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luckybob9

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Everything posted by luckybob9

  1. Please email me your source files and output files.
  2. Did you replace the current .lsa2? Did you place you aircraft in the right spawn point to test? Are textures in temptextures and not testtextures?
  3. Still in progress. No clue on terrain tools. Sorry.
  4. ok, so that means running TARGET while a10c is running i assume? will that mess up my keybinds if I never made anything specific in TARGET?
  5. Last question I think about TARGET. If i switch the afterburner thing so it wont move the full motion, do I have to specify that in TARGET someplace so it recalibrates? a10c only goes to about 40%rpm like that.
  6. Serial #: 1372 Location: California, United States
  7. Only max 7 and 8. There might be .lom included in the terrain tools, but that would be for only max 2008 and i am not sure they are included.
  8. Ahhh i had forgotten to do the load part. Everything looks good except my trim is mapped to my view. I guess ill just map that manually. thanks guys!
  9. hmmm. I just booted up my pc, launched beta 3, without TARGET, and not all of the keybinds seem to be correct. For instance, my trim hat is mapped to view slewing. TMS, DMS, and CMS, hats have no mapping to them. Do I goof something bigtime or miss a step?
  10. I just got mine the other day and have only tried it in A10C while using TARGET. Is that a mistake? it seemed to have destroyed all my stock keyboard commands and binded joystick commands in the keyboard area. Is this because I have TARGET running in the background and should not even open it?
  11. Oh, misread your quote. I do not know if it works for FC2 directory. I only have this version. Use FC1 directory.
  12. I dont get it.....Is the sign broken? :huh:
  13. :) assemblescenes.rar
  14. Here it is. Quick notes. For now, do not create your own runway spline. Merge the existing one from the runway example file on the Wiki page and then move, resize, rotate as you wish. Second, always use the debug version of the plugins. Part 1: http://www.youtube.com/watch?v=ql8lTUO1pSY Part 2: http://www.youtube.com/watch?v=0M31_2-U-QI
  15. I thought I deleted it before beta2 got released.....anyways, my bad lol
  16. It should be in about a week. I have been very busy the last few days.
  17. a .tga file with the opacity set to below 50% will not case a shadow I believe.
  18. All is Work In Progress
  19. :) Glad you guys like it
  20. Since so many people are asking about how to create runways and use the assemblescenes program, I have created a tutorial with a voiceover that should help. I recorded it yesterday but I need some time, (hopefully only a few days), to merge the video files with the audio file. The tutorial assumes that you already have the ground mesh created. Included in the tutorial will be: Assigning textures to the mesh making sure/ verifying that the dummy/ helpers are linked to the mesh verifying that the part that the runway on is flat exporting the lsa2 exporting the .rn file by only selecting the spline and nothing else exporting the .sup file by only selecting the only part copying all the files into the correct folders editing the assemblescenes.cfg with the correct information running assemblescenes.bat to compile the .scn file deleting the current .scn and replacing it with the one that has been newly created and testing it ingame
  21. Going from your previous post with the screenshot, you are using a bad version of assemblescenes. The one on the wiki has problems but I can send you a working one. Please PM me your email.
  22. Are email notifications not working right now? I should be getting emails for threads that I am subscribed to but I am not. Anyone else having this problem?
  23. run the file using the .bat file. you will need to specifiy the location of your files though, (the .sc, .rn, and the output .scn). there should be examples in the file you can just change.
  24. have you used the program "assemblescenes.exe" before? you need to do this to combine your airfield into the ground scene
  25. just move it in 3ds max. Select all the pieces and move it. recompile = run assemblescenes again. Can you show me a screenshot of what it looks like in your max?
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