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dresoccer4

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Everything posted by dresoccer4

  1. not sure what you're trying to say here
  2. Just curious if you're supposed to see this much fire coming out of all exhaust ports all the time? null
  3. that's different. swap axis is indeed required for every module. what i'm talking about is the need to 'invert' the Y-axis thanks for confirming
  4. Just realized I had to invert the Y-axis FFB in order for it to function correctly. Haven't had to do this with any other module. Anyone else experience this?
  5. so up is low altitude and down is high altitude?
  6. it's fun to see the possibility! hopefully one day
  7. you're welcome
  8. awesome, thanks
  9. dresoccer4

    Engine Audio

    Anyone else noticing an engine audio issue? I can barely hear any change in sound or volume when increasing the throttle while sitting on the tarmac. I don't have the hear in helmet option. I just flew the Jf-17 and F/a-18 and they sounded fine
  10. yes. glad to hear you confirm on your end. is there a better way to officially report these issues with the devs?
  11. feel free to turn it into your wishlist!
  12. I'm playing a mission attacking the Fast-Boats and noticed the guns are all ghost-firing, which looks very odd. Are there any plans to add people on to the guns?
  13. i guess semantics, but i wouldn't call the schnellboot a ship (it means "fast-boat"). Yeah was looking for something akin to the american, english, or japanese ships. german's had some big guys like the bismark
  14. gotcha. but no ships, correct?
  15. Are there any German WW2 ships currently in DCS? Was wanting to make a mission where you're a pack of dive bombers on a mission to sink some german ships.
  16. Is there a way to change the weather mid-game? Or at least the wind? I assume there's like a developer console or something similar that can access the in-game parameters, anyone know how to access that? Thanks!
  17. yep that's what i'm looking for. thanks for replying, maybe someone else can chime in as well with more deets
  18. thanks ill try!
  19. Is there an altitude limit for the alititude hold autopilot? I'm around FL350 and the altitude AP lights come on but she don't hold the altitude. Keeps slowly nosing up or down.
  20. thanks, good description. and yeah i can spot it fairly easy in my screenshot too. but that's because i was able to pause at just the right moment . in reality the plane radar screen is constantly moving and the plane is moving and the bogey blip only appear in a single radar direction (so only appears 50% of the time, if you're lucky). life was tough back then! makes me appreciate the 2-seat birds more now. having a dedicated radar operator would have beeb clutch
  21. oh dang for real? didn't know that
  22. oh, interesting! good find
  23. yea the FPAS in the f-18 is real handy. would love to see something like that in the jeff
  24. I'm wanting to know how to differentiate a clustered group of air targets. Is there a way to expand the radar to see individual bogeys in a cluster? I think the f18 has a way to do this for the air and ground.
  25. still having this issue, but this time I know for sure I have a strong radar return in both RWS and TWS modes. however when i click on the bogey nothing happens. UPDATE: i just kept clicking over and over and finally got a lock. null
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