Ahhhhh that explains it.....Thanx for clearing that up Frag:thumbup:
  22. I sent a bug report on weapons load-outs but is anyone else having trouble using missiles and shrikes? In mission editor all i see are mk1's mk5,mk4, mk81,mk82 rockets and fuel pods. yet when i load a map and ask ground crew for rearm, i then see the Aim9's and 21's as well as other weapons, but they will not load to the pylons:huh:..Love this plane and guys are doing an awesome job with it so far:thumbup:
  23. C:\Users\YOURNAME\Saved Games\DCS.openbeta\mods\aircraft\A-4E-C make sure it's in the Open Beta;)
  24. DCS: F-16C Block 50 and Other News DCS: F-16C Update As mentioned in our yearly wrap up, one of our biggest projects for this year is the legendary F-16C Fighting Falcon, also called the Viper. In parallel with the Hornet, we already have a sub-team working on the Viper that includes programmers who have completed their Hornet tasks. Much of their focus is currently on the flight model, Flight Control System (FLCS), cockpit and the external model. Using much of what we learned with the Hornet, progress has been good, and is in no way slowing down Hornet completion. As we pour the concrete, we can start to pass along some of our plans. Please remember they are plans, not timeline promises. Our Viper will be an F-16C with the Common Configuration Implementation Program (CCIP) upgrade. We feel this to be the most versatile version of the F-16 with capabilities for SEAD, precision attack, close air support, anti-ship, and of course air-to-air. We will be taking great care though to develop a very accurate simulation of the F-16C Block 50 operated by the United States Air Force and Air National Guard circa 2007. Core systems of our F-16C include: F-110-GE-129 turbofan engine AN/APG-68(V)5 multi-mode radar AN/ALR-56M Radar Warning Receiver AN/ALQ-131/184 ECM pods CCIP (Common Configuration Implementation Program) update ALE-47 countermeasure system This will be a massive project, so we will separate it into two phases: Phase 1 Early Access release and then Phase 2 Product Sustainment. Phase 1 Early Access Release: Color Multifunction Display (CMFD) symbology, Horizontal Situation Display (HSD) format, and Head-up Display (HUD) symbology Digitally TACAN and Electronic Horizontal Situation Indicator (EHSI) BDU-33, BDU-50LD/HD, Mk-82LDGP, Mk-82AIR, Mk-84LDGP, BLU-109/B, CBU-87 CEM, and CBU-97 SFW unguided bombs 2.75” rockets LAU-68 and LAU-131 Joint Helmet Mounted Cueing System (JHMCS) AIM-9L/M/P/X Sidewinder AIM-120B/C AMRAAM M61A1 20mm cannon Phase 2 Product Sustainment: Multifunctional Information Distribution System (MIDS) Link 16 Data Link AGM-65D/G/H/K Maverick AGM-88C HARM AN/ASQ-213 HARM Targeting System (HTS) Sniper XR Advanced Targeting Pod GBU-10, GBU-12, GBU-24A/B laser-guided bombs BRU-57/A Smart Rack CBU-103 CEM and CBU-105 SFW Inertially Aided Munitions (IAM) GBU-31/A, GBU-32, and GBU-38/B JDAM AGM-154/A and /B JSOW AGM-158/A JASSM Integration of the JHMCS with the HARM Targeting System (HTS), Link 16, and AIFF ALE-50 towed decoy As this project accelerates, we will be providing updates to keep you abreast of our progress to this much awaited addition to DCS World.
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