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Everything posted by =36=Witcher
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About INS alignment, check on the kneeboard if you need fast or full alignment.
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Left click + mouse wheel. That's how I do it, and works 100%.
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And the updates they have in store are even more exciting. Thank you RAZBAM for sticking with us!
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You're comparing apples and oranges. R.550 is not AIM-9, none of its variants.
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To check the alignment put the PSM to STS, or check che ALN light in the PCN: Yellow Blinking: not started Yellow Steady: aligning Green Blinking: aligned class 4 Green Steady: aligend class 1
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I hope they don't, instead. We should strive for the most realism we can, and this is in the right direction. I honestly can't understand why you find it so difficult. Is there a specific use case where you cannot wait 1m30s to do ALCM? If not, you can align class 4 in less than 4 minutes. If this is too much to wait just set your plane to be ready on parking hot in Mission Editor, so you don't have to wait a single second. If there's something wrong in the procedure instead, just ask and I'm sure we'll be glad to help you.
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Mirage M-2000C MFD export to Cubesim Monitors/TM MFD
=36=Witcher replied to Lynchsl62's topic in M-2000
Uhm... not an expert of exporting, but I know that VTB Viewport On/Off triggers the VTB for the export. Not sure how to configure it to display it in the MFD though... -
The fact that the module is still supported and stil sees a lot of enhancements is a good thing. It means that RAZBAM still believes in it, and he's trying to improve it to give us the best simulation possible.We should be thankful for this. I am for sure. As for the gear binding, the last time some bindings changed was about two or three months ago, can't remember the exact date. So, how much time since you last flew the Mirage? If it's less than three months, you may have another issue.
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Non è esatto dire che JSGME/OVGME fanno la stessa cosa. I moduli aggiuntivi vanno a finire lì perché è proprio lì che DCS, di default, va a creare la sua cartella utente (per la precisione sotto C:\Users\tuonomeutente\Saved Games\DCS), proprio oer evitare modifiche alla cartella principale. Sebbene alcuni mod possano essere installati anche nella cartella principale, infatti, per i moduli community tipo A-4, C-130 e simili vanno installati per forza nella cartella utente o avrai un errore all'avvio di DCS. In definitiva quindi, quello che stai chiedendo è cambiare il percorso di questa cartella utente, operazione che puoi fare seguendo uno dei metodi presenti in questo thread:
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[PLANNED] FBW G-Limiter AA else CHARGES not working as expected
=36=Witcher replied to =36=Witcher's topic in Bug Reports
Ok, the more I play with it, the more I realize that probably the better thing would be to introduce "single state" alternative bindings. In other words, now we have "FBW G-Limiter Toggle" and "FBW AA else CHARGES". Well, in order to accomplish what I want, the cleaner way would be to also have "FBW AA" and "FBW CHARGES". By the way, it seems that other switches already have those (e.g. Master Arm, TDC Mode) while others don't (e.g. FBW Charges, Gun Arm, Radar B-Scope). Is there a chance we could get these bindings in the future? -
[PLANNED] FBW G-Limiter AA else CHARGES not working as expected
=36=Witcher replied to =36=Witcher's topic in Bug Reports
Yeah, but this way I will have a toggle, which is not what I would like to. Of course I will resort to it if I should find any other solution... that could be to add a small delay between press and delay. Thanks for the inputs, it's been a constructive discussion -
[PLANNED] FBW G-Limiter AA else CHARGES not working as expected
=36=Witcher replied to =36=Witcher's topic in Bug Reports
Thanks for your reply, but I'm afraid this is not what I'm talking about. You see, all this comes from the fact that through Thrustmaster TARGET I'm "simulating" a two way-switch: if I quick press a button on a Thrustmaster MFD I quicly send 1 and then 0 (to "reset" the switch, because it seems that the 0 is not registered if I enter the cockpit in AA position until I send 1 at least once), if I long press it I send 1. So I expect that when I send a 1 and immediately after that a 0 (which mimics a physical switch up/down), the switch should stay CHARGES in the end, not toggling every time. -
It seems that the "FBW G-Limiter AA else CHARGES" does not work as expected. As I read it, it should go AA as long as the key is pressed, and CHARGES if released, and this actually works for a long-press of the key. Instead, when I just press the key and release it immediately, it acts like a toggle. I expect it to do a quick AA/CHARGES cycle and stay down instead.
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Sorry, I have to: why are you practicing takeoff from a carrier with an airplane that is not carrier-based? However, when I need to do very tight turns, in addition to using the rudder I also brake with only the pivot wheel (so left wheel if I have to turn left, right wheel if I have to turn right).
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Is it Terrain Avoidance, or only Terrain Mapping?
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Ne conosco almeno un paio:
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This has been fixed in the last update
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Ok. Detto così penso che l'unica cosa che ti resta sia scegliere un server a caso e provare, ma sinceramente ti sconsiglio di buttarti nella mischia senza avere idea. Magari entra nel server Discord, chissà che tra una chiacchiera e l'altra non trovi una strada che vuoi percorrere prima delle altre!
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Ogni server ha le sue regole, non è detto che ciò che valga su un server valga su un altro. Hai già idea di che tipo di esperienza vuoi affrontare? (PvP, PvE, periodo specifico, campagna permanente, solo deathmatch...)
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...Scusa, quali sono le domande?
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Ok, got it. Thank you! Perhaps I'll try to add my track/video/log/whatever to the other thread.
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Well, I can try to provide a new track/replay, but the thread linked here (black flashes in non-WWII modules) already has those. I just wanted to understand if this fix you're talking about could potentially fix the other as well, or if it's specifically geared towards WWII.
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Just to understand, since I just found this topic after having black flashes for months flying the Mirage 2000: are you expecting to fix both WWII and modern jets with the same fix, or they are treated as separate issues?
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I think they never did? I really cannot recall them animating...
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M2000's Changelog for last stable DCS version 2.5.6.61527.3 ?
=36=Witcher replied to R.MES's topic in M-2000
https://cdn.discordapp.com/attachments/544216334045544448/803794332892004362/message.txt