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Sniper175

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Everything posted by Sniper175

  1. No it’s because he’s running cv1 of course it runs ok on that.....
  2. Friday according to chizh
  3. Who said that?
  4. You have plenty of lights on in your room?
  5. Whats the big deal? This module dont come out till towards end of the year so why does it matter if you preorder this week or in two months....
  6. Of all maps that need this....what a kick in the nuts to WW2 flyers:doh:
  7. Any update? Be cool to have more bang for the new damage model coming....:thumbup:
  8. Hope so i am for one who love having those controllers in the pit.
  9. Yay I’ll have my Rift S come Thursday :thumbup:
  10. Harder on your back and core muscles than the neck in my opinion. Multiple injuries on all 3 areas but it’s full immersion. Some cheat with a swivel chair.:thumbup:
  11. Ka50, was with her since the beginning and cant wait for this new pit they are working on. Such a unique and amazingly effective single seat gunship.
  12. ya my guess is no as my theory is that in VR the terrain engine was being double drawn compared to 2d.... Just a guess
  13. Tried it myself and no luck.... That was with evga precision
  14. Great thanks for the data, think ill pick one up next week!
  15. Need more testers im a retired, fully disabled military dude with nothing but time... and Knows all about OPSEC :joystick:
  16. That and how bad are the god rays at night in say a f18c?
  17. How was Normandy in rift s? Good performance like cv1 or stutters like a odyssey?
  18. Depends on the SCENE. Go fly away from buildings and trees you have great numbers fly over a city cpu gets its ass kicked. In Vr it’s the way it is until they fix it. In vr it’s working double what it is for pancake screens. Hence cpu gets killed in vr weather it’s cities or ai or whatever you throw in. Compensate by crappy settings and low draw distance....
  19. Great, ya optics and how the screens are made are more important than raw resolution.:thumbup:
  20. Having msaa on kills performance hence why I’m asking rift s owners there experience with aliasing :thumbup:
  21. No man it’s just the way it is with dcs world when you get into scenes that murder the cpu. No fix for it unless they build a new engine that uses all cpu cores properly.
  22. So my experience with high res hmd is that in dcs the aliasing is horrible and have to run way to high of pixel density to fight it. Rift s owners what is your experience with this?
  23. Remember he said beginning of trailer not the whole thing. Hard to hear anyway with all that music...
  24. I thought this was about sound? Not a dick measuring contest of who knows what’s right. Point being sound is important in a sim, and thus far the warbirds have been lacking until modders have fixed it. Hopefully the A8 will be different but I highly doubt it.
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