

fab.13
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Everything posted by fab.13
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Hello, I play DCS with an Occulus Rift and everything is ok. I don't use steamvr runtime. I'm going to try some new settings, and i have a question: In order to get some impact of change, How can we get CPU frametime and GPU frametime with Oculus native runtime ? ( fpsvr seem to be a steamvr product only , and i don't use steamvr to play DCS ) Thanks for help.
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Hello CYPHER11 I saw the weapon video. Everything is ok for me, your english is goog and easy to understand for non English people. The content is ok too, good advices, and 10 min long is a good time format. I suggest you 2 things : 1) run DCS with english locale. It's not a problem to see DCS in german locale when we already know the module. But with a new module, maybe it will be easier for viewers to see DCS English version ( menu, button, settings, rearmement panel.. etc ) 2) maybe add some incrustation about armement procedure ( with a video pause ), before to execute the procedure itself. - 1 : Switch Arm On - 2 : Select Gun/Rocket - 3 : Flip Down - 4 : Align and Trigger
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Slt Valshaman Contact envoyé par MP...
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Big FPS drop in VR / multiplayer / passing other players
fab.13 replied to FoxxyTrotty's topic in Game Performance Bugs
Hello, I could not have done the test on last week-end, i'll give a try on next one By the way, if you are using WMR, you should read this thread , and test: - some people said they succeed to decrease vram need at start - some people said they have to restart DCS some time to workaround some VRAM leaks bug, - so "SELECT ROLE" multiple time in the same multiplayer session should be avoided ( restart DCS for each "SELECT ROLE" ) -
Big FPS drop in VR / multiplayer / passing other players
fab.13 replied to FoxxyTrotty's topic in Game Performance Bugs
Hello, I'll try without mod in first time ( to reproduce the problem ) Then a i'll try the first one You could try the third one ? ( reduced size in description) Note your VRAM usage some times ( take off, merging the formation, before remerging formation ) The idea is to check is reducing VRAM need could help -
Big FPS drop in VR / multiplayer / passing other players
fab.13 replied to FoxxyTrotty's topic in Game Performance Bugs
Hello, VRAM overload that need repeated unloading/loading could be the problem yes ( low free VRAM managment ) - Could somebody that have a 24 GB VRAM graphic card should try to repeat the problem ? - Could you try with the ligth version of the F14 cockpit ? ( this F14 mod has been created because of too much VRAM need ) On my side, i own a 1080ti ( 11,5 go ) and i didn't met this problem yet. So I'll try to fly in a F18 & F16 formation in my next VR multiplayer week-end session ( fly near, fly far away one minute and then fly near the formation ) -
Hello, Do you use the zoom toggle ?
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Hello, I can meet nearly the same problem sometime ( not only on the last DCS version ) To solve the problem on my side, - i delete files from "fxo" and "metashader2" in "saved games" ( a lot of people do that before upgrading DCS version ) - i run the "night mission" FIRST : and then it's ok. But for SYRIA map, my workaround didn't work ( i forgived to fly by night in Syria but did not tested on last DCS version ) colors where not good ( feels like too much gamma setting... )
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Mes pistes concernaient le probleme de stabilité ( freeze au bout de 10 min ) que tu évoquais. Si c'est bien corrigé comme tu indiques ET que tu es satisfait ( mise à part le scintillement visuel dans le G2 ), alors on plus besoin de chercher , on ne touche plus à rien D'ailleurs je te conseille de sauvegarder tes réglages ( copier-coller du fichier "options.lua" du repertoire "saved games" ) Ainsi que ceux de steamVR si possible. Coté scintillement, je vais t'envoyer par message le contact de la personne qui a tout peaufiné avec son G2
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Bien ! Si tu as une idée de quelle option majeure ou réglage a réglé ton pb, ça pourrait en interesser plus d'un... sinon tant pis, il y a les tutos qui ont l'air efficace Coté scintillement, à voir peut-etre du coté du réglage MSAA dans DCS ( x2 ou x4 ), attention c'est assez gourmand pour le GPU. Je connais une personne possédant G2 qui a joué , entre autre, avec ce réglage pour être satisfait ( jusqu'à une prochaine release majeure de DCS où il faut tout refaire from scratch... )
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Salut et bienvenu ! Pour compléter la réponse de MaltWhiskey, Il y a fort à parier que le pépin soit en dehors de DCS mais plutot du coté de Windows ou Machine - essaye la même mission sans la VR - tu peux vérifier le swapfile de windows ( 16go mini sur un SSD ) - surveille les besoins mémoires pendant que tu joue ( "gestionnaires des taches" ), faut pas que ça swap ... - reduire au minimum les process en background sur windows - "maximize performances setting" sur windows & panel nvidia - supprimer l'economie d'energie des port usb - disable du hotplug device ( )
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Hello, If your FPS are 40 Hz in Rift S, then it is a normal behavior, dont worry Remember that Occulus Runtime try to render 80 hz first , and then 40 hz if not able to maintain 80 hz ( even 20hz and so on.. ) So your GPU power is under used when rendering at 40 hz I have same behavior on my rig ( rift cv1 ) If you can fly alone on a free flight mission with 80hz in Rift S over a town, Then You should see very much more GPU usage Try...
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Good news ! Wish you some years of fun with DCS...
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I think that DCS benchmark done in this thread is far away better than everything else you can find on the web and not dedicated to DCS This benchmark is DCS specific, with true metrics, a fully useful job right about your case ( CPU Ryzen comparison ) You could ask to the men who made this useful benchmark what are their mind about your problem...
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Some people did benchmark ( a lot of work ) that you can see in the thread about cpu It is about pure performances subject that you should consider as well as same level than BN point of view
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I believe that your CPU - RAM is the bottleneck of what you ask to your machine on the slow session. 1) Comparing the CPU FrameTime between the on 2 MP sessions you tested should be interesting 2) And the following thread speak about VR performances related to CPU
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Hello, I think 58% GPU explain you get low FPS Occulus works this way : - it try first to render the 80 hz target ( 90hz in rift ) - If the GPU is not able to render 80hz, it render 40hz ( divide by 2 ) - If the GPU is not able to render 40hz, it render 20hz ( divide by 2 ) and so on So Something does not allow your GPU to render 40Hz : - CPU load could be the root cause. - GPU or CPU temperature - ... Did you tried without mirrors ? Did you ALT + ENTER to get FullScreen at start ( on main menu ) ? Did you removed All Mods ? Did you tried another plane with lower graphic needs ( SU25, M2000 ) ? Comparing the CPU FrameTime between the on 2 MP sessions you tested should be interesting PS: - 3,63 Ghz seems to be low value in regard of DCS need ... what is the max speed of your CPU ?
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Hello I posted a problem on Syria Map : https://forums.eagle.ru/topic/274441-syria-map-gamma-setting-problem-too-much-high/?tab=comments#comment-4695843 But everything is ok at night on CaucasusMap or PG Map Did you try other map than Syria ?
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OpenComposite for Oculus: how to set ASW to forced on?
fab.13 replied to Lange_666's topic in Virtual Reality
Hello, Is there a link somewhere that explain how to use Occulus Rift (S) + DCS + Open Composite + ReshadeVr ? This combination looks good... -
As Scopion says, you should start from 'DCS VR Preset' , and see what is your basic performance in a free flight with ni cloud such 'minimum' graphics setting must give you good performance before to change option. If not, you have to solve this problem first. then after you change setting one by one. Another thread of the forum explain wich graphics settings have the most impact in FPS performance ( AA, PD & SS )
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Remember to monitor VRAM usage for next try. Start Windows Task Manager ( low refresh frequency ) Start DCS and play as usual Go to Windows Task Manager sometime during session to see average vram usage Go to Windows Task Manager if problem come up and see vram usage ( and other values like CPU .. ) PS: I prefered to buy a used 1080ti ( 11.5 go ) instead of 30xx ( 8Gb ) after having monitored DCS VRAM Usage...
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Hello, I agree with some guys you should try to reduce VRAM need at minimum value And see if problem continue F14 is one of the module that need the most of VRAM ( high textures ) How many VRAM you have ? and what are the VRAM usage when playing ? So try lowering all textures definition, there is a mod called 'F14 clear cockpit' to be able to read labels in the F14 cockpit to help.
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Hello RvL, Do you select different Role ( different AirFrame ) in the session ? Do you use F10 in the session ? As i answered in my first post, there are some temporary increase memory needs when swithing air plane in the same session ( memory managment not tuned i suppose ) Other problem met was that F10 map was increasing VRAM need for a moment, and then FPS go down ( see other thread about that ) On your next multiplayer session, could you try this : - disconnect from the server and reconnect before to switch air plane - don't use F10 And let's see if better or not... PS: Other solution is to check RAM need and VRAM need with Windows tools while playing and when FPS problem come up.
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Hello, I tried some night fly in Caucasus map and PG map. Everything is Ok , i have to lower gamma setting to 1.1 or 1.2 to get good feeling. I tried Syria Map, But gamma setting does not alllow me to get a good felling as in other map. 1.0 setting ( cannot go under 1.0 ) give a bad light effect on texture . ( to much 'halo' around every light source, clouds seem as milk colored... ) I have to put 1.5 or 1.6 to get the same bad effect on other map... Could some people try the Syria Map at Night ? And share their gamma setting ? I ask about this before to post on the Syria forum. Thanks ( I own an Occulus Rift CV1 , deleted fxo and so on before applying the patch of this week )