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S-3B: ADM-141A, AGM-65F and AGM-84D
NRG-Vampire replied to Northstar98's topic in DCS Core Wish List
S-3B still uses old LOMAC era EFT (external fuel tank) 3D model. S-3R got a detailed fuel tank. At least you should export as EDM a nicer/newer EFT model from/under the right wing of the S-3R (s-3-ptb.edm) Thanks -
Exactly. Moreover those (ED-Crypted-Extension?) files are a pack: (Shapes/Aircraft.edce, Tech.edce) contains numerous 3D models. Another reason why we need a "viewer" which able to visualize those models for skinning/texturing outside of the Core-Game. : without restart DCS every time and check the changes in Encyclopedia/Loadout View or in the Sim itself.
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The point is: you cannot load into ModelViewer numerous new/detailed ground vehicles (Abrams etc.), the new B-1B, S-3B/R, B-52H and the new F-5E-3 to check alignments/joints on the skins. You need to restart DCS every time and check the changes in Encyclopedia/Loadout View or in the Sim itself.
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[SKINPACK] 19th FS, F-15C, ELMENDORF AFB, 2004 - RELEASED
NRG-Vampire replied to SOLIDKREATE's topic in F-15C
Looks cool (i mean cold ), nice & clean -
nws9140 started following NRG-Vampire
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[SKINPACK] 525th TFS, F-15C, BITBURG AFB, 1984 - RELEASED
NRG-Vampire replied to SOLIDKREATE's topic in F-15C
Great news/decision , Thank You in advance for the AK skins too -
Nice job VinntoreZ However I agree with YoYo. The shock absorbers/struts (primarily at the front but for the main wheels too) - it's not short but : should be in a pushed out/expanded position. Front wheel support/holder fork/arm in your screenshot about 45 degrees but it should be around 65-70 degrees (angle to ground). - of course it can be less with a fully loaded/armed aircraft.
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[SKINPACK] 525th TFS, F-15C, BITBURG AFB, 1984 - RELEASED
NRG-Vampire replied to SOLIDKREATE's topic in F-15C
Thank You ps. Are you planning to make the red-tail 22nd Stingers package too ? -
[SKINPACK] 525th TFS, F-15C, BITBURG AFB, 1984 - RELEASED
NRG-Vampire replied to SOLIDKREATE's topic in F-15C
Looks like 79-0058 got a different bottom texture with ambient occlusion layer. Accidental or intentional ? Thanks -
[SKINPACK] 525th TFS, F-15C, BITBURG AFB, 1984 - RELEASED
NRG-Vampire replied to SOLIDKREATE's topic in F-15C
LOL. Just Relax. -
IMHO It just depends on the number of polygons visible on our screens
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Scott, I forgot to mention/report (maybe others already did) but approx half a year ago when a weapon (bombs) update/addon came out for the F-4E Phantom and we got a long (actually a tall) list on the screen in the PAINT AND LOADOUT window, (pylon 2 & 8 with bombs) so we cannot see the full bomb list when using 1920*1080 resolution (I like it better when my GFX-card-fans are noiseless therefore the lower res.). - Mudhen anf Viper bombs list (bomb-column-list) close to "full" also - well, it's a bug and a wish same time: we need up/down arrows on the top/bottom of weapon column-lists or a slider to display a larger selection of bombs GBU-12, GBU-24, GBU-8, MK-84 AIR is missing/not visible when 1920*1080 res is active. (@ the bottom of the column) 1920*1080 2560*1440
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[SKINPACK] 525th TFS, F-15C, BITBURG AFB, 1984 - RELEASED
NRG-Vampire replied to SOLIDKREATE's topic in F-15C
.. with NorthEast part of Italy ? LINK -
[SKINPACK] 525th TFS, F-15C, BITBURG AFB, 1984 - RELEASED
NRG-Vampire replied to SOLIDKREATE's topic in F-15C
Next year maybe. Unconfirmed info but OnReTech working on it.