

tn_prvteye
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Everything posted by tn_prvteye
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I added this script to a "Generated" fast mission. Holy Smokes, I didn't last long! Worked great, but I kept getting blown out of the sky. Guess we gotta hope the Huey gets some CM soon! Those R-73 armed Su-25Ts are killing me. Great addition to the sim!
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new mission: dynamic CSAR and Air Mobility mission for SP and MP
tn_prvteye replied to wolle's topic in DCS: UH-1H
This mission rocks! EXACTLY what I've been looking for. Thanks for the hard work and updates. -
I asked in the main FC3 thread, but I think it got overlooked...or lost in the deluge of posts. Anyway, I was wondering if the Fast Mission Generator will work with the FC3 planes? Since the only missions so far have been CAS, will it be updated to offer Strike and A2A missions now?
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Will the fast mission generator and templates allow for other mission types beyond CAS now? Or are we stuck with Scripted missions for A2A and Strike missions? This would be a deal-breaker for me, unfortunately. :(
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Yup, just did a quick copy/paste in Photoshop. The plane on top is pasted from the bottom one and flipped horizontally. Yes, I'm bored.
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Create Fast Mission Generator question
tn_prvteye replied to tn_prvteye's topic in DCS: A-10C Warthog
Holy crap, never-mind. I just found the nodes and templates options in the Mission Editor. DAMN! This thing is awesome! Remind me again why DCS doesn't have a Dynamic Campaign again? You could easily string together these templates and nodes to create a quasi-dynamic campaign system. Not F4 level, but at least a series of mission tied together through the nodes system. If I knew anything about programming, I'd be tempted to have a go at it myself. Why aren't more people talking about this VERY detailed mission generation system? -
Does anyone know if there are any LUA files that I can tinker with regarding the Fast Mission Generator? Assigning countries, unit types, etc. Just curious.
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Ah, I guess I was confused. I thought that any allied flight would add a SPI when they identified it. Guess it's back to training for me!
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OK, first, the patch rocks! Absolutely love it. Second, IIRC, when my wingie would call out targets: "Contact Armor Target, 1 o'clock!"...it used to show up on the TAD as a white "wedding cake" symbol. It no longer seems to do this....at least in quick action missions. Am I forgetting to do something here? Forgive me, I'm still learning the Hog.
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I've been using "Programmer's Notepad" and it seems to be working okay so far. I'll try and insert my server.lua file into the zipped MIZ file when I get home from work at see what happens. This has been keeping me from continuing that campaign and it's driving me crazy.
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Wow...I did not know that. Very cool. Thanks!
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Okay, I'm just stupid, but I can't find these folders for this mission. I've found the MIZ files, but that's it. When I open it in the editor, I can't find anything unusual, or where to replace the server.lua. Where am I looking again?
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Thanks, I try replacing the server.lua with my modded one and see what happens.
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Don't know if this is a bug or intentional, but I'm having a problem flying campaign missions. I've set up my views to have a different FOV and a different view angle limit. But when I try to fly the 2nd mission of the Revanche <sp?> campaign, the view reverts back to default. I've got the "keep these settings for all missions" checked in the options, but it still gives me the default FOV and angle limits. I've searched the forums, but found nothing. Am I missing something?
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This is completely awesome! Your post had made my week. Can't wait to try it out. And I have messed with the ME some (just setting up some basic missions to try out tactics). But I'm afraid I don't have the imagination to come up with any interesting missions. :(
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Any program that will just give me some random missions in single player would be great. Doesn't necessarily have to be "Dynamic". DoctorK's RamGen was exactly what I was looking for. Even if we had some sort of FC --> FC2 mission converter it would be okay by me. The only problem being the new airbases and the ones that got removed.
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I'd be willing to buy DoctorK a copy of FC2 if that means we see a RamGen for it.
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Turn Vertical Sync on in the nVidia panel...turn triple buffering on for good measure as well.
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You just know I had to bump this. DoctorK, you gonna get FC 2.0 and work your magic? As it is, FC 2.0 is great but woefully lacking in the missions and campaigns dept. And updated version of your generator combined with all the tricks that the new mission designer has could create some great random and dynamic missions!
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I'm really hoping DoctorK will make this compatible with the upcoming FC 2.0...please oh please!
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Just curious, any more updates?
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Help with graphical glitch in clouds?
tn_prvteye replied to luden's topic in Lock On: Flaming Cliffs 1 & 2
I can't even get them to come back after reboot...hmmmm. Need to tinker some more... -
Help with graphical glitch in clouds?
tn_prvteye replied to luden's topic in Lock On: Flaming Cliffs 1 & 2
I think this problem pops up no matter what the settings. I installed the latest Nvidia drivers, and set the profile to "trilinear" and "quality". It worked fine. I then played some Il-2, came back later and loaded LOMAC. During a morning mission, the clouds screwed up again. I reset everything in the control panel, but no go. Set to "High Quality", still no change. Is there anyway to get LOMAC to use the older driver's DLLs instead of the new ones? I like the performance increase with the shooters I play, but I'm going back to the older drivers if I can't run LOMAC. Gotta have priorities you know... -
Freakin' awesome DoctorK...thanks again.