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Sarraceno

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Everything posted by Sarraceno

  1. keeping track of this
  2. that's really awesome! love to see progress in the module
  3. Really? in full Sim mode?
  4. It got some update a pair of weeks ago....
  5. I know, but it will be just temporary, when updates begin to come F-18 will get capabilities well boosted, while M2000 still mainly an interceptor
  6. better the F-18 in both sides, at least untill the JF-17. M2000 is mainly an interceptor after all with meager AG capabilities, and still weakly armed for its main role ... on other note... what's with the Viggens and Harriers in FARPS? i know they were designed with that in mind, at least in part, but at least give them a chance to rearm
  7. question! When the F-18 is released, will it be only blue? of will be shared between both sides?
  8. I don't remember M3 saying that... I know the yak is that case as they told as soon as they anounced it, but not the CE2
  9. I have no idea! I'm just wondering
  10. That's the idea, if its added as part if the Sim's AI database it means that one can create MP missions without making mandatory to have the mod/module, like when you enter in a server and it have modules you don't have, you can enter all the same, just don't have access to those player slots
  11. Would be awesome if this model were integrated as AI in the Sin... To avoid issues in MP servers
  12. Damn right! You feel like boss after destroying an outpost and some ZU's and some unfortunate after a step dive just to go crazy evading tracers as you buzz away in lower speeds than one should comfortable with.... The rest, are too busy checking points and number of targets
  13. Its meant to be multirole, so i guess yes...
  14. Looking forward to your developments!
  15. Cool plane, tested it today. I'll be looking forward updates
  16. For some reason i cannot enter the server since before 2.5, immediately returns me to server browser... any idea why is that?
  17. for some reason the servers doesn't let me in, since this new mission was hosted. No mods and nothing... any idea? Only happens with this server
  18. quite logical, after all Mig 19 should be far more easier to reproduce accurately, without needing extensive avionic stuff. Think about it, if the Super Tucano were about to launch now, that could mean that the first full glass pit plane is a prop one, which is sorta hilarious, and interesting, however, Mig 19 being as it is, a cold war classic, a plane that can be done at highest standard without "confidentiality problems" and sure revenue, a lot of us love MIGs (me too), and also will help in a better, or at least more agile development, for the Super tucano. Win-Win
  19. Is a good module, it lacks weapons, which will be solved soon, my guess is ED didn't released CC yet because they are working hard on 2.5... and Aviodev already stated they are working on the FM right now.
  20. You can go without pedals in planes, some hotas also has an small slider tu use if you don't have. If you can use keyboard to map it its okay... pedals are not mandatory unless you''re in a chopper, in choppers are a must
  21. I already prefer how was done in NTTR, most advanced planes were the F-5 and mig 21.... no guided AG weapons, and trainers calling the bombers
  22. Do you want VEAO to do this? It matters who does it
  23. si el avion es asi... es asi :D ... si eso te parece poca visibilidad prueba con el submarino con alas que es el Fishbed :D
  24. Mmmmphh good point
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