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Dave317

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Everything posted by Dave317

  1. I've tried both ways and unfortunately neither of them work. The ACTION command doesn't exist and I can't despawn a static object. Any other ideas?
  2. Please make a Land Rover first. Even a bog standard 110 would do.
  3. Nice one. I'll give it a try.
  4. A door gunner would be cool too.
  5. I'm trying to get to know the editor a bit better and wanted to start a ch47 from the ground after it is activated by a trigger. I can do this with the group activate trigger but it doesn't exist until it is activated. I understand you need to tick the 'uncontrolled' box so it is visable before its activated but the box isn't there if you start it from the ground. Works fine if it is ramp started. Is there any way around this?
  6. Not a deal breaker for me either. I can't wait for this map.
  7. Great video. It does seem odd that there is grass inside the hangers though with no sign of any disturbance to it.
  8. Brilliant mod. Please make some more British units to go with it.
  9. Is there going to be an indication on the hud where the tgp is looking?
  10. Stunning work. A British campaign with your mods sounds amazing too.
  11. Remember a Landrover too.
  12. Awesome idea. I have a few mice laying about. I'll give that a go. Thanks
  13. I've always wanted a zoom view switch on my warthog throttle but all the buttons are used up. I would like to add an extra on/off/on switch onto the main throttle but don't know how to wire this to a usb and get it to work. What sort of controller would I need?
  14. That's great news. Can't wait to fly the Gazelle low down between the trees.
  15. Nice work. Any chance of some DPM infantry and possibly a Land rover once you're done?
  16. Any idea if the trees are collidable and if the AI will be able to 'see' through them?
  17. Oh no. I haven't been on multiplayer since so haven't checked. Is there anything that can be done?
  18. The ai is a bit rubbish at the minute. I think it's a dcs problem rather than leatherneck's fault. Hopefully it will be updated in the future.
  19. Is there an RWR volume control? It gets a bit noisy especially as there is a bug at the moment that picks up radar emissions through mountains.
  20. My first ever mod so be nice. Since the arrival of the Viggen I've started doing quite a bit of anti ship missions. The ships all looked a bit sterile without any smoke but then along came the Aligator landing ship by the Automod Team (Pikey and Specter). It looked so much more realistic than the standard ships. crazyeddie had already done most of the hard work by providing me the extra LUA code. I adjusted a few bits and added smoke to a few ships that didn't already have smoke. I hope you enjoy and let me know what you think. JGSME ready. https://www.digitalcombatsimulator.com/en/files/2398570/
  21. Is the no tree shadow mid working again? I'm not able to check it for a few days.
  22. Oh ok. Never noticed it before. Thanks for letting me know.
  23. I noticed today the AI landing light will shine through a hanger. Looks a bit odd.
  24. Is that what it was. I wondered why my bk90 fired like a rocket lol.
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