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Everything posted by Nero.ger
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can you show the radar video again in good weather, so one can actualy see what the radar is supposed to show :)
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it was a test to see who realy testing it ;) i made the Device Id and category in Variabls because i wanted to change them easily top of default.lua should look like this local res = external_profile("Config/Input/Aircrafts/base_keyboard_binding.lua") local MM_DevID = 2 --MFD MOD device ID local MM_Cat = 'MFD' --MFD MOD category join(res.keyCommands,{ --MFD MOD------------------------------------------------------------------------------------------------------------------------------------------- {down = 3001, up = 3001, cockpit_device_id = MM_DevID, value_down = 1.0, value_up = 0.0, name = _('MFD UP') , category = _(MM_Cat)}, {down = 3002, up = 3002, cockpit_device_id = MM_DevID, value_down = 1.0, value_up = 0.0, name = _('MFD RIGHT') , category = _(MM_Cat)}, {down = 3003, up = 3003, cockpit_device_id = MM_DevID, value_down = 1.0, value_up = 0.0, name = _('MFD DOWN') , category = _(MM_Cat)}, {down = 3004, up = 3004, cockpit_device_id = MM_DevID, value_down = 1.0, value_up = 0.0, name = _('MFD LEFT') , category = _(MM_Cat)}, {down = 3005, up = 3005, cockpit_device_id = MM_DevID, value_down = 1.0, value_up = 0.0, name = _('MFD ENTER') , category = _(MM_Cat)}, {down = 3006, up = 3006, cockpit_device_id = MM_DevID, value_down = 1.0, value_up = 0.0, name = _('MFD CANCEL') , category = _(MM_Cat)}, ---------------------------------------------------------------------------------------------------------------------------------------------------- . . . . .
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so what did you do today.... listening to some dude flipping some switches... it was amazing :-D
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[UH-01] - Immersive crew status mod
Nero.ger replied to Nero.ger's topic in Utility/Program Mods for DCS World
yes i know about the problem, far i have no idea how to fix that :( -
if i manage that i would have a big party with much vodka :) so far no luck building a camera module :( to answer the other question, i am unbelivable bad documenting/explaining things so dont hold your breath that i manage to make a detailed documentation. i (tried) make it as simple as possible so people have a working example to study instead of searching the forums up and down an puzzle it together. (like the wunderluft example)
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so i also wanted to share something with the modding community to help other making Cockpit/avionics mods. while this works with the su25 as a showcase its not ment as a complete mod instead as a help/howTo for people who want to build thier own Cockpit for thier Plane-Mods. su25 as a show-plane was used because its hud is very simple Install instructions are in the Download. includes HUD with Horizonline Speed/Alt Vertical Velocity Indicator display Waypoints from MFD Moving the Glass up/down is simulated MFD general Building of an MFD (this one does not use 20 Key, instead 4-way as a cursor and enter/cancel keys) Enginepage, showing gauges Navmode with copyied Waypoints from Mission file Build in Airfield selection as Waypoint and option for Custom entries Download -- 01.02.2017 https://drive.google.com/file/d/0B0WafwTWChLIM1doNkY3ZVFFS1k/view?usp=drive_link&resourcekey=0-EhqRDNwInEMQXlmvdA_AfA Info for Default.lua problems https://forums.eagle.ru/showpost.php?p=3037200&postcount=5
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Finding new functionality in Lua aircraft mods
Nero.ger replied to gyrovague's topic in How To Mod for DCS World
just to make it a little easyer, in DLLs, look for functions like int cockpit::avSimpleElectricSystem::l_AC_Generator_1_on(struct lua_State *) (its L_AC_Gen...) which is callable as "GetDevice(x):AC_Generator_1_on(x)" in the Lua enviroment sidenote, the complete Cockpitbase.dll dump is nearly 6000 lines ;) -
yes that is the plan ones its out of "WIP" phase. i planned it as a PlugIn for people to use in thier mods
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just to clarify: i mentioned FC3 planes specificly because they only require 1 button to start and not to suggest that people who like su27/f15 etc are sharing specific properties
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i guess: "Cold aircrafts + no autostart + no FC3 aircrafts" might solve some of the problems ;) the attention span of people who just want to anoye others might be less than the amount of time you need to manual start a "High fidelity FM-Plane"
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[UH-01] - Immersive crew status mod
Nero.ger replied to Nero.ger's topic in Utility/Program Mods for DCS World
what?:huh: if you want to include it in a package or something, go ahead :) just link this thread in the package in case i need to update something -
@Vyrtuoz i think the wording might have confused me, looking at the screenshot it seems the tacView-Programm simply refuses to play content that is "not older than 10min" i am correct? :)
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[UH-01] - Immersive crew status mod
Nero.ger replied to Nero.ger's topic in Utility/Program Mods for DCS World
glad it worked in VR, because i have no way to test it. :) The mod is depent on the original Crew window working. i made the original invisible but its still "there" because i have to grab the data from it. -
if i understand correctly, one has to linger around in the spectator slot for 10minutes to get the full track unless the server changes the setting? because this might hurt popular servers,'bluflag' for example was nearly allways at max playercount in its primetime and such a setting will block spots that otherwiese would be free for people who want to fly
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Just a small mod that hides the Crewstatus overlay and places a little card on the center pedestol with the crew status on it. (Crew station) (Rules of Engagement) (Burst length) (Ammo status)--installation-- 1) Make backup of your "dcs/mods/aircraft/uh-01"-folder 2) extract the zip into "dcs/mods/aircraft/uh-01/"-folder 3) DONE --Mod version--22.01.2017-- https://drive.google.com/open?id=0B0WafwTWChLITXo1OTVSSXVYekk --Update 27.03.2017-- NVG fix Post https://drive.google.com/open?id=0B0WafwTWChLIWDNFV0FQZzBiNTQ
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ABRIS wont switch back to Original Flt Plan?
Nero.ger replied to Fakum's topic in DCS: Ka-50 Black Shark
in addition: after you SEARCHed for something like an AIRPORT and pressed INFO. Every press of INFO brings you to the next AIRPORT Same for Waypoints (which includes FIXpoints, REFpoints etc) -
Ka-50 Cockpit Systems overhaul Mod (WIP)
Nero.ger replied to Nero.ger's topic in DCS: Ka-50 Black Shark
19.01.2017 HUD-Only version of the Mod now available. The Shkval screen is as in the Original Ka50 (of course all functions related to the upgrades MFD-Shkval are not available). https://drive.google.com/open?id=0B0WafwTWChLIVjlZODMwbENXTjQ the 15.01.2017 version is still the newest for the Fullmod -
i think he learned from letherneck how 'hyping' works :-p to be honest i am more interest in how you guys coded the stuff than in actualy flying the airplane :)
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ABRIS wont switch back to Original Flt Plan?
Nero.ger replied to Fakum's topic in DCS: Ka-50 Black Shark
have you checked if the saved Flightplan is also available in other missions? because i remember that i had FPlans from other mission in the list at one time and it was confusing finding the right one -
if you are in the Cockpit of the ka50 (or any plane) pressing "Right Ctrl + ENTER" bringt up the Controllsindicator. its a red box in the lover left corner with indicator for all your axis.
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Ka-50 Cockpit Systems overhaul Mod (WIP)
Nero.ger replied to Nero.ger's topic in DCS: Ka-50 Black Shark
well...thats an easy thing to remember ;) thx -
also, if you press "RCTRL + ENTER" you get an indicator in the lower left corner showing you what your axis are actualy doing
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Ka-50 Cockpit Systems overhaul Mod (WIP)
Nero.ger replied to Nero.ger's topic in DCS: Ka-50 Black Shark
new version "Beta.15.01.2017" some small changes: 1) the "Scales Reject" key now hides the FPM and the middle part of the horizonline to declutter the HUD, especial in hover situations 2) I remove the MFD-box and put the Screen back in its original place because i was not able to make the box react to light. it looked horrible at night and bugged me :mad: @LJQCN101 do you have any addition info or a link were i can find out what all the stuff in the Pictrure means? i had a hard time finding anything solid -
you can use NAVTGT's (left collom,i thinks its the 4th button ) but beware: 1) ka50 uses decimal coordinat system 2) its not very accurate because PVI only has one digit insteadt of 3 as shown on map (use LALT + Z to change coordinat systems on f10map does that hover problem happen at very low altitude? under 4m? i