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JorgeIII

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Everything posted by JorgeIII

  1. Golo: take it easy. I can't tell if you are just trolling or you can't read /understand previous posts nor the mig manual and just have a bad attitute. I will answer you only once. Snafu clearly said he was talking about 23 km, not 29. If you are able, try to climb DCS Mig-21bis by the real manual, check you time, angle and vertical speed from ground to 10km and from 10km to 21km. Then come back and tell me im lying. With current FM with excessive performance you just don't have to follow the manual procedure for reaching higher altitudes. We are talking about high altitude performance, about a FM ability no mantintain a 35 degrees nose up sustained climb from 10km to 21km. (sustained = not loosing speed if not clear enough, not zooming, there is not need to zoom right now). The DCS mig can pass through its service ceiling (17.5km), with at least a 25 degree climb while still accelerating, it will reach 21 km while still accelerating in the climb (horizontal and vertical acceleration). Current service ceiling is = engine failure altitude (about 21km). If it wasn't for engine failure at 21 km the mig climbs (sustained climb, again, no need of zoom climbing) as if it service ceiling was near 30 km. I tested climbing to 21km only twice in DCS 1.5, I will do a hard testing this weekend and bring more specific data about hight altitude performance.
  2. Thanks Cobra for answering. As it is right now the Mig will SUSTAIN a climb of at least constant 25-30 degrees from 10000m to 21000m, until engine shuts down. It will climb much faster and with a greater angle from 10k to 21k meters than from ground level to 10k m. Zoom climb from manual: At mach 1.9 and from 15.5 km- 16.0 km altitute (service celing 17.500m for full AFT and two missiles) pull up (up to 2G force max) 10-15 degrees (from initial) and mantain untils IAS is lower than 530 km/h, stop AFT, nose down (0.3-0.4 G), recover. Here I dont know the value for "initial" angle. It should be the steady, sustainble, climb angle, but is not specified, 35 degrres seems too high IMO. A zoom climbing as specified in the manual is not even needed as you can do a sustained climb at a greater angle (35 degrees) and with a heavier loadout. The limit is not engine thrust at high altitut but the scripted engine failure. If you follow real manual instructions for the zoom the mig will just overspeed instead of loosing speed.
  3. This, on the ground, with engine and all systems OFF, before and after flight, Port an starboard suction relief doors move as if they where working. Small bug, easy to reproduce, but in case you need a track or system specs ask for them. The door is the one you see here opened, under the pilot seat, just foward and a little under the wing:
  4. NVidia Card here. Vsync ON in game options, FPS are limited to max refresh rate of my monitor (60 FPS or Hz) and the "microstuttering" is much, much better.
  5. Same thing here. I dont know excatly what it is but when things move fast on the screen, like flying low and using F3 view, or moving your head fast in cockpit, the current 90-120 FPS "feels" momentarily like 20 FPS. It doesent look like tearing, it´s like frames where missing or skipping. Something is not entirely right. Specs: Windows 10. GTX 980, last drivers. 1080p. I7 2600k @ 4.8 GHz. 8 GB DDR3 @ 1,9 KHz SSD Xfi creative sound card TM Hotas Saiteck Pedals and MFDs. TrackIr.
  6. Yeah, test it yesterday and find the same. I loved the power but doesnt look too realistic. Theres is a problem with power / drag over 10,000 meters. Drag seems OK, I would say an excess of power seems to be the cause. Climbing to 10,000 m by the manual at about 900 km/h TAS is ok. You can initially mantain a 35 degree climb angle and slowly lower it to about 15 degrees to keep you TAS till 10,000. You can accelerate to mach 2.0 at this altitute like before but when you pull back to continue climbing while maintaining your mach speed you can keep almost a 35 degree nose up attitude and climb like a rocket (over 100 m/s vertical speed), with no limit, until you engine shuts down at about 21,000 meters (scripted, lack of oxigen?). If you pull up less than 35 degrees, lets say 20 degrees, with the current flight model, the mig will overspeed while climbing. The Mig should be at the edge of flight envelope at arround 17,000. This post should be moved to Flights Dynamics in the Bugs reporting section.
  7. Los servidores para la actualizacion estan temporalmente dados de baja por exeso de trafico. Post 5: http://forums.eagle.ru/showthread.php?p=2501438#post2501438 Mañana estarian los archivos para descarga directa. Slds.
  8. If we have a CTD in single player the track of the mission wont show up in thre track folder (CTD prevent us from saving it). Is there a hiden file that keeps the last single player track? I ask this to help in bug reporting. Thanks.
  9. Thanks. I didnt check VRAM. Not that this mission is so important. I was just flying it to compare FPS as it is a classic low FPS mission. It was reported because the bug is so specific that it should be easy no nail down a CTD bug that may also be the cause of others CTD more difficult to find. Otherwise the KA-50 is working fine, I love the directx 11 smoothness of 80-120 FPS!
  10. Thanks a lot Maverick for your missions and incoming update!
  11. Excellent, thanks!
  12. Every time I run the Battle.miz mission with KA-50 DCS will CTD after about 1 minute. Specific CTD with KA-50 module in this mission. Sorry, no track. Attached: system.nfo and DCS Logs. System: Windows 10. GTX 980, last drivers. 1080p. I7 2600k @ 4.8 GHz. 8 GB DDR3 @ 1,9 KHz SSD Xfi creative sound card TM Hotas Saiteck Pedals and MFDs. TrackIr. system information.zip
  13. Just to let you know that Colseg MOD is working fine! Just install it and now I have two and three position switches working again. I already had DCS beta with its windos user folder and configured controls of the last version. If you didnt you may have overwrite your new user DCS open beta folder where your mig 21 joystick controls are saved with the one of the older DCS world. No risk of doing any harm here, if it doesent works for you you just delete de folder and DCS will create it again when launched.
  14. Please at least add this options: From old Colseg MOD, that allows hotas 2 and 3 position switches to be used. (http://forums.eagle.ru/showthread.php?t=130459) This default.lua file when placed in the location specified by the file structure within the zipped archive will add the extra bindings: 3 Position "Alternate Flaps Up"/"Alternate Flaps Down," "Alternate Gears Up"/"Alternate Gears Down" "Alternate Landing Lights Land"/"Alternate Landing Lights Off" "Alternate Weapon AA Mode - IR Missile"/"Alternate Weapon AA Mode - SAR Missile" "Alternate Radar On"/"Alternate Radar Off" "Alternate RSBN Mode: Descend"/"Alternate RSBN Mode: Landing" "Alternate Nav Lights Min/Off"/"Alternate Nav Lights Max/Off"/"Alternate Nav Lights Max/Med" "Alternate Low Altitude Antenna Tilt"/"Alternate Low Altitude Filter Off" 2 Position "Alternate Gears Handle Lock released" "Alternate Airbrakes On" "Alternate Emergency Afterburner On" "Alternate Engine Emergency Air Start On" "Alternate Nosegear Brake On" "Alternate APU On" "Alternate Master Mode - Air" "Alternate Landing Lights Land 2 Position Only" "Alternate Weapon AA Mode - IR Missile 2 Position Only" "Alternate Afterburner/Maximum On" On the bindings with 2 options simply bind the up and down/on and off position to the respective positions on any of your 3 position switches, for the single bindings simply bind it to any of your two position switches. In this way the 3 position switches will have their middle position function as you would expect and the 2 position switches will have their down position function as expected as well. This thread http://forums.eagle.ru/showthread.php?p=2289411 explains in detail the format of the keybinding lines in the Lua.
  15. The hotfix is working fine here. Thanks for doing it so quick.
  16. Didnt try it, but as the update has new keys binding I will wait for Colseg update on this. I was specting leatherneck to include this mod in the update but they didnt.
  17. A tip for manuvering the KA-50: use FLIGHT DIRECTOR. The KA-50 autopilot has two basic modes: 1) Full autopilot control. (usually ON, Ka-50 may fight you) a) Stabilizes the attitude (in its corresponding channels). b) Tries to keep the attitud it had when last trimmed: the KA-50 will fight you if you try to manouver without trimming. Trimming all the time will help but is not enought for smooth and fast manuvers. I use this mode while in route in level flight and just before turning on auto hover. 2) Flight Director mode: (you have full control) a) Stabilizes the attitud. b) Does not try to keep last trimed attitud. In this mode you can make acrobatic maneuvers very smoothly and with precision. I use it almost every time I want to change attitude, from take off, every time Im NOT in level flight or in a hover. You can trim to center your controls like on any aicraft but the autopilot wont fight you and try to keep the your last attitud. Try also turning off the altitud channel of the autopilot. Its helps a lot if you have the Flight Director on/off mapped to your hotas, you can also map the autohover button and the Altitud autopilot channel. You will see and indication in your HUD when using Flight Director and alttitud AT channel. No need to look right and down for AT control panel. If you havent tried already, do it! You may also keep trimm button pressed while manouvering, but you may not feel as free as using flight director.
  18. Nice basic tip , thanks for sharing.
  19. Step by step instructions for this mission (Mission with IFR Chart, Batumi): http://forums.eagle.ru/showthread.php?t=101213
  20. Here you have an IFR (ILS) chart for batumi and step by step instructions and mission for the A-10C: http://forums.eagle.ru/showthread.php?t=101213
  21. You may find this threads useful: About external tanks: http://forums.eagle.ru/showthread.php?t=140754&page=2 About altitut and fuel: http://forums.eagle.ru/showthread.php?t=138723 About cruising speed (with charts): http://forums.eagle.ru/showthread.php?t=132673 Altitut, fuel and distance: I choose altitude for cruising depending the distance I m going to travel: *Under 100 km I keep my altitude. If your at sea level you can burn between 300L / 100 km at 550 km/h IAS up to 1200L / 100 km at 1300 km/h IAS. So I choose my speed accordingly to how much fuel i got left and want to use. *If I have to travel a distance over 200 Km I will always climb (from 9000 m to 13000 m), if it´s save. You will use up to 800L (and travel 70 km) in a climb from sea level using full AFT and about 450 L / 100 km cruising at 2100 km/h TAS at 12000 m (that´s very fast and not so much fuel). If I have to travel between 100 km and 200 km I evaluate the situation. If Im very low in fuel I always keep my altitude and calculate 330 L for every 100 km (Cruising at sea level at 550 to 650 km/h IAS) plus 300 L for landing. Cruising slowly (650 km/h) without the AFT at high altitude (10,000 m) the mig wil use 200 L / 100 km.
  22. A little trick may help you. Look at the 4th mission in this thread: http://forums.eagle.ru/showthread.php?t=139994 Maybe you can also increase objects search radius for a specific airport.
  23. Why do you say that? Only by reading about mig-21 models: engine, weight and speed evolution you will notice the plane is not overpowered and it doesent easily overspeed. Speed records where not easily achived. AFAIK the scripted speed limit was wrong and current overspeeding is wrong too. For more specifics look its aceleration/G chart at 1G. You can also read the real mig-21 manual procedure to try to achive max speed and how this is not always possible. Until it is fixed, this is what I found helpfull: 1) As stated above, i manually place the nosecone needle between 3.5 and 4.0, when the plane reaches mach 1.9 I switch the nosecone to manual and it stops accelerating at about mach 2.05. When I slow down the switch goes back to auto. 2) As suggested by Dolfin here: http://forums.eagle.ru/showthread.php?t=136200&page=3 You can use some curve in the throttle axis. You will be able to manage precisely AFT and exhaust temp. Even so, above 660 degrees a clean plane will speedup until overspeeding and below 660 it will slow down to submach speed.
  24. It would be great to at least be able to walk to your airplane or CA vehicle. To be picked up after ejecting by a rescue helicopter or a land vehicle. Basically to be able to get in and out and to walk between airplanes, helis, land vehicles and ships. Of course a combination of ARMA type infantry simulation with DCS will be the holy grial (along with naval simulation).
  25. Another question: Will DCS have a more realistic and predictable "Dynamic" weather for Mission Editor in DCS 2.0?
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