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ggrewe

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Everything posted by ggrewe

  1. Bazzelbrush has a version in his great pack, but with taped fuselage F4U-1D Corsair 15 Pack of Liveries.
  2. Nice! A creative way to make Japanese assets - but the USN might have you up for treason!
  3. Confused me as well, as there is a livery folder called Essex_Class_Carrier_1944, with the module? But if you open the ships LUA file the correct livery folder will be: GT.Name = "Essex" I've attached the folder (no textures) but with a full extract of Description LUA, incl. some custom arguments (at the bottom) - if you want to open some of the side hangers etc. Just remove the "--" in front of the specific arguments at the bottom. Essex.7z
  4. Some of the mobile balloons set on the map do appear as objects in the ME & can be selected and removed with triggers, but not all? Hopefully Urga-Media can add them all as objects & we can edit as we want? Balloons in game Editing in ME with triggers to remove Some balloons removed in game
  5. Its on his website under Warships Admiral189 DCS World Mods
  6. Agreed - would be nice to have as many objects as possible in the Cold War Assets pack, including static - especially the Soviet Airlines Currently I'm replacing / adding existing civilian static AC with the Civilian Aviation Mod to add airline liveries for Western aircraft, but noticed some issues when removing some aircraft with triggers, where it removes some nearby buildings as well? Most noticeable on the Tempelhof Airport in Berlin Removing all aircraft in ME with triggers also removes part of the terminal, 2 statics marked in red are the problems When replacing statics with mainly Civil Aviation Mod, I am getting around by just placing a bigger aircraft over the problem aircraft
  7. Good luck - looking forward. Will go well with Dweeeebs & Hawkeyes great WWI assets pack WW 1 DCS World FULL RELEASE (January 2022)
  8. From what I've experienced, yes they are destructible. Adding a destruction level trigger in the ME will destroy them. No sure how much ordinance it will take? Don't think repairing is simulated currently in game. But maybe if you set a timed trigger for destruction ( instead of at start) at a "time after" in mission & then reverse? Not sure if that would work to simulate? Could have vehicles move close to simulate them repairing. So all would have to be triggered (if possible) & would have to try co-ordinate with real time action
  9. Good news is that Berlin does do black outs if set to WWII time frame in ME. Except for the football stadiums?
  10. Sorry for late reply, but have finished the pack now & have uploaded, should be ready in a day or 2, from User File downloads EDIT (Uploaded now - link below) WWII Infantry - British & Commonwealth Livery Pack 1 for WWII Assets Pack I added a read-me with instructions to add custom arguments to get infantry in Crouched & Kneeling position, plus replace the existing British Infantry textures in the guns, vehicles & landing vessel. Custom Arguments: Have added some custom arguments for Description LUA, to have Infantry crouch or kneel etc. Open Description LUA with text editor (e.g. Notepad) and add "--" in front of text argument No. (e.g. [4]) to disable, or remove "--" to enable. custom_args = { --[1] = -0.35, --Head Down --[4] = 1.00, --Kneeling --[4] = 0.30, --Half Kneeling } I have added a few liveries with crouched or kneeled positions already marked as KNEELING or CROUCH But you can add your own. Just make copy the livery folder you want to use & amend the Description LUA as above. These are useful to add immersion to missions for manning guns/weapons ect. Just place them around Mortars & Guns, as crew Can also add to ship decks as linked units. Can replace existing British crewed AA guns, vehicles & vessels. AA Gun - Bofors 40mm "Bofors40" folder add soldier_wwii_br texture to the folder & add line below to Description LUA {"soldier_WWII_BR", 0, "soldier_wwii_br", false}; Truck - Bedford "Bedford_MWD" folder add soldier_wwii_br texture to the folder & add line below to Description LUA {"soldier_WWII_BR", 0, "soldier_wwii_br", false}; Willys - Jeep "Willys_MB" folder add soldier_wwii_br texture to the folder & add line below to Description LUA {"soldier_WWII_BR", 0, "soldier_wwii_br", false}; Ship - Higgins Boat LCVP landing craft "Higgins_boat" folder add soldier_wwii_br texture to the folder & add line below to Description LUA {"soldier_WWII_BR", 0, "soldier_wwii_br", false}; Might have got carried away with covering as many countries & regions as possible, but at least I can tick that box off now.
  11. Cheers mate I'm assuming by enemy you mean the Germans? If so yes. Even though the infantry are very limited in DCS, you can add liveries to the crewed vehicles. Add as crew to the empty guns & make them crouch with custom arguments, also to ships (sometimes!)
  12. From the latest newsletter, I see there will be an Assets pack with Phase 3. I'm assuming this will be part of the full purchase price map & not a separate purchase like the WWII Assets pack? Can we also get a provisional list of assets, or is it too soon? I've seen T-34/85 & the Russian LCAC's, hopefully they are part of the pack? Thanks
  13. Unfortunately cant change the helmet or add a smock
  14. Cheers Slippa. I never put the crayons away, its just that I've got so many colouring-in books to full now, with not enough time! But slowly improving textures & adding on the side, when I get a chance. There are only so many ways to skin the cat with just one infantry figure, but giving it a good go, as they add greatly to immersion in WWI missions. Should be able to share the full pack some time in the near future
  15. Admirals Shipyard Discord @toan please try this link
  16. Admiral making slow but steady progress in recovery. From his Discord channel if people haven't seen yet Again, wishing him all the best in his steady recovery
  17. Very exciting news confirming the details & that its been made by Ugra-Media. Just hope there is also a Phase 4 : WWII version - even if much further down the line. I'm sure many would be prepared to pay extra for that?
  18. Great news form Gregory (Hawkeye60) who is close to The Admiral & has heard back from him, after his back op Wishing him a speedy recovery & hopefully he's back online soon
  19. 100% agree. Wishing you a speedy recovery and good health
  20. Thanks to everyone that has joined the Discord channel > 200 so far. For the few that are having issues, I have updated the invite (1st post), but should have no expiry date or limit to subscribers? Otherwise please check @CRUD solution here If all else fails please DM me or try the following steps, I found on Quora:
  21. Nice videos displaying the WWII assets WWII Fletcher class DD is able to be placed as a static ship, by me? Might be a mod conflict? There are also quite a few versions in the WWII pack, so maybe try some of the other names in the Fletcher class? But there are also many mods that need testing & correcting - if anyone is interested in helping out please join the Discord channel to help the community Hawkeye60 Mods & Discord Channel Thanks for joining the Discord channel & your videos, showed the assets well & picked up a few minor collision box issues watching them
  22. Hawkeye60 is tirelessly bringing mods to the community, for free - so please join the Discord channel to enjoy these. These many mods do, however, require resources in the form of many hour of implementing, testing and fine tuning & livery creation. If you want to help yourself & the community at large, please consider joining our small but dedicated testing team to test & iron out kinks or contribute in other ways. You will get early access to cool mods & have the satisfaction of helping bring them to completion, and can proudly say "This was my finest hour" Learn or pass on your knowledge to build a team that helps the community. All help is welcome, so please apply in the Discord Chat. We want to improve the mods for you & the community. Thanks to those who have already joined & helping out already & welcome to those still to join. 1st post Discord link has been updated
  23. Updated Discord Invite (1st post)
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