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Schlomo1933

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Everything posted by Schlomo1933

  1. Check if u don’t have Force Feedback in the Options enabled
  2. Look n the gui layer . Maybe u have a double input. (Same button or keybind for trim and something inside the gui layer or a different layer)
  3. @RustBelt you are right. I just try that Heatblur don’t loose focus of this bug. Because it’s on of the nerve testing ones for me.
  4. Maybe @Munkwolf or @Quaggles can modify those luas ? please
  5. Irl this are axis. U need to bind it to a mini stick with axis
  6. Still no news ?
  7. Go for the Vp force Rhino. It’s the best base we can get for helos.
  8. U just can find stationary target up to 6 km. only moving targets are possible to detect to 8 km
  9. Using a rhino for jets and a cm3 for helos? Really ? that makes for me not really much sense …. the rhino is perfect for helos, especially for trimming the helo. … for jets the a Virpil or vkb are enough.
  10. yes i mean this one : - Increase is working but - decrease is not working have u checked both ? I doublechecked my control inputs.... , and i found something interresting. in my controls i have 2 different entrys for contrast drecrese. pls look @ my attached screenshot : (sry its in german) So the second one is working. I believe now , one of both is from the keygetis community keybinds.....
  11. The HDU rocker switch for CONTRAST DECREASE is not working with keybind if you click it via mousebutton , all is fine. If you use the keybind, it won’t work. All other Rockerswitches are working fine on the hdu
  12. Short question : why u use virtual desktop? I run my quest 3 just with the Oculus PCVr App (same app as my older Rift S) via PC-Link Kabel. Without any problems… The Oculus PCVr App also uses natively Open XR. so what’s the thing to use Virtual Desktop?
  13. I‘m really sorry. I tested the last 2 1/2 hours again with different missions and all the time it was working as expected. …strange… I recognized this morning that the Torgue scale was really rock steady. It was only moving as I moved the collective….didnt move when I moved the pedals or changed the attitude of the gazelle. Was it maybe a bug?
  14. ...... in a real helicopter the torgue will slightly change when u point the nose up and down or roll the the helicopter. In the gazelle the torgue is rock steady. (when u change the attitude) Could you Polychop please at this to the flight model ? Also the tourge changes irl when u push the pedals . But for this im not shure, because of the fennestrom tail rotor. Dont know if the tail rotor is mechanicly coupled to the engines.
  15. The 2nd point is important. I hope Poly will fix this. Then the gazelle will be after such along time helicopter with believable flight physics. Your now on a good way.
  16. Building a homep Building a homepit is really expensive. use switches that have microswitched cap is even more expensive. so I want to use switches with a normal cap. There is no need to flip the switchcap inside DCS separately. ED did this already with the the safetycap on the weapon launch button in the Apache.
  17. +1
  18. Please make it an option that the switchcaps open automatically when flipping switches in all modules. for cockpitbuilders is it really nervtesting to use a second switch just to open/close a switch cap .
  19. ans why is the Heatblur Cat in the other sim able to do this ? i now its not possible to follow waypoints via ground track. but the dialed in heading via heading mode and heading bug should be possible
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