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sobek

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Everything posted by sobek

  1. E.g. you previously needed to buy a map if you wanted to host missions on it. That requirement will be gone (not sure if it is already, but it will be). Also seems to have a web-GUI.
  2. Paveway II is bang-bang guided, if you watch it closely. I just think that they didn't model the inertia/lag of control surfaces, which is why even the bang-bang guidance is able to achieve very good accuracy. Besides that, there is much more to Paveway III than just proportional guidance. They fly a kinetically much more efficient path than the straight line of the Paveway II.
  3. I didn't say there was. Please read that post again. You don't understand the concept of freedom of speech nor how shitstorms work... Maybe this can help you a bit https://xkcd.com/1357/ Newsflash: If you think that a privately held company has any obligation to entertain your opinion on a forum that they provide, well, think again.
  4. More like a century. DCS is already more than 10 years old and while growth is certainly faster than linear, there's still lot of stuff undone.
  5. sobek

    IRC

    Ah yes, IRC, an elegant communication tool, for a more civilized age.
  6. Good news! Probably a side-effect of the new protection scheme...
  7. Same issue. Updater gets stuck repeatedly during the "Downloading and applying deltas" phase and while stuck, uses copious amounts of CPU time (100% of one core). Eventually finishes and continues to torrent without problem.
  8. Well first it says that you're hearing the pulse repetition frequency of the emitter, then it says that it's clamped to 3000Hz. It doesn't make much sense to me, but i'm not familiar with the RWR unit.
  9. The first and the second sentence seem a bit contradictory.
  10. What part of "internal" do you not understand? :)
  11. As per a few weeks back they were porting shaders to Vulkan. Noone can say how long that will take.
  12. Making money to fund these kind of pro bono improvements.
  13. I should have said "eventually".
  14. You should be able to slew it to a markpoint from the JHMCS though.
  15. I'd like to think so, but what we heard is that porting to Vulkan is already done. They are now busy rewriting the shaders for Vulkan. Maybe we don't know all there is to it but if they were indeed so quick to port to Vulkan, then it seems somewhat unlikely that they have managed to separate the graphics code into a separate thread. All speculative, of course, and we'll see it once it's out, but for now i remain cautiously pessimistic regarding better multi-CPU utilization.
  16. That's probably a complete rewrite of major parts of the entire sim.
  17. And then you discover that there are quite a number of spam accounts. And lurkers. And people that came and have gone. And people that bought into DCS but never registered on the forum. There is a very weak correlation between the forum and sales numbers. Not a good idea overall.
  18. If ATFLIR comes with new IR rendering, then i doubt that we'll see ATFLIR before they've completed the move to Vulkan.
  19. It doesn't have to be, but it can be. It hinges on how the rest of the application is designed.
  20. I see what you mean, not convinced though. Edit: On second thought though you might have point.
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