Jump to content

Looking Glass

DLC Campaign Creators
  • Posts

    321
  • Joined

  • Last visited

Everything posted by Looking Glass

  1. Hi, All fixes have been made. updated campaign supplied to ED, awaiting update, keep you posted
  2. Thanks. Logged and working to fix issue asap
  3. Us too, we learnt A2A making IR. Now we love it. Good stuff flyer
  4. Hi, There are only 13 missions. Can you clarify again the mission please? Cant say the details are familiar, is this our campaign?
  5. Hi, Sorry you're experiencing crashing. We use both VR and non VR and have not experienced any crashing even with MT. No report from other users either of crashing. Could be possibly temporary system issue. Check support threads for updating and repairing DCS. You may need to clear out some temp cache folder or similar.
  6. Practice makes perfect. Once you master A2A, its not that hard
  7. The air to air refuelling is not mission critical. (We may add that in game as a message) The tanker holds a straight line pattern at 323 kts. This set up is about as easy as we can make A2A refuelling for users and we do appreciate its hard. We learnt A2A throuigh playing the campaign. Simply practice flying alongside the tanker at first. Learn to PUSH your wingman to tanker and perform simple manouvres/positioning. Air to Air Refullling Tips: Start off flying alongside tanker to practice formation (323 KTS) Put tankers refuelling pod Top of your HUD window - Maintain 323 Kts Use A/P BALT to hold altitude, helping stay level Try using curves value of 25 on your joystick fo easier handling characteristics Hope that helps Im afraid we have no plans for cold starts. We did try to implement but found the core DCS behavours just would not accomadate this in our mission set ups. Thanks for the feedback
  8. Thanks Bugsy. Will log this and check it out
  9. Try alternate map or alternative airbase/parking slot combo for now as a solution.
  10. Ah I may be wrong, new to this too!
  11. Thats really useful, thanks. Will take a look at this closer this weekend and may contct you for feedback! All the best
  12. May implement new skin. What would you like done with gaggle of troops?
  13. Thanks. Labels implemented. Mission 5 - helos getting lots of love and other mission improvements. Will notify when released.
  14. Also, when ready you will have to delete camapign and redownload. Will post video once campaign updated
  15. We love NOOBS questions. Keep em coming! The campaign is being updated as we speak. Once this is complete we will submit to ED and it will be available in next OB download I believe. Will post once this new update is available. Thanks
  16. "Also the M4 infantry looks like garbage. (I know not the developer's fault.) would it be possible to change the delta guys to M4 GRG infantry? lower the polygon count a bit" Do we need a new skin? Please advise and will fix/ Have found these nice skins in the meantime https://www.digitalcombatsimulator.com/en/files/3319735/
  17. Thanks for the extensive feedback. We really appreciate it! Although we will need to go through this post a few times, some of the items are logged and have been fixed. All of your other points will be addressed. Thanks again for playing and your feedback Brilliant feedback DS. Will get on it!
  18. New simple score system campaign wide implemented. Each mission offers chance of 100 points. Details added to all Mission briefs. Will add the details of how the score and progression flow works in the campaign and add to main 'Welcome to Camapign' PDF and other new docs that are being adeed too. Thanks null
  19. The CCIP line being off maybe (caged/uncaged). There were bugs with the CCIP and I had that issue, Howeever that seems to be fine now. Targets on the DAM WALL were hiding down the back of the dam and thus invinceble. Now made targets much more prominent and better placed. Secondary attack on airfield - have improved prominence of helos at airfield - surprise for players in there too with all round better attack at airfield. Be sure to use Bone11 to bring the action. Also noted ability for wingman to ATTACK your target in case you runout of ammo. You wanna test mission for us?
  20. Been working on mission updates this weekend. Cant really change Ai behaviour but fear not im sure new DCS patches will drastically improve Ai flight models and avoid Ai aircraft bouncing around stuff. Updates: - Other units killing Strykers target - fixed - Targets hiding on the far side of the dam wall making them invisible to sensors - All fixed - more streamlined mission ojectives - Improved secondaries - entirely new mission brief docs/orders - many other fixes to helos behaviiurs - extra AAA threats / manpads - added extra units to Strykers targets to make prominent - Lots new infantry (RED) with RPGS - Bone11 gets a wingman Coming soon
  21. Hey the feedback is great. Keep it coming, we will work to get it all fixed!
  22. Noted - but think this was an update issue with DCS maybe?
  23. Thanks for your patience and feedback guys. Lots of issues with the helos (Ai) which was why we used KA-52, in the end the only type we could get to work. Lots of work going on now for Misison 5. Logging all of these issues and working on them. Will fix and release asap. Standby
  24. Thanks for the feedback. WIll log these issues and fix asap. Will keep you posted
×
×
  • Create New...