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Redacuragsr

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Everything posted by Redacuragsr

  1. I wish they would sell just the Grips that you could put on your warthog. That flanker design is awesome.
  2. +1
  3. I want to go to Vegas for my friend who can't afford it!!!
  4. Yea I can confirm, I had that happen too a couple of times.
  5. Those would be nice too....but I want to chase some saucers...I don't care that its not realistic :)
  6. Hey Guys, I was thinking now that we have NTTR and Groom Lake may be someone in this very talented mod community could take a crack at making a flying saucer for some independence day scenarios. Just putting it out there :music_whistling:
  7. Ok Leatherneck time to let us in on the secret.......and open up the pre-purchase. I'll buy all of them right now....just tell me what it is. :bounce:
  8. Does it have some kind of a radio filter or something? Is it louder or quieter?
  9. Drool drool drool :surprise: :rotflmao: :photo:
  10. Thank you for the video Revelation, I can't really hear the difference though. Can you tell me what is supposed to be the difference or the concept of the new setting? Why enable it? Sorry if this a dumb question, I just really want to understand the difference. Thanks a lot.
  11. Yea I know the thread you are talking about, I have been using autoexec.cfg for a little while, and I think it made it better. Not sure if its related to my current disconnect issue, may be its an issue with my internet, but I am not sure what to check for. It doesn't seem to effect anything else, and I don't seems to have this problem with other servers, but I don't play them as much or as long.
  12. I have been having the same problem in the last few days, I log on and manage to fly for 5 - 10 min before I get kicked back to the master list, usually happens in the middle of combat. My ping is around 70, I have 50mbps download, and around 8mbps upload, location USA, California. Any suggestions or recommendations??? Thanks
  13. Thank you for clearing that up for me. I am also running 1.5, and thought that it was strange that it jumped, I'll have to take another look at it, may be I missed something. Just wanted to see if anyone else was seeing that.
  14. Yea aim7 is also semi active so I would think it would be tracked in the same way too. Thought I am curious what do you guys think, is this how it works in real life, or do you think this is a game feature made so that we could track and defeat missiles easier?
  15. Hey Santi, The datalink is the only thing that makes sense to me in terms of tracking missile signal strength, but not sure if that is the case with our Flanker variant. Thanks for that clue thought, it's been driving me crazy....:)
  16. Hey Darkfire, Thank you for the feedback. So what you are saying is that the RWR on the flanker guesstimates the missile strength/distance based on reading the radar energy from the aircraft itself, right? That's what I was thinking too, but is it also possible that in this case in real life you would just get a launch warning without there being an actual signal strength displayed for the missile, and the strength signal is just a feature of DCS? It's been driving me crazy all day how it figures out the signal strength of the semi active missile itself.
  17. When a ER is fired from a SU-27 at another SU-27, does the RWR on the flanker show the strength of the enemy aircraft radar that is tracking you (the flanker radar) or is it showing you the strength of the missile radar that is tracking you. The reason that I am asking is because R-27ER is a semi active missile and doesn’t have a radar of its own, and only really follows the reflection of the radar that is supporting it, unlike the AMRAM which does have its own radar so when it goes active your RWR shows you the strength of missile by which you can gage the distance of the missile from you so that you can have an idea how much time you have to defeat it. It seems to me (and I could be wrong) when I fly the flanker and receive a launch warning that I know is coming from another Flanker (because it’s my buddy firing at me in MP) that the RWR launch warning is showing me the strength of missile (R-27ER) because the illumination strength changes when the RWR goes from lock warning to launch warning. What I don’t understand is how can it show me the radar strength of the incoming missile if the R-27ER is a semi active missile and doesn’t have its own radar, it makes sense with the AMRAM as it only gives you a launch warning when the missile goes active (assuming its being fired in TWS). In the case of the flanker, how does the RWR know the difference between when you are being locked, and when the missile is launched? Does the frequency or strength of the radar beam change in the launching aircraft radar when the missile is being supported? And how does the RWR know the strength/distance of incoming semi active missile if the missile itself is not illuminating you? Does it use the aircraft's own radar strength to estimate the distance of the missile? I am really curious to know what you guys think on this subject, is it a bug, or perhaps it is just simplified or under modeled in DCS, or am I just missing something in my understanding of missile mechanics in DCS. Any feedback is appreciated. Thanks a lot
  18. I had this happen twice to me since the last update. Was just flying around and exploded with no warning, I though I got hit by an ET or an aim-9, but when I checked the messages it said killed by an aim-120. Don't remember if I was in a bank or anything, but definitely were not using a Jammer.
  19. Nice flying....hum I never noticed until I saw these pictures that the road goes over the rails, shouldn't it be the other way around.
  20. Overwolf is not working for me after the Windows 10 upgrade. Its a great app for multiplayer to show you who is talking in team speak at the moment without having to switch back to your TS (Just in case some one doesn't know what it is) I wish more people would vote to support overwolf for DCS. May be if get a lot of votes the developers would pay some attention to it and fix it to work with DCS again. Come on community, lets make it happen, vote using the link below. Please Please Please. http://www.overwolf.com/game-request/
  21. Dam....that is a nice kill
  22. Yea I agree with these choices, with the addition of a SU-27SM3 or a SU-30SM...but not likely probably
  23. Nice videos man. It would be cool to see ARMA 3 infantry combined with DCS modules in the same video.....:music_whistling:
  24. I vote for 4th gen fighters, especially the F-16, however for the sake of balance and fairness please please please consider adding more modern Russian planes, I would love a Dcs SU-27SM or any modern Flanker derivatives but would settle for an FC3 level.
  25. Wow...thats the best pilot model I have seen in DCS so far!!!
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