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skypickle

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Everything posted by skypickle

  1. 1) master arm on 2) WASup the gun 3)press B6 on L MFD 4) enter A into keyboard unit, press enter Gun remains in manual fixed range. see attached track Interestingly, the autoranging is reflected in the HMD overlay with the TADS as well as the TEDAC. However, the gun page on the left MFD continues to display manual 3000. AH64dgun2.trk video as well gun.mp4
  2. Thank you for the reply. I guess that's a bug in the MFD display then. I'll report it in the bugs section.
  3. I also tried with the TADS as acquisition source slaved to the gunners helmet. Again, the gun range stays manual. Track attached. AH64dgun2.trk
  4. i think this is purposely done because you cannot see the TEDAC very well as you turn your head. Therefore the TADS must be visible so you can know when to 'deslave' the TADS from the HMD. And the only way you can effectively see the TADS in the HMD is if the aweful green overlay is projected onto your HMD. It would be so much better if the monocle had an OLED panel that could be AR mode (showing both the TV AND the TADS) or with the flick of a button go in VR mode (only showing the TADS). That way I could choose to disable that distarcting overly bright background that is useless in daytime when I am targeting. I guess that will have to wait for the Apache64-E.
  5. 1) master arm on 2) WASup the gun 3)press B6 on L MFD 4) enter A into keyboard unit, press enter Gun remains in manual fixed range. see attached track AH64dgun.trk
  6. How did you get it to work? by adding this line to the simshaker lua file? elseif obj.Name == "AH-64D_BLK_II" then dataTable.name = "Mi-24P"
  7. Here's a Huey profile . I got all the radios and most of the buttons and dials. The icons are not the best. And I had trouble figuring out some of the parameters but it mostly worksI confess I did steal on button from another profile for organizational inspiration (the icon of the chopper) and really should delete it. UH1.streamDeckProfile
  8. I can autorotate the huey no problem, but the Apache just wants to dive into the ground. I start level flight at 90- knots , pull back the throttle to . The cyclic has no authority. I decrease colective to keep rotor rpm up but she just noses over just the same. I apply a little collective and she seems to want to get her nose up but the rotor stalls out.
  9. I mean what is the likelihood of both guys being named George? How about some cool names like Hazard and Duke? Then in the controls section you can refer to the 'other' guy with the proper name. The AI slot can remain nameless because it assumes the identity of the either crew.
  10. Interestingly, the update checked off the game avionics button. I did not realize it and when I unchecked it, all the flight instabilities disappearred.
  11. I am getting it in instant action missions. I noticed that game avionics got checked with this update so that must be it.
  12. I had this issue in the instant missions.
  13. From the above named instant start mission, the bird moves backwards as if it is in a stiff headwind it cannot overcome. Jumping high to altitude continues to reveal other control issues. I have no problem flying the training missions.
  14. stick fiddlers? cross-gendre??
  15. Thank you for this. What is the difference between the 'set' profiles' and the 'tune profiles'? Why are there two Huey set profiles? What do I do with the lua file? Perhaps the answers will help others who use these profiles as well.
  16. Actually this is something new that is happening with any profile. I'll post in the VA thread.
  17. 'requires F-14B' error. on startup but I do not have that module. Is this a serious issue?> Also, the communications menu keeps appearring and disappearring spontaneously.
  18. has anyone ordered these: https://tekcreations.space/product/apache-ah-64-mpd-multi-purpose-display-controller/
  19. How can I get SRS to use a non-default mic and output on startup? Whenever I get into amultiplayer server, these are always set to default. I asked on the SRS discord and the suggestion was to set my windows default to whatever I want SRS to use.
  20. Cannot change kneeboard position usually this works: To change DCS a kneeboard position in a multimonitor setup, edit viewporthandling.lua file in C:\Program Files\Eagle Dynamics\DCS World\Scripts\Aircrafts\_Common\Cockpit\ folder. Comment out old line with — and add a new one: dedicated_viewport = [0,0,562,750} Check that you are inside of a correct function: So for example the kneeboard properly appears on my secondary monitor when I make the appropriate changes. However, in the UH60, my kneeboard is gone (prob offscreen somewhere). How does one change kneeboard and controls position in UH60?
  21. Look for the mods folder in this picture. IT's where you put community mods. Note the path: saved games-DCS.openbeta Streamdeck does not in there. Instead, you have to put a community mod in here: Note the different path. Streamdeck only looks in here.
  22. Its where the game is installed. So even tho after market community mods are put into the saved game/mopds/aircraft folder, in order to get the DCS streamdeck plugin to read the functions of the aircraft controls, you have to put the aircraft mod where all the other official planes are stored.
  23. On CDU, go into FPM, enter a flight plan. hit a right line select key of any waypoint. Here you can set the steer mode : To-From, To-To, Direct Change it so that it reads To-To. Now go to nav page, attributes subpage. The steer mode still says To-From. This is even apparent in an old, but prob the best nav video for the A10 here: Does To-From on the Attributes page mean something different from the WPT info in FPM?
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