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Everything posted by PeneCruz
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Excellent! Thanks for sharing.
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This is a link for my WIP KMZ file for OEF and ISAF Camps, Forward Operating Bases, Combat Outposts, Fire Bases, Mission Stagging Sites, Patrol Bases, and Observation posts. It will make it easier to locate The places in DCS and create some authentic missions and scenarios. The Link is Google Earth Network Link capable, and if you use this way of adding the link it will be updated as I move through the North and West of the map to complete it (And correct errors, there will be some as info is patchy at best) http://drive.google.com/uc?id=1z7zO2898_L01e7wl13xsPr4a9GL8PF-5 Enjoy null
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Massun92´s Asset Pack - Official (update march 2024)
PeneCruz replied to Massun92's topic in Static/AI Mods for DCS World
If you are still thinking of expanding your items for FOB’s some antenna objects would be great to place on buildings etc. and maybe an ISR Aerostat we can deploy? love your work, really brings the maps to life.- 546 replies
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Static Template for Helmand and Uruzgan FOB's
PeneCruz replied to PeneCruz's topic in Missions and Campaigns
This is the static template for FOB Rhino representitive of early 2002 while in use. You will need to remove the ruinied one in the template above if you wanted to add it at the same time. Good for initial invasion and capture of Kandahar Airfield scenarios. FOB Rhino 2002.stm -
Static Template for Helmand and Uruzgan FOB's
PeneCruz replied to PeneCruz's topic in Missions and Campaigns
I have a version of Rhino setup as a going concern for 2001 initial invasion style missions. I’ll see if I can template it as a seperate file. -
Static Template for Helmand and Uruzgan FOB's
PeneCruz replied to PeneCruz's topic in Missions and Campaigns
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Adding my static template for some of FOB's in use around 2012. Many of these are were closed after 2012, Included in the template are: - FOB Coyote - FOB Walton - FOB Zangabad - FOB Shawqat - FOB Hadrian - FOB Tinsley (Cobra) - PB Wishtan - COP Teminator - FOB Rhino (as abandoned to suit timeframe) - Added a roadside IED site north of FOB Tinsley. Helmand and Uruzgan FOB's 2012.stm null Locations and design are representative of historical satellite images and photos I have available. Lage FOB's have been simplified to reduce unit count. All statics are standard DCS units. Thanks to Massun92 for providing his awesome 3d models as stock DCS items. To Install, add the STM file to your Saved games/DCS/StaticTemplate folder and you will find it available in the Mission Editor under EDIT>Load Static Template
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Yes, all coner pieces have shifted, I think it's a change in the reference point in the 3d model. Given the FOB's came and went over the years, It would be good to have each FOB as seperate templates you can add to suit the mission period and region. Or if that's too hard maybe based on a time range say 2008-2011, 2011-2017 etc?
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Any way to set ATC/Carrier comms to receive only?
PeneCruz replied to oz555's topic in Mission Editor
It's not a file that can be removed, but more editing the RadioCommandsDialogsPanel.lua file. The parameters are: base.common.role.PLAYER.dir = 'DISABLED_Player' if base.common.role.PLAYER_NAVY then base.common.role.PLAYER_NAVY.dir = 'DISABLED_Player' end The issue is it would get replaced every update. If they use Vaicom Pro it appends the file on Voice Attack startup every time. If you don't have the scripting ability it's easier to let the plugin do it for you with a UI switch. -
I note post the latest update, this has still not been worked on yet. To save you some time here is the radio.lua complete based on what you have currently referenced. Only added VHF and UHF frequencies as the use of HF and FM for Airfields is not really a thing. Easy Comms and Vaicom Pro etc will work as intended with this complete. Really like this terrain and looking forward to building some cool server environments with it. radio.lua
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What are the good parts of the map to see as of initial release?
PeneCruz replied to Mnemonic's topic in DCS: Afghanistan
That would be FOB Rhino, the first major foothold on the road to Kandahar -
What are the good parts of the map to see as of initial release?
PeneCruz replied to Mnemonic's topic in DCS: Afghanistan
This is the static template for my FOB's of significance in the Hellmand Provence. (you need to add your own units it's structures and statics only) I'm sure it will get better over time, it's EA after all. I actually think it's quite well done, having spent many hours over this terrain IRL, maybe lacks some of the dramatic rise and sharpness of the mountains but it has the feel. LWR_HELLMAND_FOB.stm -
What are the good parts of the map to see as of initial release?
PeneCruz replied to Mnemonic's topic in DCS: Afghanistan
Yes I’m still working through a few more, then I can release them as a combined template. I have to take some licence for MP performance and also terrain considerations but they are reasonably accurate size and locations. Just need an ISR Ballon model for Hadrian! -
Awesome work mate, I’d started doing these and have quite a few done, this will save me a lot of effort. Legend! I've done FOB Zangabad, Coyote, Hadrian and Walton. Zangabad
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What are the good parts of the map to see as of initial release?
PeneCruz replied to Mnemonic's topic in DCS: Afghanistan
A example of what you can create, Some screens of the FOB Hadrian and FOB Coyote that I have place on our Squadrons server environment to allow us to run missions in that part of the Map. -
What are the good parts of the map to see as of initial release?
PeneCruz replied to Mnemonic's topic in DCS: Afghanistan
If you want to fly some nice terrain or hit targets moving down the roads, make you way up the Hellmand River north of the junction with the Tarin river past where FOB Coyote was located IRL. Cool bridges and villages, steep valleys and awesome choke points for vehicles. Or fly from the Junction of the rivers down to Tarin Kot past Deh Rawod great low level flying. -
Ok I haven’t tried that, I’ll have a look at it and see if I can reproduce it.
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VAICOM PRO plugin 2.9.6.0 This update adds new aircraft and terrain to the supported modules list. It also adds support for the next version of Voice Attack while maintaining backward compatibility with the current version. Added OH-58D(R) as a supported aircraft (WIP see notes below). Added CH-47F as a supported aircraft. Added Afghanistan (South West) terrain to ATC recipients list. Added support for Voice Attack 2.0 when released. Fixed AJS37 Viggen FR24/FR22 Radios Requires next release of DCS to function (thanks HeatBlur for the change) Changed DX update loop refresh to be quicker (feedback appreciated if you see performance issues) With the additional terrain added you will need to update your profile keywords using the Test > Finish steps. Known Issues F-14 A/B Tomcat, wheel chocks must be set then removed in some cases. Due to module design, Mirage F1 and A10-C kneeboard is not on the first page Mirage f1 Kneeboard cover causes issues (recommend deleting it (1.png) from \DCS World OpenBeta\Mods\aircraft\Mirage-F1\Cockpit\Mirage-F1\Mirage-\KNEEBOARD\pages folders. Easy comms/Instant select at some airports will not function due to map developers’ incomplete data. Can still be manually tuned. E.g most of the Sinai airports. VaicomPro manual needs updating for Kola and Afghanistan map and page numbering OH-58D(R) Radio is multi rather than single PTT until I can work out why it’s not functioning as expected. The latest version can be downloaded via the auto updater for existing uses or from the GitHub repository for new uses. https://github.com/Penecruz/VAICOMPRO-Community/releases/tag/v2.9.6.0
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Hey there, many of the terrains that are 3rd party don’t have a complete radio.lua. This is why easy Comms doesn’t work on all airports on those terrains. I could fix it on a few hours but we really need the terrain Dev to do it to make it lasting. Vaicom uses these files to do select and instant select. Lobby your terrain Dev
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Hey, the code is super tangled with pro licence options. We have them enabled for all and no check is made. To go back in and remove the pro licence checks and all the related coding would be a huge volume of work. As I didn’t write the code, it’s been a voyage of discovery. Just learning how things interact had been a big job. (There was very few Dev noted in the code) most of my time is spent just keeping it running. I’m working slowly on some expansions. But going back is not really an option.
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LHD JUAN CARLOS I (L61) MOD
PeneCruz replied to desdemicabina-simulation's topic in Utility/Program Mods for DCS World
Awesome, to see this still being developed -
Have you tried reordering the lines in your export.lua? With different addons sometimes it helps to move them to avoid conflicts. mine is quite complex due to my simpit. I have Vaicom's entry last and have no issues on update and reinstalls of Vaicom (I do this multiple times a day on average). Try SRS first the vaicom.
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Hi there I have noticed the Sinai radio.lua is not complete. In that the primary frequencies on most airfields are not specified in the radio.lua. Simple entries of the primary VHF or UHF frequecies (or both) in the script will alow seemless interaction with the Vaicom Pro plugin for Voice Attack. null Example of non completed entries for some airfields and ABR completed. Completing these would align to the airfield comms handling of other terrains. Thanks for a another great expansion.
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