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Everything posted by BravoYankee4
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Hm, was this chopper an "off the shelf product" in the Swedish armed forces? The reason for the question is that no labels where altered to swedish text... Anyway, looking good and promising. A must buy module when released!
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I'm about to build a cockpit, or at least some panels, with the most commonly used switches (so far I only have some limited mockups). If you have a limited number of switches I can probably remember the simulator default positions and pre-set all the switches to that position before starting up the sim. But it bugs me a little that I need to actuate some controls twice to get the result in the sim. What is the point with physical switches if the simulator isn't reflecting their actual state? Then we could settle for Helios and some touchscreens... Perhaps an option to add this code to the arduino sketch for those who want it, and for the others just don't add it?
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Leatherneck Simulations New Years Eve Update
BravoYankee4 replied to Cobra847's topic in Heatblur Simulations
There was at least one Swedish pilot killed in service doing just that, when his wing tip hit the water in a turn (when identifying a Soviet vessel*). So yes, flying uncomfortably low was something that they did on a daily basis. Besides flying low you also had the stress put on you as a pilot with more or less constant radar illumination and lock on. Flying this low you also had problems with the radio communication to your home base. That was however usually solved by having a pair of interceptors flying high as overwatch and relaying radio traffic. * I'm at work now, but I can provide the exact details about this incident later. -
I'm about to do the same thing, but personally I will go for a diffuser rather than a huge amount of LED's and resistors.
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In general I think it would be best if ED built and hosted the maps and perhaps some that are free and some premium (with a cost). Then their modules and 3rd party modules need to fit in (assuming that there are some different locations and timer periods available). This would be best for multiplayer scenarios also. This however would be a problem if a 3rd party developer builds a niche product, that doesn't really fit in... For this particular example with the Viggen, I will pay a full price module for a stand alone aircraft module (assuming it is as good as the MIG-21). And I would pay as much for a map/scenario module also. But perhaps I would feel othervise if it wasn't a Swedish subject :music_whistling:
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Back to an old topic - the MIG-21 landing gear lights that are messed up (the red indicators for gear up are kind of inverted). Maybe this isn't a bug in the DCS-Bios code after all. Recently noticed that the behavior is exactly the same in the HawgTouch panel. So, should it then be adressed to LNS or ED as a bug in the export data?
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Thanks, I'll try that :)
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I know this has been discussed since the first day of the open beta, but I haven't found any final comment (or maybe it is lost among all other comments). Will things like the airbrake switch be fixed again so it can be bind to a three way switch and not just a push button as it has to be now? Airbrake is just an example, but it applies to many others. You could think that the most advanced module in DCS would be targeting Hotas owners, not the gamepad users...? Most of the keys I don't mind - since that can be solved by DCS Bios - but the ones I have on the hotas really bugs me.
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So, after the 1.5 update you have to manually edit config files to get the english cockpit back? Or is this dicussion limited to the tool tips only?
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Well, the BK90 would do the job if you know the approximate target position :thumbup:
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I'm color blind - now give me the MIG-21 radar :worthy:
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Hm... yes, I assume much of the Soviet plan was depending on an air superiority situation in an early phase of the conflict. And that would be achieved with the element of surprise, spetznas and (cruise) missiles. When it comes to combat range I guess the Su-24's could do attack runs on Gotland. But before going inland they would need Gotland secured... (It makes a lot of sense naming that island the biggest carrier in the Baltic) Until then the only air support would be from choppers more or less?
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I found information about Kiev actually was in the Baltic sea during Zapad-81 as a flag ship. That exercise could have turned in to a full scale attack in a short notice... So, plausible perhaps? :)
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9th August 1984 there was an incident with a SU-15 going after a civilian airliner over Gotland. It was regarded (by Swedish experts) as a mistake by the Soviet radar operators, since it was part of an excersise with Su-24's an Tu-16's that it should intercept east of Gotland. Anyway, it shouldn't be there and as stated above it was in the Baltic region for defense. So, aren't there any aircrafts that would escort the Badgers, Blinders and Fencers?
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Thanks Mbot. Wouldn't a Kiev class carrier probably be present as well? A Yak-38 on an attack run would defintely be something an AJ-37 pilot would dare to chase down.
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[OLD BUG REPORTS] Cleaning and Organization of old posts
BravoYankee4 replied to RAZBAM_ELMO's topic in Resolved Bugs
Any pics or films that shows this in action? -
What kind of beamers are you using? Short throw lens or standard?
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Now we need to recruit pilots for E1 and some staff members for Björn :joystick:
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There could also be missions where VDV loaded IL-76's needs to be taken down as well. And a third phase attacking ground troops at the beach head or tank columns in in the north of Sweden. Well, plenty of fun awaits :pilotfly:
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As far as I know it might be supported in the future. However there are many ways of doing it and many different models so it will be a lot of work having implemented. If you poke around here in the forum you will see that some people have done some quite succesful tests and builds with the VID series stepper motors. There should also be examples for exporting variables...
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Speaking of ground personel - the Swedish system was kind of extraordinary from an international point of view, since most of the crew where conscripts. Still they managed to keep a high speed and quality in getting the aircrafts ready for action.
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I don't think this video has been shared here before, and it shows all external lights in a good way. 1 : Strålkastare, taxiljus - landing light (2 *250W) and taxi light (1*50W) 4 : Antikollisionsljus - beacon, red rotating light 5 : Lanternor - nav lights, red and green at the wings (5a) and at the tail (5b) - (off, half or full intensity) 6 : Formationsljus - formation lights, green panels on the fuselage (6a) and illuminated fin (6b) 7 : Ledljus - guide lights, white lights at the back end of the wing (7a) and rudder and also in the airbrake (7b) Notes: The formation and guide lights have a variable intensity ( 8 ) The landing and taxi lights are turned on as soon as the landing gear is out, if the switch is set to "TAXI" (only the taxi light) or "TILL" (all three lights) and turned off automatically when the gear is up. [ame] [/ame]
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Yes, the German, both east (approx 13 Autobahnabschnitt (ABA) or Behelfs-Start- und Landebahn (BSLB)) and west (approx 25 Autobahn-Notlandeplatz (NLP-Str)) road bases are mentioned in the document linked to about the Swedish road bases (there are some examples of how other countries solved this). The first NLP-Str was ready in 1961 in the Lahr area, and the rest started to build in 1967, as a result of the 6 day war. More about this here (vorausgesetzt, Sie sprechen Deutsch): http://www.geschichtsspuren.de/artikel/luftfahrt-luftwaffe/113-autobahn-notlandeplaetze-nlp.html
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That particular war was a wake up call for many countries. Not only Sweden started up tests and implementation of extra/temporary bases. The Swedish system was based on that the enhancement of the roads should be as transparent and secret as possible. Not all of them where used for practice in peace time. A part of the concept was to be so scattered that the enemy wouldn't know for sure which particular base that was in use at a specific time. And it would be to costly to destroy them all (if known). As stated previously, what seems easy enough today wasn't during the 60's through 80's (even though the Polish "students" and truck drivers did their best to find and document as much as possible...). All bases should be within one hour drive (by car) from the main airfield - so the maintenance crew could easily regroup and support the planes. Not sure if there was any standard procedures for how long a road base was to be used, before the ground crew regrouped to another one?
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Here is a document in english, describing the design and development of the onboard computer in the Viggen. [ame]http://www.datasaab.se/Papers/Articles/Viggenck37.pdf[/ame]