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Everything posted by Nero.ger
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[UH-01] - Immersive crew status mod
Nero.ger replied to Nero.ger's topic in Utility/Program Mods for DCS World
--Update: 27.03.2017-- 'fixed' the problem that it was unreadable with NVG on. and by fixed i mean its a bodge-job. i hi-jacked the 'Chaff Mode Switch' to hide/show a dark overlay so its not overly bright with NVG. the Plus is that you can decide if you want to be NVG friendly or you want to peek under your NVGs to read it :) https://drive.google.com/open?id=0B0WafwTWChLIWDNFV0FQZzBiNTQ -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Nero.ger replied to gregzagk's topic in Multiplayer
if you can sprinkel them on the map like Iglas/manpads you could REALY ruin someones day :-D -
sounds interresting, bought the bird recently and its fun to fly, but rather limited in combat stuff. Looking forward to a mission that keeps its limitations in mind
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finaly i can navigate the l39 without constantly clicking around F10-map :) thx one question: is there a "clear" map available without the beacons, so one can print it out and write on it? edit: i mean one without the Big info boxes
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100% agree i myself are also somewhat...sensetive to such things
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well basicly its pretty easy, vote with your wallet. dont like it, dont buy it. that is a clear signal to any developer. but thats easy to say for me, because i am not interrestet in WW2 stuff but i might be in trouble when the Gulf map hits the shelf
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can you elaborate on what happens if one owns the map but not the assets? what will yu see if you fly a mission where these assets where placed?
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my guess is 'HUD-base-page.lua' SymbologyBox.indices = default_box_indices SymbologyBox.init_pos = {0, 0, -0.005/GetScale()} SymbologyBox.init_rot = {0, 0, -48.1} SymbologyBox.material = "DBG_GREEN" <--Color SymbologyBox.h_clip_relation = h_clip_relations.REWRITE_LEVEL SymbologyBox.level = HUD_NOCLIP_LEVEL SymbologyBox.isdraw = true SymbologyBox.change_opacity = false SymbologyBox.isvisible = false <-- Set to true SymbologyBox.material = MakeMaterial(nil,{10, 200,10, 10}) might give you a slight green color its all from my head and not tested so...it might produce "interresting" results. Make backups!
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now having read it... i dont understand why i have to pay for the AI-Units in addition to the Map itself to get the authentic WW2 feel. Combined Arms itself badly needs an overhaul bevor they should consider selling anything thats based on it. disclaimer: i might have misunderstanded thing because of language differences
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what did i miss, or link please? :) it isnt april first yet, you know
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learning from Leatherneck about building up Hype, i thought i just show you a teaser of the next iteration of the MFD im am working on :pilotfly:
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Ka-50 Cockpit Systems overhaul Mod (WIP)
Nero.ger replied to Nero.ger's topic in DCS: Ka-50 Black Shark
its been a while since i toched the MOD, the TGT/MRK Button switches between NAVTGTs from the PVI Database and Coordinats that exist only in the Mod. The Data function lets you access Stuff like Wind-Directions. It was ment to serve to provide an additional either direktly by the Mission developer or you could write your own Pages in LUA to be displayed. Basacly just some Pages with Text and Pictures. The Development is on hold because there where some Basic issues i could not resolve (like, where is the shkval looking or the reaction of elements to lighting) as for the heading indicator, you are speaking of the one on top of the HUD right? that gets covered up by the SHKVAL slew indicator? -
Pak Fa Clickable Question Arg numbers! list!.
Nero.ger replied to cubanace's topic in How To Mod for DCS World
maybe i mix things up, but wasn't there a problem using ARGs# over 600 or so? -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Nero.ger replied to gregzagk's topic in Multiplayer
i actualy regretting joining the Red side, because i like ...i dont know...coordinate with people (some are on Coms,yes but few) wish it was like the TAW caucasus campaign where you get kicked if you are not on Coms. If you just want to play with your friends maybe a Public server is not for you. maybe we can change the sides to "Winners" and "Socializers" :-D -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Nero.ger replied to gregzagk's topic in Multiplayer
sometimes i wonder if it would be easier to designe a Mission/Campaign/thingy thats asymetric from the beginning instead of trying to achieve the impossible like balancing planes from east/west -
Ka-50 Cockpit Systems overhaul Mod (WIP)
Nero.ger replied to Nero.ger's topic in DCS: Ka-50 Black Shark
this ka-52 thing will haunt me to the end of my life (or the arrivale of the KGB :-D ) my ka-52 "resarche material" was a google picture search showing a cockpit with MFCD's plastered all over the place. in reality the mod is more of a "how much stuff can i do with the DCS lua engine" :) well and the modified HUD so i dont get motion sick all the time (and the 'stand alone HUD' is the only thing i personaly use btw, i dont even own the cougars to make use of an MFD :-D ) i cant give you that because i found no way to know where the SHKVAL is looking. this is an example of "the data is there but DCS does not give you access to it" -
Ka-50 Cockpit Systems overhaul Mod (WIP)
Nero.ger replied to Nero.ger's topic in DCS: Ka-50 Black Shark
thanks for the praise :) ok how to explain it best. First: the LwR-HUD-Display does not show anything that is not available. so imagine you are heading '000'. The laserwarner goes on and shows FRONT and RIGHT. Then the system simply assumes that the threat is coming from 45° it then "locks" that in so that if you turn around it will allways point to 45 deg. if you would fly past the emitter and it would now be at 90 deg. the system will still show you a bearing of 45. it will continue to do so unless you press the "reset" button on the LwR panel. also the maximum accuracy of the display is still 45 deg, because there are only 4 sensors and the only DATA to base calculations on are Heading and the 4 lights on or off. the turning of the Arrow is soley based on the change of your own heading and even if i wanted to make it more accurate, i could not because the ka50-binaries only give out 4 direction lights and not a direkt bearing. And that is why it all passes integrity check. everything is just data that exists shown in a different or more organized way (and a shitload of math) edit: it is, its the NAVTGT function, i think its the Left colum button 3 or 4. lets you type in coords and see them on the ABRIS. or you can grab them from the SHKVAL or SLEW your SHKVAL to such a point. its just that the usage of this function is clunky as hell yea i tried it but DCS rightfully refused to load with very helpfull Message "loading failed for unknown reasons" ;) -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Nero.ger replied to gregzagk's topic in Multiplayer
the Rubberbanding problem in the last hour is still present. not as Bad as some rounds bevor but planes can still be all over the place in the last hour/30min -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Nero.ger replied to gregzagk's topic in Multiplayer
so...why is next to no one on the Red side an any 'official' Coms? makes GCI pointless and coordination...difficult :) -
i will be the totaly unfunny guy by getting back to topic :) Do you do all the stuff in pure LUA or is there a custom DLL involved for certain systems?
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240p, i allways had a crappy VHS-System :) good old times
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its commin alonge very nice *thumbsup*
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as long as this "feature" can be set to ZERO , as in completly realy off...
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also ,use something like Notepad++ instead of the windows editor
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you can also use the abris NAV-SEARCH function, FARPs are listed under AIRPORT