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philstyle

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Everything posted by philstyle

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  1. SoW now back on open beta. Has been runinng for 7 hours so far, no crash. 35 players on the server. Smooth as butter.. .. . .
  2. What news from overnight chaps? Is this issue fixed now?
  3. 3 hours post patch... no crash reports yet?
  4. We moved back to release version already. It's been quite good - we have not had a single crash since moving, more than 4 days ago. If more servers also moved back, the players would move too.
  5. I have a suspicion that repeated edits of missions just make the missions bloat, EVEN if you reduce the actual number of objects and instructions in a mission (which should make them smaller). It's almost as if they keep a memory of all previous edits and are therefore an miz file cannot be used as a template for a new mission. . . See the dictionary file inside the mission pack. I've only ever held this as a speculative opinion, but your comment reminded me of it.
  6. Can we merge this with the thread in the Bug Reports forums? https://forums.eagle.ru/forum/english/digital-combat-simulator/dcs-world-2-5/bugs-and-problems-ai/multiplayer-issues-ab/7128592-investigating-dedicated-server-dying-without-any-apparent-cause
  7. I would like to re-iterate this point. The log errors relating to some scripts have been with us for months and have never caused crashes before. We rolled the Storm of War server back to the release version 36 hours ago. We have not had a single crash since doing so. Here is a link to the log. You can see there are still scripting errors. Yet, no crashing. https://drive.google.com/file/d/1Fv1f59grwfqfJD_HWUsWDIL09JVhuCPh/view?usp=sharing
  8. Same issues for SoW server: https://forums.eagle.ru/forum/english/digital-combat-simulator/dcs-world-2-5/bugs-and-problems-ai/multiplayer-issues-ab/7128592-investigating-dedicated-server-dying-without-any-apparent-cause/page2#post7134633 Log itself, for anyone who doesn't want to scroll that thread: https://drive.google.com/file/d/1OYHG8ZvtvuM5_5yNciv_mxYull_TbjP_/view?usp=sharing
  9. Yet another crash. DCS log here: https://drive.google.com/file/d/1OYHG8ZvtvuM5_5yNciv_mxYull_TbjP_/view?usp=sharing
  10. He is the log from a server crash about 20 minutes ago. IT was too big to attach to thread. https://drive.google.com/file/d/17ljIIE-lXQspeAJObAvI-QIkrKCc4pF-/view?usp=sharing
  11. Storm of War crashing still. Latest crash soon after 2.5.6.57530 hotfix was installed. Crash-log: # -------------- 20201108-095111 -------------- DCS/2.5.6.57264 (x86_64; Windows NT 10.0.18363) C:\Program Files\Eagle Dynamics\DCS World\bin\lua.dll # C0000005 ACCESS_VIOLATION at 99794EE3 00:00000000 SymInit: Symbol-SearchPath: '.;C:\Program Files\Eagle Dynamics\DCS World;C:\Program Files\Eagle Dynamics\DCS World\bin;C:\Windows;C:\Windows\system32;SRVC:\websymbolshttp://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'dcs' OS-Version: 10.0.18363 () 0x100-0x1 From lines in the DCS log crashes which apparently relate to: ACCESS_VIOLATION, MEMORY_MANAGEMENT and WATCHDOG_VIOLATION.
  12. @everyone The current DCS open beta situation appears to be causing SoW server to crash regularly. From the ED forums and ED discord it seems that a number of other server operators are having the same issue. Keeping the server up under this situation is costly, and the long downtimes between crashes and when we can get the server up means we are just burning cash for no real entertainment. So, if the server crashes again within the next couple of missions it will be taken off line. Dietrich and I will then discuss rolling back to Stable DCS. If the stable version of DCS does not crash, then we will know that the problem is the current open Beta build. If DCS continues to crash, that will be a strong indicator that the new server is not capable of doing what is required for SoW, then we have even harder decisions to make. We will keep everyone updated on the Storm of War discord.
  13. Yes, SoW server crashing regularly. It seems to be getting more frequent as well.
  14. https://stormofwar.net/2020/11/06/november-2020-sow-development-announcement/
  15. I know someone recently solved this, but I cannot find the solution post. How do I fix the server's player name when running the dedicated server? Each time I restart our server it is defaulting back to "player_134584" or similar. It can be set in the webgui under the option below, but it defaults back every time the server is restarted... https://i.imgur.com/AqZwOqz.png
  16. I have another problem... Sl-MoD is not working if installed to an openbeta copy of DCS. The saved games folder names end with the following: C:\Users\XXXX\Saved Games\DCS.openbeta\ Seems that throws Sl_mod's ability to find all its constituent parts
  17. Campaign Ribbons for October 2020 have been awarded. Full investiture is here: https://stormofwar.net/forum/sowdcs/campaign-ribbons-for-october-2020/ https://stormofwar.net/forum/sowdcs/campaign-ribbons-for-october-2020/
  18. OK, thanks BigNewy. Just done a whole lot of testing will many different time settings and AA guns + aircraft combos. It seems I was mistaken. The AA guns will fire even in low lighting conditions. The aircraft still do not react to each other at night, but the round-based AA does seem OK. they just seem slower to react when it's dark, although that could just be my perception.
  19. Can you post your .trk files for me to look at?
  20. Are you testing in multiplayer on a --norender server?
  21. Thanks, am not 100% sure what build it was. just rolled back to v75 for now and that seems to be working.
  22. Hi Gimes, recently installed 7.6 (from dev branch) on a new server (being run in non-render mode). No stats are being written into the slmodtsats.lua file. also the SLMOD log file is throwing up these errors: 23.232 SLMOD WARNING: Key not found: "host" 23.232 SLMOD WARNING: Writing valie: table: 00000254423E8700 23.232 SLMOD ERROR: Invalue stats table specified! 23.232 SLMOD ERROR: Invalue stats table specified! 23.232 SLMOD ERROR: Invalue stats table specified! any ideas what might be the culprit?
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