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skypickle

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Everything posted by skypickle

  1. current display settings: monitor 1: 3840x1600 monitor 2: 3840x1600 monitor 3: 1920x1080 monitor4: 1920x1080 main monitor is #2. Following this guide I set up my MFCDs to show on monitor 3. I then set my kneeboard to open up on monitor 4 with this: In D:\DCS World OpenBeta\Scripts\Aircrafts\_Common\Cockpit the ViewportHandling.lua has dedicated_viewport = {2000,1600,800,1060} in the first function, function update_screenspace_diplacement(aspect,is_left,zoom_value) (yes, in the properly installed game, 'displacement' is mispelled) In DCS settings,when I set monitor size to 3840x2680, aspect is 1.4328358208955 everything renders fine. The graphics are smooth, the fonts are legible. This monitor setup uses the entirety of 3 monitors. But I want to steal some screenspace from monitor 1 as well (for the SRS window, etc) I change the settings in DCS to 5760 x 2680 aspect 2.1492537313433 , I get jaggies in the game graphics + in the fonts of the GUI. The MFCDs still show up where they're supposed to and the kneeboard shows up n the same place. All I did was to steal some screenspace from monitor 2 for the game (for SRS messages,etc) I also tried 5760 x 4020 aspect 1.4328358208955 but I still get jaggies in the graphics in game and the fonts displayed in the GUI Is it not possible to use PART of a secondary screen? Must the pixel count of entire screens be included in the DCS graphics settings?
  2. Thank you for making modman. I followed the instructions (a while ago) when I installed DCS fHolgerReshade. But then time passed and memory fuzzed. I asked somebody on DCS forums and did what he said - just dropped a zip file into the folder where modman is installed, E:\Dropbox\DCS\[Mods\ModManFX\Profiles\DCS World OpenBeta\mods. It worked. Now I actually reread your instructions.--- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - For MODS, if zip archive file contains a JSGME COMPLIANT tree structure like below: [ZIP FILE] (ie: http://mymod.zip) <mod name folder> <<< THIS IS IT file1 file2 file... <subfolder1> file1 file2 file... <subfolder2> file1 file2 file... <subfolder...> ----> you must extract <MOD NAME FOLDER> from zip archive to ...\ModManFX\profiles\<your game profile name>\Mods\<MOD NAME FOLDER> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Well, the mod I was installing, DCS VR Shaders mod for 2.7.7.14727 (Clear Water).zip which inside has at its root, the folder,DCS VR Shaders mod for 2.7.7.14727 (Clear Water) So did my laziness create a problem of which I am unaware? the mod seems to work.
  3. Fixed channel list for JF17 does not work As documented here: https://docs.google.com/spreadsheets/d/1tzd996zJ1t0heZ-t1PpL7vNUIZbXl7pI6De0GThN1Qw/edit#gid=1869108790 The name of the file for a fixed channel list for a JF17 should be R&S M3AR When pasted into the filename and the weird characters are filtered out you get R&S M3AR.txt Any freqs pasted in here should appear as presets in the cockpit, no? Also, that document shows only 1 radio for the JF17 when in fact it has two. Is there a way to 'prepopulate' the radio channels in the Jeff?
  4. I have a monitor config that looks like this: My lua file named 'camera + 2MFCDs' looks like this: --3840 x 2680 3840 screen with 1920 screen below it _ = function(p) return p; end; name = _('Camera + 2 MFCDs'); Description = '2 MFCDs on the right and camera on the left' Viewports = { Center = { x = 0; y = 0; width = 3840; height = 1600; viewDx = 0; viewDy = 0; aspect = 3840 / 1600; } } LEFT_MFCD = { x = 20; y = 1600 + 200; width = 830; height = 830; } RIGHT_MFCD = { x = 1080; y = 1600 + 200; width = 830; height = 830; } JF17_LEFT_MFCD = { x = 20; y = 1600 + 200; width = 830; height = 1106; } JF17_RIGHT_MFCD = { x = 1080; y = 1600 + 200; width = 830; height = 1106; } GUI = { x = 0; y = 0; width = 3840; height = 1600; } UIMainView = GUI GU_MAIN_VIEWPORT = Viewports.Center The stock planes show the kneeboard properly at the bottom right of the the main GUI (monitor 2) The A4e, The hercules and the T45 all show the kneeboard spanning monitor 2 and monitor 4 like so: The red line demarcates the boundary between monitor 2 monitor 4. In the A4e I see this: same w T45. Can anyone help me understand why the the kneeboard spills over into monitor 4 only with the add on free mods?
  5. I want the kneeboard to open on monitor 4. The MFCDs open properly on monitor 3 but something's funny about the kneeboard.
  6. I ended up using a spare 1920x1080 monitor I had. I want to keep the kneeboard open on this one. I documented my settings and issue here:
  7. otoh, the mig29s(part of the flaming cliffs pack) shows the kneeboard on the left side of the main monitor and the bottom right monitor.
  8. Interestingly, when I use a plane without MFCDs, (like the A4E) the kneeboard appears but occupies a huge portion of the main screen and the bottom right screen as well.
  9. I have 3 monitors dedicated to DCS. 3840 x 1600 and below that two 1920x1080. The display settings looks like this: I followed this guide I also did this: https://forums.eagle.ru/topic/196207-kneeboard-only-half-on-screen-multimonitor/?tab=comments#comment-377705 https://forums.eagle.ru/topic/196207-kneeboard-only-half-on-screen-multimonitor/?tab=comments#comment-3777055 In my C:\Users\Stefan\Saved Games\DCS.openbeta\Config\MonitorSetup folder I have Camera+2MFCDs+knee.lua which reads --3840 x 2680 3840 screen with 1920 screen below it _ = function(p) return p; end; name = _('Camera + 2 MFCDs+knee'); Description = '2 MFCDs on the right and camera on the left' Viewports = { Center = { x = 0; y = 0; width = 3840; height = 1600; viewDx = 0; viewDy = 0; aspect = 3840 / 1600; } } LEFT_MFCD = { x = 20; y = 1600 + 200; width = 830; height = 830; } RIGHT_MFCD = { x = 1080; y = 1600 + 200; width = 830; height = 830; } JF17_LEFT_MFCD = { x = 20; y = 1600 + 200; width = 830; height = 1106; } JF17_RIGHT_MFCD = { x = 1080; y = 1600 + 200; width = 830; height = 1106; } KNEEBOARD = { x = 2700; y = 1601; width = 707; height = 1060; } GUI = { x = 0; y = 0; width = 3840; height = 1600; } UIMainView = GUI GU_MAIN_VIEWPORT = Viewports.Center The MFCDs show up fine but the kneeboard is showing up on the main monitor. I also tried these settings: KNEEBOARD = { x = 1920; y = 1700; width = 526; height = 789; } Same thing. How do I get my kneeboard onto the other monitor, not the main one.?
  10. I get the solid DIL but no little square falls. I get the tone but even though I'm holding weapon release, they dont drop. I tried in auto, CCIP, and DTOS.
  11. here's the mission file. Just make sure to get in a JF17 labeled w AK JF17-802AKG..miz
  12. With the AK, I find the ship on radar, press T5 to mark it as SPI and launch in Direct mode...missile misses. No route points used. At no time do I hear the little hentai saying 'tracking,tracking...' Can AKs be used without an RP? With the AKG, I have a waypoint directly on the target. I copy that waypoint to #36 (which is PP1) I also create a PP1 on the F10 map before takeoff, update the DTC and load the new info. I fly towards target and have WPT3 set in UFCP. HSD shows target and there is a dashed white line from aircraft to target. There is also a small perpendicular hash mark on the dashed white line that moves close to the target (what's that for?) I launch the AKG in COO, TV comes on and no target in sight... hits a mosque and commits a war crime. Cant I hit something with an AKG without seeing it on the TV in COO mode?
  13. How stupid... I did not turn on HNS and add GPS to it ...that fixed it. Thank you.
  14. Situation: I am heading north towards Gaudata where there is a fortification to be destroyed. I placed WPT3 directly on the target. The HUD however shows me headed east. You can see WPT3 is selected in the flight plan and correctly shows up in the HUD, 'A03' bottom right. The diamond is directly ahead of me in the HUD. The HSD howver shows my flight plan rotated 90 degrees counterclockwise. It is showing north to my left and depicts me heading east. It even has the Moskva directly ahead of me. Indeed, the Moskva is directly ahead of me and I AM going north. The F10 map shows the Moskva and Gaudata north of me. Watching the F10 map I am inching north even tho the HUD says I'm going east. I fire off an AKG but it starts heading west. Maybe it thinks north is to my left just like the HSD. I watch the missile to be sure it is nowhere near land and it does indeed crash into the sea where the F10 map says it is. Mission file attached. Maybe I set up the mission wrong in the editor? Trk file is corrupt-it missed the plane startup so the jet just sits on the ramp the whole time. Radar shows the Moskva ahead of me - the F10 map says the cruiser is north of me, the HSD says the cruiser is east of me. JF17-802AKG..miz
  15. thank you so much for making these tutorials. I am struggling with the one for the 802AK (antiship mission). The narration stops at the point where it asks you to set the radar range to 80 nm. I have tried many ways to get around that block but cannot. Help? Also prior to that when the radar is first introduced, the narration asks you to set the correct radar mode but does not specify. If you set any mode other than SEA2, the narration stalls. Selecting SEA2 however right off the bat allows the mission to proceed to where it stalls at the radar range selection. If I choose to proceed with the mission, (active pause off) I can see the boat on the radar. I designate the boat with T5. Launching the AK gives some interesting results depending on where you are when you launch. Sometimes it will fly in a circle. Sometimes it will fly towards the land, terrain hugging a bit but ultimately crashing into a mountain. Even when launched directly at the target, the missile cruises right past the northern most boat (the Molinya) and crashes into the sea. Can you help me get this working? Or is it a problem with the 802AK?
  16. if you have multiple screens and click on a screen that is not dcs, all inputs will be missed. For example, if you are watching YouTube videos on another monitor while flying, you might have forgotten to click back in the dcs window after clicking on a YouTube button.
  17. is there a guide somewhare that shows me how to customize my bombs for an A10? D:\DCS World OpenBeta\Bazar\World\Shapes just has .edm files and json files. Do I edit the edm?
  18. thank you! I have a 10inch (1920 x 1080)monitor positioned below my main monitor on windows desktop and they are both left aligned. The settings that work well are LEFT_MFCD = { x = 20; y = 1600 + 200; width = 830; height = 830; } RIGHT_MFCD = { x = 1080; y = 1600 + 200; width = 830; height = 830; } JF17_LEFT_MFCD = { x = 20; y = 1600 + 200; width = 830; height = 1106; } JF17_RIGHT_MFCD = { x = 1080; y = 1600 + 200; width = 830; height = 1106; } . With the exception of the fact that cougars are square, I can at least see most of the MFCDs now.
  19. A genuine question. Do they tend to fail? I did lock up the target with 'TDC depress' but there was no visual indication in the MFCD of lock so perhaps I failed at that.
  20. I followed the mission to the letter. The 802 just flies right past the target. Is this a bug or a feature?
  21. The F18, A10 and F16 have square MFCDs, with and aspect ratio of 1:1. The JF17 however has portrat sized MFCDs with an aspect of 4:3. I can successfully export the MFCDs to either aircraft by editing the lua file in D:\DCS World OpenBeta\Config\MonitorSetup. But then I have to edit that file EVERY time I want to fly the JF17. Is there a way for the proper lua monitor file to be selected automatically?
  22. need keybind to activate HMCS on A10C II
  23. Everything is fine when I run DCS on 1 screen. I have a second screen to which I am exporting the MFCDs for an A10. I have edited the lua file and the MFCDs appear fine (although a bit too dark) The font on the MFCDs is a little more jagged than when I run the standard monitor config. But everything else in DCS also has messed up fonts when the MFCDs are exported - the settings screen, the mission editor, etc. Does anyone know why DCS is doing this? I tried it with MFCDs at 500 x 500. Then I tried changing the MFCDs to various other sizes, but no improvement. My current 2 monitor config is attached below. Camera+2MFCDs.lua
  24. I can successfully assing MFCDs to another monitor but DCS blanks out the whole monitor. I only want to use part of that monitor for dcs and use the remainder for other tasks. Possible?
  25. I'd like to change it to 'dumas...'
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