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metzger

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Everything posted by metzger

  1. There should have been one holding pattern somewhere close before each of the entry points. Approach will let you know active runway and send you towards the correct entry point and holding, then will switch you to tower and tower will either ask you to hold or clear you for initial point and land. Since this seems VFR, Alpha and Bravo are just visual references for where the initial is. now is a bit weird, Mission 1 I have been asked to go entry point bravo but hold on holding pattern outside tower airspace. Then I have been instructed to exit holding but without instruction for which initial point and which runway. Neither there is ATIS to tell you winds and active runway. So I exited east assuming active is 28 as this is the one I departed, just to get clear to land runway 10 The ATC procedures are a bit messed up, but I suppose it is more or less the same for every mission so it is not game breaking, just not as immersive as it could have been.
  2. I can confirm the same in NTTR. Can make a track later if needed.
  3. I stand corrected from my earlier comment. Reverb G2 native res and I can see some huge ugly black dots, not good.
  4. Reberb G2 in native resolution, DLSS quality + sharpness .5 Spotting feels good to me. Dots are not too big neither visible from very far
  5. If it can be done with really decent brevity on the other popular and free Viper sim as well as other popular civil sims from 15 years ago, why not in DCS too
  6. Even if you are not flying evasively, they should not be able to snipe you out with the first burst. Try manually aiming at a stationarry hellicopter size object from 3km, now try to aim at it when it moves with 200km and your gun weights a ton and you cant move it very precicely really. The manually operated ZU-23 can only shoot bursts roughly towards your direction, but not have the perfect lead and aim on the first burst. TOW ATGMs are also overpowered and can take you out from 4-5km. BMP2 is equal or more dangerous than SA-13 in DCS.
  7. AI can't do any proper landing sadly. They just go for some always the same predefined initial point and circle there for one by one to go for strait in without any ATC comms. ATC is literally non existent now, some recorded voices which does not help at all for controlling. I hope in the new ATC system AI will speak(and we could hear it) to the controllers and be able to execute proper and different approaches, holding patterns as directed by ATC.
  8. 4080 all day. 7900xtx seems to fail miserably in VR and it also seems to have overheating problems. 4080 is overall better card for almost the same money. 7900xtx can only compare to 4080 in a few AAA crap and that only assuming it will not overheat.. I just jumperd from 1080ti to 4080 and the improvement is about 300-350%.
  9. If I remember correctly jtac in dcs was implemented for the A-10C so they had to prioritize the f*ckin gun :) But jokes aside, some improvements for the AI jtac would be very welcome. lat long coordinates will certainly help too :) Sent from my SM-G985F using Tapatalk
  10. I have the same issue occasionally, so far only with Ah-64 and if I switch to steam, load the mission then back to OpenXR it works again.
  11. I am currently still running on HP G2 1080TI and 8700K, on standby for new GPU since 2080 release I always say I will wait a bit... Now I can't stand it anymore and I am thinking which way to go: 1. Upgrade only GPU to 3090 - the most cost effective option 2. Go brand new PC but get 2nd hand 3090 - still cost effective as selling the old PC will pay most of the price for new one without GPU 3. Go all-in with 4090 Might also consider 4080. How much bottleneck is the 8700K CPU ? will a get enough of an improvement if I choose option 1 ? I feel really bad to spent 2000eur for a GPU, just doesn't seem justifiable. I don't see any other need for this beast other than DCS and VR, not having any issues with any other game even with my current setup. I can't really understand the demand, either it is artificial or something I am missing but it does not make sense.
  12. We will need SLI of 4090TI to render this in more than 5 frames per second I suppose
  13. AI needs a lot of improvement. However rejoin usually works for me, at least with F-16. You have to note that you can't just disengage from every situation, if enemy is close and firing missiles at your wingmen he has to defend and react accordingly.
  14. Lower speed = Higher AoA to maintain level = Higher Drag
  15. VAICOM recently started to always detect missions with easy coms "ON". But ofc, Easy coms is off, even forced OFF on most missions I play. I mostly fly F-16 but tried with Sabre and it was the same. Tried to reset settings but no luck. I can't confirm when it started to happen, it was always working fine until recently I noticed it and noting I have changed. I'd say it can be DCS bug sending somehting in the export.lua but then other people should also have the same.. I see VAICOM now looks like abandoned but if anyone has a clue how to resolve this, I'd appreciate EDIT: After checking more into it, it somehow ends up being reversed - If I select easy comms on in DCS, VAICOM shows Easy comms "off" and If I disable easy comms in DCS, VAICOM shows it ON. Tried both via options and via mission options. Also checked DCS config file saying ["easyCommunication"] = false, correctly. Go figure....
  16. Then why different people need different value ? For me, with default value everything looks tiny small, while for other same setup looks fine or even the opposite ? And I mean for me it is quite obviously everything is tiny, it is not subjective even debatable. I have a fr who tested my PC and for him it scaling looked good. If I put 61 as OP, regardless of the module, I feel like I am inside a toy plane I am using low 40s and all modules look similarly fine.
  17. it's the same thing. You need to adjust the world scale because it looks too small/big to you due to your eyes. The number you set does not correspond to your phisical IPD cause it is software and it is just some number that ED came out with to adjust the distance at which they render the two images.
  18. The IPD setting would vastly differ from person to person, and it is not even subjective opinion. It depends on the distance between your pupils of the eyes.
  19. F-16. Well I didn't wait that long as it seemed stuck. Will give it a shot and try to wait then. EDIT: Waiting like 2-3m and it loaded. Thanks
  20. It does not seem to work on latest OB. DCS freeze after slot selection
  21. Imho DCS has never been a game/sim designed for fast pace competitive PVP arena. There are plenty of such already and upcoming MAC is aimed for this as far as I am aware. Sure it can be done in DCS to certain level, but it is up to the mission designer and server admin and no MP feature can magically turn DCS into balanced MP action game. Just my 2 cents.
  22. There is a free mission recently released for the Viper which motivated me to open this wishlist topic. The mission designer is @fpullanojr - If you read the forums - thank you, I wish there were more missions with that attitude. Mission link bellow: https://www.digitalcombatsimulator.com/en/files/3320035/ If DCS is to be called really a simulator, this ground crew assistance should be build in. DCS needs better ground crew implementation not just for the startup procedures but also rearm/dearm and refuel as well and better airbase operations in general. I know ATC is on the way already, I hope we will have ATC talking AI flights and I wish ED will also look into the ground crew and rearm and refuel procedure too.
  23. Yea, Thanks guys. I will apparently have to get more space for the moment. Regardless, this is pretty inefficient way from ED to implement it, considering how big the maps are and that more are coming it will be even worse. Therefore the wishlist request for ED remains . ED would also need to fix the system requirements, as 100GB of free space is not enough at all. May be 100 AFTER installation of dedi server.
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