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spiddx

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Everything posted by spiddx

  1. Yes it's implemented and it works really well if you have enough altitude.
  2. Also in these two missions the comms for the player are deactivated so you can't contact your wingman.
  3. spiddx

    Noise

    Known issue, will be fixed in the upcoming patch.
  4. Ok I was stupid, had to re-assign the button after changing the values obviously. It works now, thank you. These look very well sorted, finally the control setup starts to make sense. :) If I had one suggestion, I'd create a seperate 'Lights' category so 'Systems' isn't that crowded. Thanks for sharing!
  5. Yeah I tried that but it doesn't work. The keybind doesn't work at all with this setting.
  6. A quick question: Is there a way to get a "FBW Limiter A/A hold" function? Because now with the A/G hold flipping the switch up on my Warthog throttle flips the switch down in the cockpit which triggers my OCD. ;)
  7. Sorry, you'll have to buy the campaigns. http://forums.eagle.ru/showpost.php?p=2471096&postcount=119 http://forums.eagle.ru/showpost.php?p=2471180&postcount=142
  8. You can mix 82s and Snakeeyes at the moment (only when using stations 2/8 and 3/7). My guess is that's a bug that will go away sooner or later.
  9. Reaching 2.2 at 41k here too. You got a track maybe?
  10. The file names for the Dogfight and Intercept Instant Action missions in the quickstart.lua are wrong. That's why they don't show up in the Instant Action tab in DCS. Only concerns Nevada.
  11. Awesome. Been waiting for these for a long time! For 1.5. Just download them to your computer and start them via the Mission tab in the DCS main menu. I'm sure they'll be integrated into the Training tab once all of them are available.
  12. Awesome! :thumbup:
  13. Jep really nice pictures, but the pilots acting like horny little teenagers at the first sight of a woman kinda killed it for me. And no, I didn't expect an Oscar candidate. ;)
  14. spiddx

    DCS: F-5E!

    You can even load 8xR60s. :) I wouldn't recommend it though as the MiG turns like a bus with that much drag.
  15. spiddx

    DCS: F-5E!

    On the other hand when both fire at about the same time the AIM-9 is fire and forget while the R3R isn't. So the F-5 can go defensive immediatly while the MiG can't if it wants to score a hit.
  16. spiddx

    DCS: F-5E!

    Not really the case in game though. R3R are very hard to avoid.
  17. The acmi export can be disabled serverside so TacView only records your own aircraft and not other clients, AI etc.
  18. Very helpful stuff, thanks! I've slaughtered AI planes for hours last evening and I think I'm slowly getting the hang of it. :)
  19. One scan line is 3° so ATM we have max 12° coverage (6 up/6 down). It will be 120° (+/- 60) when antenna elevation is in. So the radar will get significantly better if you know how to use it. ^^
  20. I think he's talking about the 'cross' light (arrestor hook) which was incorrectly labeled as hyd crossfeed in chuck's first revision of the guide. It's corrected in the current one. :)
  21. spiddx

    ARMAT?

    Just an example: http://forums.eagle.ru/showthread.php?t=157590&page=3 #26 onwards... And I'm obviously not talking about you when I mention the purist crowd. ;)
  22. spiddx

    ARMAT?

    IMO it harms the module's and the developer's credibility in the long run. Look at LNS and the MiG-21. Everytime a new guy asks about realistic modules someone jumps out and mentions this, this and this wrong with the MiG. I don't think this is very good publicity and doesn't help sales to the purist crowd.
  23. It's a known and reported bug. The two lights stay lit (incorrectly) after the lights check.
  24. According to their bug tracker the issue is fixed internally and should be in the next patch. https://leatherneck-sim.mantishub.com/view.php?id=39
  25. spiddx

    M2000 vs Mig-21

    3 minutes... 30 sec break... 3 minutes... 30 sec break... and so on. Only works below 5000m altitude.
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