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Everything posted by Shrike88
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Excellent Uboats, exactly what I was looking for. I think rapid acceleration/deceleration effects also Thanks for response
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Please Add TOT (time on target ) on the UFC and hud functionality is incorrect and does not work as intended, needs to be put on the list
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Agreed allow the ON/Off option in the settings for the mission editor, as well the option for the ground crew to place or remove it.
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No the weapons are fuzed, master arm on and I am above the Breakout altitude on set alt setting
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Militariy Aircraft Mod
Shrike88 replied to BlackLibrary's topic in Flyable/Drivable Mods for DCS World
Any more info on the A7E ? I know Morkiva had one with gunpods for a while. -
Durandal would be amazing
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Ok before Anyone says why... I have my reasons. Poor mans SU-25KM since we will never see one in DCS Is it possible to Put paid module cockpit folders into FC3 Aircraft and force the new pit ? I know for all the Flyable modules E-2, Tornado, SU-24 they use FC3 Pits, or the SU-25 / F-15 Pit etc. Is it possible to go the other way. Put the JF-17 Cockpit into the SU-25T ? Has anyone tried this ? Thanks Shrike
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Greetings, Maybe chuck you can put shed some light on this topic, didn’t see any information on either manual or guide. I Cannot consistently release MK-83 or MK20 rockeyes CCRP or CCIP, as it seems the computer is at times restricting my bomb release. I have a solid BFL and cue, not dashed. Just inconsistent when it works. Is there a set or fixed parameter you have to be in for these to work . ? Please no guessing. I have seen them not release when not accelerating or decelerating too fast, level or dive, 1G vs +G. Specific criteria the computer is looking for ? It’s not the PUC I set that to 10Ft
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Time to target and Time On Target (TOT) are both not correctly implemented. I submitted a bug report and waiting for a response. Currently only use calculating off of fixed mission time clock and they do not recalculate dynamically based on current speed and distance.
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Funny because per the AV-8B/an manual, the JF17 caution camel logic is how the harrier is supposed to work. Don’t own the JF manual but seemed interesting panel doesn’t flash but remains illuminated when pressed and caution/warning event remains. Maybe boats you could lend your code to Razbam before fixing.
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Here is a great video of how it should work
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Bump +1 The nav mod HUD Airspeed cue is also not working correctly as it doesn't predict TOT Dynamically. It's fixed on PrePlanned waypoint speed which is not correct. Almost as if using Su25T FC3 coding setup for functionality as it displays planned Airspeed.
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Ah thanks, hopefully we get a response soon.
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[WIP] TOT (Time on Target) incorrectly implimented Duplicate removed Greetings Uboats, first off thanks for the Jf. Great module When using the UFC TOT feature we have found that the time on target, Delta T as well as other calculations are based off of DCS mission clock start, not on aircraft position/ Time speed distance calculations to the selected Target or waypoint. The delta time does not change respective to aircraft speed. It simply compares current time minus flight plan time on target. It counts at a fixed rate. Same goes for the HUD cue, as the Airspeed HUD cue is only comparing fixed flight plan info not Delta T if TOT is changed. This results in incorrect data when trying to augment flight plan speed to adjust and change TOT in real-time as it's only calculating what was in either the mission Editor flight plan, or some other information that was pre programmed. Either way not how the Functionality in the aircraft is supposed to work. Is this a known issue ? I really hope this gets addressed as it's a very powerful tool and function, especially IRL when coordinating strikes on targets. Thank you
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+1 after all the fallout this last year with the state the viper was/is in.no more EA for me. Extremely pleased how the JF turned out. As for Purchasing another module without a credited YouTube review, no thanks Agree with comments above. Razbam completely silent on BO not / or will be effecting their rather slow development pass the last 3 years. I really hope they prove us all wrong and finish the harrier this year. Proof is in the pudding. Will see how it pans out. I hope the bo forums are more engaged with developer or official responses
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Hey Heclak. Is the A4 still receiving lots of work ? Any word if the flight model or other things are still getting work ? Curious of the status of the module
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+1. Does anyone know ?
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Greetings Have been using the "start from Ground" and "start from Ground hot" mod to the mission editor for quite some time, allowing me to spawns client aircraft on the ground anywhere in the map. However recently on saving the .miz in the editor, it keeps forcing the heading of the aircraft to 180. Normally I have been able to set the heading position and orientation. Now no matter what it always re aligns it to 180 on saving. Anyone have any ideas? Or
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Su-17M4 (SU-22) Full Fidelity Research for Dev Started
Shrike88 replied to aw33com's topic in DCS Modding
I love this project. Really neat and following. Any updates ? -
Curious on the original release of the mod. I have it, copied the FC3 "Bin" folder to the two flyable aircraft directory, however none of the weapons show up in the editor to arm. How do i allow them to load all the weapons ? Thanks
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HEADQUARTERS - massively improved fast mission generator
Shrike88 replied to cercata's topic in DCS Modding
Too Bad. Was really looking forward to an update and DCS in general is very limited with the ME and Barren. This was a great tool in the box, Since a new ME from ED and Dynamic Campaign's are no where is sight for the foreseeable future. -
Thanks I’ll remove. @mod please delete thread
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Thanks will test. Is there a way to get pre briefed threat rings on the HSD similar to the What the F16/ F18 has ?