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Everything posted by myHelljumper
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Hi, Yes a rework of the engine sounds is planned but it is not in the works yet. The mirage being one of the first 3rd party module it uses some old ways (old in DCS) to generate the sound and will need some help from ED to improve the sounds. Thanks.
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If your jammer was on then it's expected behavior :).
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There is a slight chance that you where on the missile trajectory and it got close enough for the proximity fuse to trigger. It happened to me against a F-15. But to answer a question, no the 530 is a pure semi-active missile but it can home on jam so watch your jammer use.
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As I said and as Akiazusa demonstrated, the radar has a maximum range greater than 40 nm, if you don't show us your issue we won't he able to help you resolve it. Please, share a short track or a short video of you having this issue.
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You are mistaken, the radar range against a fighter sized target is about 60 nm. Are you sure you are using the radar correctly ? A track or a video would allow use to help you.
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The M2k in DCS World: Getting better and better? impressions
myHelljumper replied to kotor633's topic in M-2000
Thanks everyone, this means a lot to the team.- 27 replies
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Hi, That's how the radar works IRL, there is no way around it. The antenna will scan at the elevation it last saw the target when lock is lost, it's a feature. If you have an problem with the radar elevation doing strange things, you should post a track showing the issue so he can see if it's a bug or something else.
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[REPORTED] 530 almost not maneuvering in some cases
myHelljumper replied to JG300_Faucon's topic in Bug Reports
Hi, This issue should've been partially fixed in one of the last updates. Unfortunately this issue will remain in some cases as we are not able to totally fix this issue. We are working with ED on this but it might take time to get a solution. But from our tests this should be a lot less problematic. Thanks. -
Hi, Glad you like the module. The autopilot gong works just like you described, on when descending at +1000ft and -300ft from the selected altitude. Its main use would be a altitude floor when training or fighting. Yes, this is intended. But the light test is not totally accurate yet and we plan on going over it at some point to fix it. We found out about this not too long ago, we don't have any information on what is correct yet, but it would be logical to display the RD symbology in rear presentation. We will see to fix this in the coming updates.
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Hi, Looks like you are mixing modes here. Close combat modes are selected using the weapon system forward and backward commands. These close combat modes force the radar into emission. Which command activates which mode is listed in the manual, section 20 - 5, page 317. When selected, the MAGICs are executing their own search pattern independently from the radar. The search pattern can be changed using the MAGIC search/vertical fix command. The different MAGIC search patterns are described in the manual, section 10 - 3, page 110. Hope it helps.
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You guys should provide a quick video or track so we can see what's wrong.
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I think you are misunderstanding something, MiCRoB second stage is the command you need to press and hold to fire the weapon.
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Wait, is this really fixed ? Like, the AI lock bug that has been introduced years ago ? That's big if it's true !
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Hi, What command are you using and what weapon are you trying to fire ?
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The module simulates a French Air Force Mirage 2000C RDI S5. The only air-to-air missiles that this aircraft is able to carry are the Super 530D and the MAGIC II missiles. We don't plan to develop any other Mirage 2000 variant at this time. Thanks.
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If this is how you judge the authenticity of the module, I don't know what to say to you. I'm sorry that we cannot meet your quality expectation because of an optional tooltip. Why are we talking about advantages ? Is DCS a competitive game ? I really don't get why it's such an issue, you guys can just disable it.....
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The option is staying, it's a little removable gamification that does nothing to reduce the quality or possible enjoyment of the module.
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[REPORTED] 530 almost not maneuvering in some cases
myHelljumper replied to JG300_Faucon's topic in Bug Reports
Hi, This is a known issue that we are trying to fix right now. Thanks for the report. -
Hey guys, In the last OB update (2.7.9.17830 - 23/12/2021) we updated the Super 530D missile among other things. We have prepared a document that explains the changes made to the missile and sources them when possible. S530D port to the new API The missile is not final yet and might still require some changes to the guidance laws in order to make full use of the new missile API. Thanks for your support and patience.
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Hi, the VTH power switch has 3 position: OFF - ON - TEST. Make you you are in the ON position and not the TEST position.
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Hi, I don't understand what you mean. The manual is in the module docs folder all well as in the update presentation post. What more should we have done ?
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Hi, I updated the link in the first post, the most up to date manual is now the RC7. The mods folder manual will also be updated to the RC7 version in the upcoming DCS update. Sorry I forgot to update the link here when deleting the old one.
