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Everything posted by G.J.S
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Chute only if length was an issue, 6-800ft/min descent usually.
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Cold war Germany tactics . Low level?
G.J.S replied to silent one's topic in DCS: A-10C II Tank Killer
SimHQ article by Bush. Some details about the “colouring book” A-10’s over Kosovo, a good book worth reading. -
Run the seat up (had to anyway, I’m a bit of a short ar5e!), and be on tone when coming through the last 2-300ft of alt before touchdown. A brief squirt of throttle to cushion the landing will usually placate jester, but in the real world it was flown onto the runway - the arrival would scrub a few knots off, aiding in reducing the rollout a bit. But jester doesn’t usually appreciate that.
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https://x.com/TheAviationist/status/1917603347474846164?ref_src=twsrc^tfw|twcamp^tweetembed|twterm^1917603347474846164|twgr^|twcon^s1_c10&ref_url=
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Always wondered just what in the heck that meant. Remember asking my son if it stood for anything, or was shorthand, something like “LOL” or “RTFM”. (I’m old, that’s my excuse and I’m sticking to it!).
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Runway Attacks in DCS World: Is (Almost) Everyone Doing It Wrong ???
G.J.S replied to graveyard4DCS's topic in Chit-Chat
The (at the time of my service) method was for, if 4 ship, 1 straight down the runway, 1 or 2 straight down long enough taxiways (circa 20-30 seconds after runway pass), and the 4th, or a pair if no long taxiways were expected, would perform a 30 degree “cut”, (direction dependant on airfield layout, and again - 20-30 seconds after second drop pass). If the cutter was single ship it would be close to centre of runway (airfield configuration dependant), if 2 ship then a distance between aircraft laterally of circa 1-3000ft (runway length dependant). -
Was going to ask the same! Can’t for the life of me think what they refer to? See figures similar to that in other statistics posts he has put up before. Unless they have meaning in some game?? Anyhoo, yes - absolutely YES! Bring forth the BlackburnARNA!
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The only stupid question is the one that is never asked. RWR will trip regardless of whether it’s a friendly emitter or foe. But Yes, you certainly can lock up a “target” to enable closing to visual, and then fly formation from there.
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I wonder if certain parts of the autobahns will have the ability to be used, look for straight sections with relatively large “lay-bys” on Google earth. I remember one near Paderborn.
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I’m not a prop guy, but by god I’m going to enjoy the opportunity to learn this absolute thing of beauty. An iconic aircraft, and bought to life with such detail, and quite evidently real passion for the subject. Congratulations on your dissertation fella, kudos.
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Germany Cold War Announcement | Steam Spring Sale 2025
G.J.S replied to Graphics's topic in Official Newsletters
I would think (hope!) that it should be included in phase 3, an important base during the target period that this map is aimed at. Fingers crossed. -
Germany Cold War Announcement | Steam Spring Sale 2025
G.J.S replied to Graphics's topic in Official Newsletters
Fantastic news. Here’s hoping phase 3 brings Wildenrath, Bruggen and Laarbruch. -
Completely different animal.
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SEPECAT Jaguar GR1.A By SkyForge Studios
G.J.S replied to Cam1McH's topic in Flyable/Drivable Mods for DCS World
Oh jeez, if only! -
Left panel toward the rear, ground arm safety switch (rear most red switch). Lower left of main panel, throw the Gun/PAC Arm and Master arm switches. From memory, and I’ve not used the A-10 for quite a while - so possibly may have it wrong!
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When I did fly real world, I did enjoy late day flights that had a return in the dark. Just something about the colours - there’s a certain magic about it.
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Pretty sure he means when you design a mission or similar, what time in sim do you prefer? Myself, I don’t mind. Although I do have a penchant for day into night (T.O late afternoon, land back dark.)
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SEPECAT Jaguar GR1.A By SkyForge Studios
G.J.S replied to Cam1McH's topic in Flyable/Drivable Mods for DCS World
Do it!! Damn fine striker. -
Latest word is that the Draken, as well as Intruder, are imminent.
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Not sure what it is, but it can be seen on other maps also. Seen frequently on NTTR (generally out to the north west), occasionally on Caucasus, P.G. Haven't noticed it (yet!) on other map areas.