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Fab

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Everything posted by Fab

  1. Nevada is still in Beta, so therefor Fast mission editor aint active yet. Normal mission editir and campain editor is active. There is no campaigns except the one you can buy at DCS..
  2. Show me a game today, that uses all 4 cores...:music_whistling:
  3. How did you remove the ground clutter ? :cry:
  4. Yep and easyer targets for rest of us in MP sweeeeeeet:music_whistling:
  5. Might not be for the pilots, but I bet the factorey got one :smilewink:
  6. Hmmmm, I wonder at what speed, the undercarrige will be damaged ? ( I know air tempeture and ASL is a factor, but there must be a Kt vs QNH doctrin for safe operating of the plane ? I wond if the below 230kt lowering your undercarrriage, is because its deployed by the help of its own weight, and cant lock, if speed is higher?
  7. Thats nice to know, I was affraid noone used FSX, now I can rest asured..
  8. Fab

    Questions

    left consol :thumbup:
  9. As long as you fly a plane thats got FBW, you dont applay rudder in an turn (bank) the FBW does it for you, and you just end up with a plane that tryes to counter act the input you make, as it will read you input from rudde, as you want to point your nose a diffrent place, than the bank it self. When i landing configuration, you gain more control over the rudder, because its programed so in the FBW pc. in a non FBW plane you use rudder, aileon and elevator at same time, this i extream diffecault in a sim, because the feed back you get from an IRL plane is missing in sims, where you only got the ball as input.If you fly a smal prop plane like a Cessna, you normal use rudder for turns, and support with aileons...if you like a steeper turn... But as mentioned above, one realy needs to understand the fysics and aerodynamic laws. Lots of ppl in here talk of AoA and sink rates ect. with out realy knowing what the mean and how they work..... Like airbreaks on planes, where its often sugested that is about drag, but fail to understand its just as much if not more a matter of interrupting the airflow, over lifting planes.
  10. Its by no mean a foolish statement.... There is no one arguueing, that all inputs you make in a plane, will affect more than one aspect. The point is, that when your on your final, where you almost glide, perhaps adds a littel trothel or reduce it, at this point, if you WANT to change altitude you use throttel, if you WANT to change speed you use nose attitude. no matter how odd it feels for you, thats the way to do it. At such low speeds close to the ground, at a point where the plane no longer wants to fly, you dont mess around, with your own predictions. I was tought to land like this IRL, and so are all others..
  11. Correct way to manage speed and hight under landing, regardless what sim you use is... Throttel adjust hight, nose attitude adjustes speed. So in the real life, so in sims... Stopping a plane flying, is by far the most crittical time in the air. There is a reason why, all pilots when possible, make a long approce flight, to set things up right. thight turns in to landing, complitate the aquasion a lot.
  12. Yep its the crosswind allright,.... Another thing is, that you must not wait for the plane to act on your rudder input, if you do that its allready to much input. Applay a littel ease up again and watch the plane straithen up...
  13. I thought I saw a (pussycat) file somewhere here from the developer, with some test file (grafic), but I cant find it again... Am I wrong or cant I just find it..
  14. I am building a campaign, but got severe problems with the goals in the missions... I have made a trigger zone, and in mission goal set win 100 and did also try 51, if groupe enter zone, I still go to defeate page and restart of campaign.. The I tryed to make a once, unit inside zone set flag to 1, once flag is true 1, end mission, and there I set mission goal to win 100 flag is true 1. Same result, I go to defeat screen... What on earth am I doing wrong ?:cry:
  15. Not acording to the manuel.... On the other hand, I have read lots of fighter pilots memories, and can see that they often overrule manuels, to deal with situations of diffrence charater.:smilewink:
  16. As long as I shut down NWS before take off, I can go straith taking off in no side wind... Why would you land or take off in tailwind ???:cry:
  17. I would NOT buy any planes from DCS/3 developers at all... Let me explain why... First I bought the Saber, ohhh my...... what a disapointment that was ! I cant belive I had to load it up with weapons my self !!! But it was nowhere as bad as the F-15, wich came without fuel ! Last I bought the Mirage, well I bloddy cant fly it, cause I cant a word of frence, and all knops are in French.... So I gues it will be parked with all the old rusty Russian planes.... No do as I, look at AI driven planes, its free, relaxing and you cant chrash.... Btw. it saves you a ton of money, in screens, maskes, helmets, joysticks ect...
  18. Because you use lowest setting in grafic... its a bug..
  19. Engage my target works fine on my side, what commando do you use ?
  20. Sayes who ? According to several youtube videos and www sites, there is a good chance the earth is flat and square, Govements just wants us to belive its a sphere:thumbup:
  21. Hi all... I got two problems with building a campain... 1. I have made 3 singel missions, and I and them into the campain builder, as stage 1,2,3 and I save. When I enter campains in the main menu, it dosent show up. However I can find them under My mission_Campain but only as singel missions ? 2. What do I have to do, to "bind" the missions inside the campain editor, to make it a Campain and not 3 singel missions ?
  22. Afganistan Mirage 2000 Cas missions 2.0 Afganistan Tour Part 1.miz
  23. Here is the first of a series of Singel player Afganistan Missions for Mirage 2000. Enjoy:thumbup: Mirage Afganistan Tour Part 1.miz
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