

MikiBzh
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Everything posted by MikiBzh
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Hi, Question about ADD RADIO ITEM. Working well, but I was curious if we can get more then 10 ? Is there a way to create something with various categories, like the other standard one. For example, one menu F7 with FAC, with inside F1 to F10 with specific radio items, an other F8 for SEAD support, etc etc. TIA, Miki.
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Hello, Noob here :) Looking to get some script working. Got it working well : mist.groupToRandomZone('gp1', {'zone1', 'zone2', 'zone3'}) But not this one : mist.groupToPoint('gp2', {'zone1', 'zone2', 'zone3'}, nil, nil, nil, 0) This one is the one I need to due possibility to make cross-country and not to follow the road... The error is in the zone table, working well in first, but not in the second... Last question : where do you get from VEC3 coordinates ? Thanks in advance.
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
MikiBzh replied to rekoal's topic in Screenshots and Videos
Like it ! :spam_laser: -
You should look for the 0.1%PI (probability of incapacitation), depending of ammo type. Here is an example : http://quizlet.com/12574874/munitions-flash-cards/
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By selecting "Fog of war" and enabling the option "visual recon", both in your game options, eny units will not appear in the F10 map. Then, in flight, you are able, by this option, to visualy recon eny unit, and make them appear in the F10 map. Usefull for multyplayer experience, for example. You have first to deselect cockpit clickable fonction (Alt+C), then right mouse, you should see a red cross. Put this red cross on the eny unit, then left click, and that's it. All players can now see the id unit.
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Hi, Are you able to use this command for Mi-8 ? It works perfect in other aircraft, like Su-25 or Ka-50, but not in Mi-8. The key command doesn't exist. Is that link with the BETA state of the MI-8 ? TIA, Miki.
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Did you test with the mission tutorial.miz, look first post of this thread. I had similar invisible soldiers, but it seems to be when using modified CCTS.lua. I need to test more, but it seems to be this one, end of page 1 : http://forums.eagle.ru/showthread.php?t=123987 With the unmodified .lua it's ok, but I got the Spaw problem...
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In-cockpit landing, breaking through vortex ring
MikiBzh replied to rrohde's topic in DCS: Mi-8MTV2 Magnificent Eight
Shake in transition is very well done by Belsimtek ! -
DCS: MI-8MTV2, What do You Think?
MikiBzh replied to H-var's topic in DCS: Mi-8MTV2 Magnificent Eight
Best chopper for me, un pied total ! -
ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
MikiBzh replied to rekoal's topic in Screenshots and Videos
Back to KA-50 with BS2 ! -
Very nice mission, thank you :thumbup:
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HDR with a 'D' like Dynamic for DCS 1.2.4
MikiBzh replied to PeterP's topic in Utility/Program Mods for DCS World
:thumbup: Nice one, thank you ! -
Hi, What is the recommanded size for a mission, to be play in multiplayer mode ? I've got some of them with sound and simulated radio, so I can reach up to 46 mo... Is it good for multiplayer without dedicated server ? TIA
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Thank you ENO, Will try that ! *************** Edit : :pilotfly::pilotfly::pilotfly: It works !
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I had the same pb. Look at your coalition, and be sure Russia or USA are not set to Neutral, or part of the same coalition. ******************* I've got a question : created groups are not "fuly" recognized by the game => for example, I've placed a zone and a trigger to check if any, let say "red" are in, so accociated with a "part of coalition inside zone". The game doesn't take into account which side is in red or blue. The trigger is valid for both of them. Is there a way to change that ? Anyway, thank you again for this scipt !
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A little real-life Mi-8 action
MikiBzh replied to EvilBivol-1's topic in DCS: Mi-8MTV2 Magnificent Eight
Yep, very nice cockpit ! Should be a good point to get en Mi8/17 updated as this in DCS... -
Thank you so much for this scipt. We played yesterday a multi with it, and had very good time !
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Yes !!! you're right : change it to 0.0 and you will have IR kit on. Thank you !
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
MikiBzh replied to rekoal's topic in Screenshots and Videos
Mi-8 ! -
Just get it, it's fantastic, so you merit those words ! Thank you for this add-on. :thumbup:
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Very nice idea. It's a bit too clean for me, but that my opinion. Nicely done by the way.
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Hi, What about an "invisible" FARP, or only one station of a FARP, without anything else that we can put where we want on the map in order to land "in the country" ? (In fact, like in IL-2, we had two types of runway, one visible, the other invisible - reducing the FARP at only one station would help to keep it plane on montains...) And second : would be very happy if i was abble to use boat as Ka-27, I mean, option to take-off a Ka-50 for a carrier would be nice ! Thanks !
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Mission Editor Trigger Zone Question
MikiBzh replied to ronht's topic in User Created Missions General
Ok, thank you for this answer. -
Mission Editor Trigger Zone Question
MikiBzh replied to ronht's topic in User Created Missions General
Hi, First post here, but not the first read ! As says, thanks Ed team for this simulation !:joystick: I've a simple question : no prob to activate a unit, but what about desactivation ? For example, I need an artillery fire for a period of time, can I stop them whem my chopper comes in a trigger area ? I didn't find a way for this kind of things. TIA.