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dresoccer4

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Everything posted by dresoccer4

  1. What does the Refull Utilities command do?
  2. Is this supposed to happen, that there is a double hud when using the helmet sight? I swear a while back the helmet sight would disappear when looking forward? null
  3. Not sure if this is already known but as you can see there's a large issue with damage model: null
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  4. ill try again. i have a FFB joystick so maybe it's not centering
  5. thanks yeah i figured it out after i was in a weird radar setting and had to flip it back aft. i was turning the radar off and on and it was still in the wierd setting so was freaking out
  6. sometimes when attempting to engage altitude hold, i press the button but nothing happens, as shown in the screenshot. the waypoint follow mode DOES work though. so does attitude. why is this? null
  7. ok thanks i thought they would be radar lock distance but they didn't seem to move
  8. I'm pressing the radar range in and out but nothing is happening on the radar just this static screen (radar is powered on). Is there something else you need to do to get the radar to change distance? null
  9. Normally the highlighted numbers are your heading and compass. However when selecting the 530 it changes to 0. What is this value? thanks null
  10. Is there a way to lower all of the radar background green textures in order to be able to see the actual bogey green lines better?
  11. any update on this?
  12. thanks, i dont think my mind was differentiating between the 550 and 530
  13. exactly my problem! pressing the button did nothing. i'll try your solution to hold it down longer
  14. has this been fixed?
  15. yep I just ran into this issue as well. Thought I had broken something on my end. Pretty amazing this thread was opened over half a decade ago
  16. anyone else notice several of the missile textures are really bad? Like they look like they're out of a 2003 game. Is this a bug on my end or DCS end? https://ibb.co/TbkD6YG
  17. The left 4 weapons buttons all say they're for Matra R550. Can someone explain this or point me in right direction? https://ibb.co/ydwSc37
  18. well while i have your attention i had another question and thought it's be better to ask then open a whole new thread. has the damage radius of dumb bombs gotten wider within the last year or so? i remember having to really sniper vehicles with a 500lb bomb and thinking it didn't seem very realistic. however just now flying the F1 I dropped a single 500lb bomb and was able to destroy multiple vehicles in like a 100' radius
  19. There always been full 3D damage models and not just decals?
  20. The 300m - 600m button doesn't seem to do anything in my setup. I'm under the impression it's supposed to change the target range pipper in A2A guns. Can someone explain? Alos what is the lock/unlock secondary feature?
  21. Was the ship damage model upgraded recently? I was just firing some simple rockets into the side of the Ticonderga and there was beautiful damage with multiple holes as well as large chunks of the hull exploded out in 3D. I applaud immersion enhancements like this! Just curious when this came into effect and if it's planned for all ships? https://ibb.co/dGPTfKd
  22. do you mean the devs just haven't implemented the A2A gun w/ radar ranging yet? or the plane never had it?
  23. cool. the issue seemed to be the lim alarm never went off even right before landing when i was low and slow. need a shhh button so i can concentrate
  24. Coming in to land, lower gear and flaps, and an alarm starts going off and won't stop and the Lim button lights up. What is causing this and how can I get it to shut up? null
  25. Two questions for folks: 1) does this really use full flaps for normal takeoff like the tutioral states? 2) is there an english cockpit mod out yet? cheeers
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