

skypickle
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Everything posted by skypickle
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it looks forward under fuselage
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Review 6DOF Motion Plattform from Motionsystems
skypickle replied to MadMonty's topic in PC Hardware and Related Software
I guess Poland has its share of billionaires- 15 replies
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Stream Deck XL - HUEY UH1
skypickle replied to Shannonb1's topic in PC Hardware and Related Software
Did u post it on the user files? -
Is there any way to accomplish this? The simapp pro software is pretty basic and I dont see how to do this. Something like the VIRPIL software would be great where I could even map buttons to axis locations.
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Mission 1 - How to take off from Company HQ?
skypickle replied to unlikely_spider's topic in UH-1H Paradise Lost Campaign
I find it harder to land at the FOB than taking off from the HQ. Trying to land into the wind puts you into 'orange haze'. There are drafts as well that push you around. Finally there are the guns that could blow you to bits. I did not take the CO's advice (circling descent at 2-3 k feet/min) I just did a SLOOOW hovering descent with a bit of forward pitch at the end to glide me into the camp. -
Sensor left and right actually only increases and decreases the gain of the image.
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there is no ctrl
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I asdked Bailey (author of the DCS CMS editor) if he could expand its functionality to include these settings but he said the ED team does not make those settings available.
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Since I have to program routepoints at the beginning of a mission prior to takeoff, I want to program two AKG with different flight paths. I want one AKG to follow RP1 and RP2 and the other AKG to follow RP3 and RP4. However, when I enter the route points, I cannot 'deselect' the unwanted RPs from the flight path of a a weapon- it gets all of them. So to follow 3 and 4 I have to 'advance' the wpt with the arrows on the left side of the MFD showing the datalink pod. To get the missile to go after the target close to RP2 without it going on to RP3, there is no easy fix. Also, I have mapped the 'change weapon' function but that simply changes from the AKG to a PL5. How do I select between the two different AKGs?
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When we 'load al' in the DSMS, what are we loading? Why can't we configure the things in it. For example, HMCS profiles, waypoints set in F10 map (like the JF-17 sort of). Why can't we have cartridge files and load them into the jet through a screen like the refuel and rearm screen.
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I also tried binding this to a toggle switch but it wont stay switched-just bounces bacck to center position
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I can switch altitude and speed in the autopilot by clicking the appropriate switch in the cockpit. But when I bound the controls to a pair of buttons, the switch does not 'stick'. For example, I have a two way hat on the Virpil alpha bound. Forward is altitude and backward is speed. When I press the appropriate button on the stick, I see the switch move but then it pops right back. Is this the intended behavior?
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well i found the command, bound the contrfol to a button, but i cannot get the gun to fire after master arm is on. Is there another switch needed?
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The patch for DCS stated: New: require engine cold crank before another start after an engine shutdown, otherwise the engine start could fail How does one cold crank the engine? There is a toggle next to the throttle that is labeled COLD with three positions: starter start cold Toggling this switch does not seem to do anything . I tried it in a cold dark JF17 but I dont hear any starter.
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There is an interesting feature of the kneeboard where you can bind a keypress or joystick button press to a function that puts a little purple caret on a map in the kneeboard. Since kneeboard images are just png files, how does dcs 'know' where on the map to put the caret? For that matter, how does DCS know that a png file is even a map that it can put a caret on? Why does it not put a caret on every png file in the kneeboard folder?
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@speed-of-heat Thank you for your thorough and ceaseless work on making VR run better. Are the recommendations in the first post current?
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Interested. Please send info
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Is there any way to save progress in a mission and come back to it later?
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yeah thank you i found them. I have too many pages. Also, they keep talking about HARS and TISL so even tho this has been updated for the A10_2 they still think they are in version 1. I guess there is no talk about the HMCS
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Mission2 startup Radios on (ATIS comes up normally on 270.1) VHF 32.5 contact Biff through F10 menu 'press space bar when you hear biff' He never speaks. Message to push 124.6 on VHF AM appears 'press space bar when you hear biff' He never speaks. volumes all the way up on radios. all radios on. Also, at the outset, Biff says the freqs are in the kneeboard b8ut the only thing there (besides the stuff I put in) are the waypoints for the mission on a bunch of nellis maps.
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Unresponsive seems to be a better word. I think I've selected the correct DCS commands for the buttons. For exampole, VHF AM, only increasing the freqs works. Then the 'tens' assignment is missing. The 'ones' button affects the 'tens., the decimal affects the ones, etc. The button assignment for the 'hundreds' for the increase and the decrease are properly set (3009 and 3010) but attempts to decrease the vhf freq fail. I think it may be a different data type that's expected but I do not remember where that stuff is stored. Attached please find the lua script as well as the streamdeck profile. A-10C.streamDeckProfile A-10C_2.lua
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Edm exporter : collision model problem
skypickle replied to CougarFFW04's topic in 3D Modeling for DCS World
@Copprhead so i made an armature. I made a mesh. But the when I went up to the 'object' menu, there was no longer 'object, edit, pose' selections but 'object, edit, sculpt' and some others. I am following the first video you provided and am really new to blender. (like a virgin) -
Edm exporter : collision model problem
skypickle replied to CougarFFW04's topic in 3D Modeling for DCS World
whoa. thanks. I asked for a simple cheeseburger and you gave me a big mac. -
Edm exporter : collision model problem
skypickle replied to CougarFFW04's topic in 3D Modeling for DCS World
Is there a BASIC tutorial of the workflow for making a model and getting it into dcs? I tried edm exporter and it’s. Complaining about ‘armatures’ so you can see my level of knowledge is trivial. When I look into using blender, I am stunned by the ‘richness’ of the interface. is there another ‘simpler’ workflow?