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Everything posted by Shrike88
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Bump. Any chance to look at this Zeus? Even something as simple as the tone used in the su-25T as a place Holder in the meantime.
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When are we going to have DTOS implimented?
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Would be nice to have a list of all the multiple functions each button press vs longpress does, I.e. WP increment short vs long press. We have lots of documents similar for the A10, harrier would be nice.
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This is awesome. Thanks for your content and work. One this that is insanely neglected is the amount of current higher poly statics and objects in DCS world. We are in great need of these. Thanks for delivering
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I think they just hit a development roadblock and can't figure out a sub orbital ballistics model, or reached a limitation of the game physics and engine. The result of which is just not to say anything, and just sweep it under the rug. Probably only one guy '' team''' working on this, and now doing something else. I feel ED has at times worse ADHD then I do, and can't work on a project till completion.
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Have missing slave button at first as well. Switching between CCD/FLIR makes it show back up.
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DCSMissionTweaker - converting single player missions to multiplayer
Shrike88 replied to dcs76's topic in DCS Modding
This is absolutly awesome. Will test tonight. Hopefully we will have a work around for adding more client aircraft and groups. Thank you for this! Was tired if manually editing every. Miz and their parking spots. -
Agreed with the other thread reference. Not only the sounds but the Deceleration solenoid needs to be modeled as well. Hopefully someday this will be addressed. Probably possible with the current sim engine. Sounds are close but need polishing. Especially the loud internal drone of the turbine at high rpm.
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Found the video with a demonstration, can be heard @1:38 ish
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Release Tone As seen in the video I wish we had the Release tone as well as its discussed in the manual. Can be heard in the video at 1:40 ish.
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Ah ok nice find ! Ill settle for an audio queue on each client PC for now just to get it in the module.
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This is an internal sound in cockpit only? Audio I am reading in the manual is generated by the arc182 and transmitted to the pilot through their own helmet /spkr only for audio alert to notify of store release. I
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Greetings. This has been bothering me for a long time. Can we please add soon to development the missing weapon release tone on deployment. It's an amazing feature in the Harrier that I didn't thing should be too hard to implimented as it uses some already implimented systems in our harrier and is still missing. It's very prominent on several YouTube videos on practice runs and is clearly heard. This would greatly increase situational awareness when deploying ordinance, and for those that dont want to utilize this feature it can be turned off in the Weapons Stores page on the MCPD ---------- Tone Option Pushbutton. Actuating the tone option pushbutton boxes the TONE legend and enables the COMM 1 and 2 ARC-182 receiver-transmitter to transmit a weapon release tone at weapon release (on selected channel(s) 2.3.9 Release Tone. At weapon release both radios transmit a 1020 Hz tone for 250 millisec- onds. This release signal is heard as a sidetone in the pilot’s headset. Release tone volume depends on the AUX volume setting on the ACNIP. The pilot can disable tone transmission by deselect- ing the TONE option on the DDI stores display. Tone selection is indicated by the boxed TONE legend. Tone transmission (if selected) is also disabled if EMCON is selected on the UFC. The TONE legend on the DDI remains boxed and the tone is automatically re-enabled with EMCON deselection.
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Surprised this has not been addressed earlier. Have dimmable rheostats on the flood and instrument lighting. Should this would be a priority on a Night attack Aircraft? Very important.
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CCRP accuracy in the AV-8B using the ARBS really needs to be addressed soon. Any free fall weapon besides the MK-83 falls consistently either forward or aft of the designation even within very normal parameters.
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Wonder how hard it would be to pull code from the Mercury pod in the SU25T. Somehow replace over the Shkval.
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Believe it’s a function of ARBS will reference manual
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Harrier Dynamic Sound pack v1.0
Shrike88 replied to 112th_Rossi's topic in Utility/Program Mods for DCS World
Update ? Have you been keeping with this soundpack ? I know they have augmented or changed the sounds now in 2.5.5, curious as all the engine filesnames have changed now. Is this still used ? -
Paging @=Decoy=...can you please check on this
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THere are really only three things missing in DCS: AV-8B
Shrike88 replied to DmitriKozlowsky's topic in AV-8B N/A
There is still lots to be done, not exclusive to a handful of items.. And still things that need to be fixed that we already have. -
Looks like we are getting MWS now...huh
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P Exactly. They have been in countless videos and advertisements flaunting them. Just wish they would be released with just the vehicle /TEL in Open Beta, Then add the missiles as a functional addition at a later date like all the other ea modules as a process of updating further down the road in the sim.
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Greetings. Not sure if this is a bug or if it's even implimented yet. I have searched the forums to no avail. Attempting to create a waypoint Offset. O/S is semi functional, and can add alt and distance for the offset point from a created waypoint. However I am unable to enter a bearing from. Wondering if anyone has been able to test this feature and create waypoint offsets. Or if this is not implimented yet as we cannot yet enter TGT points and will come then. Thanks