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Everything posted by thrustvector
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now, i have no problems with this bird, flown for years, but re doing this campaign and on the sky crane mission she refuses to start, even turn the blades, anyone else having probs with this? only since update, all other missions / cold starts are fine?
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Did anyone else prefer the older external sounds?
thrustvector replied to Nin's topic in DCS: F/A-18C
yes looking under the aircraft close up from the front is plain glitchy or plane -
yea the video track doesn't show it quite as bad as it is, ( so yep a bit worse) the will flash a dark blue, it seems as you're getting close that its like their reflection on the water around them? it was late last night for me but can go and do another track if you need, that was just quickly done in editor, i had it bad on a UH-1 campaign, so as totally different seems easy enough to replicate? thanks for looking Flappie
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this one also shows the ice sheet at batumi, the bridge flashes the same as the ships, when coming back inland troopm45i8 VL.trk
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well dont matter how big i said out of batumi, but to be fair it does not matter where you are its anywhere out at sea, only happend after update, sorry for crap track, going to bed/head tracker was of, so just used any module and put a few ships out at sea, as you can see as soon as i turn the view sideways, by hand lol, you see all the flashing troopmi8 VL.trk
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i mean its sort of ok now, if you look down at the stick it still judders, doesn't effect the plane/copter though, this is a brand new one too,its the little trim wheels that are the problem, not that i use them at all
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this is near Batumi, on flying out to sea on a UH-1 mission i can see flashes, it seems like it ships etc, as you get closes the flashes vanish, like dark and light spots. will put up a track if needed, unfortunately the mission then crashed back to menu screen
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man, great job, this will be great once i can use on an android tab
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No problem, happy to help
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VMFAT-101 DESERT and Blue (digitalcombatsimulator.com) found it in case n e 1 else wants, looks lovely
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Better Smoke V22 for DCS 2.9
thrustvector replied to Taz1004's topic in Utility/Program Mods for DCS World
thanks man, just started using this, the diff is amazing, this should be in the game as std -
ok, found it by accident, but didnt complete the download and now i have lost it on the user files, this is a bit vague, but it was a twin pack, a dessert camo and a blue, i think agressor, the main pic was a externall cockpit looking forward of the blue. appreciate any help thank you
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no your doing right but thats without the mission where you dont need to self lase, so JTAC will do that for you hence just skip the bit about the flir
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this is caused but a not long enough alignment, when you start up, make sure before you move or use brakes, the nav ready is flashing, not just saying ready, then look at your DSMS page, they will be aligned shortly after that
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Mmm has he, any link to it? I'll look about though, thanks for info
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wondering, i know ed wont make one (be nice though) but if there's any modders out there would make it?
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not a bug Mission 4 Outpost AAA with small spoiler
thrustvector replied to Shaman123's topic in Bugs and Problems
im having a problem on this mission too, flew a few times but the wing man is useless, he wont engage a thing, i had to re arm further down the line as a whole mission solo was too much -
thanks Ziptie, didnt know that, dam sleeping bombs eh, il try later thanks you
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i think i have just got stuck in a rut here, no bug just the nut behind the wheel when i try to use these bombs, im obv missing a part out as i get them white on the stores page not green? master arm on, SPI marked, using ccrp, get the correct hud lines etc but they stay white, all other bombs/missiles np, what am i missing?
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request for unrealistic hud projection hud placement
thrustvector replied to thrustvector's topic in Wishlist
thank you guys for at least the new flag and looking into this, i know the default position is no big deal, as the pilot can lower his seat, but the majority of the full hud is still not visible without major head bobbing. so thanks for at least looking into it -
thinking of getting this as still on a discount, are you guys who have it enjoying it? or is it a bit Persian gulf like?
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request for unrealistic hud projection hud placement
thrustvector replied to thrustvector's topic in Wishlist
Thing is what I have heard and see its just not right, and i have spoke to a few pulots too,I know you say it is, but not seeing all the HUD surely is not right, I know a pilot needs to move a bit, but missing major parts and constantly "bobbing seems a bit wrong. Hope you appreciate I'm not arguing for the sake of it, been a DCS pilot for years and enjoy flying -
request for unrealistic hud projection hud placement
thrustvector replied to thrustvector's topic in Wishlist
Not sure where it was but I read a post on here a while ago, in which a guy who trains/ and has a lot to do with a10 pilots, they all said you can see all the HUD, bar the very top, so don't know how this is as is?