

Hawkeye_UK
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Everything posted by Hawkeye_UK
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Came accross this on youtube, though it may be of interest to Aerges and other F1 fans.
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[Resolved] HOBOS not deployable with weapon selector in TV mode
Hawkeye_UK replied to vapor721's topic in Bugs & Problems
Just come on the forums to check this very issue - can attest same problem. -
Eye Tracking is no longer working on OG Crystal.
Hawkeye_UK replied to British_Dragon_14's topic in Pimax
Had the Crystal for 7 months, didn't even know that the plug on the left side on the frame was an extension! Will be checking mine when back home, is this a bug or something with this patch, how come a few people reporting this? -
Go big or go home....
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Ramon International - wrong ILS frequency + missing ILS
Hawkeye_UK replied to Minsky's topic in Bugs and Problems
No reply 6 weeks on....guessing they are too busy researching freq's for Aviano instead. -
who would have thought hey.... I know a subscription for navigraph is so painfully expensive as well
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The question is can you navigate to and from and use ILS at them, there is only one clear winner when it comes to simulation aspects and that is Ugra, OnReTec have to date pretty much ignored and not fixed simple issues in this regard.
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How about you sort out Sinai - and its navaids and AI taxi routes - its been broken since launch - so many beacons missing, ILS not working and very little been done - everything "added to list - priority medium" Minor two minute fixes not done - I think you will find many, including larger servers will not buy any more of your products until you start doing the basics.
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How about a Map that they actually have working Navaids, including Tacan's, NDB's , Working ILS's. I literally have more inserted nav stations (mission editor tacan) that they have missed or not working than they put in. They release new airfields same problem. to remind OnReTec - THIS IS MEANT TO BE A SIMULATOR lol - ok game i know. Please start simulating Navigation - esp for gen 3 aircraft. Sinai is in a poor state at present, with little interaction with the community and everything listed as "added to list - priority medium". Why have we had silence - been working on Balkans, meanwhile Sinai can't even get spawn points right without blowing up, Ai taxi routes, or navaids. If you can't simulate systems we might as well just fly around in the Yak 52. Balkans would have been a day 1 buy for me - Not with there approach however, not until they sort out Sinai (should be a concern given i normally buy all modules and have done since lomac days).
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@BIGNEWY 2 patches later despite you saying they would be added, Why are still Heatblur patch notes still not added to the month's main patch - why is this so hard to do, why does it feel like sucking blood out of a stone. I'm going on about it (when i shouldn't need to) because its a PITA searching through forums and want to see what was changed when. Can you confirm someone in Moscow, or one of the locations is actually going to do this, or would it be better for me to post it on the russian forums? Basic stuff....
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@BIGNEWY You replied saying the patch notes on the change log would be updated to include Heatblur/Polychop - still not done as yet as a heads up 4 days later. Basic stuff, takes a minute surely, but does help. Can you make sure the records are correct, as when we start looking back and tracing when things changed its not ideal. Also note my other recommendation that campaigns get given their own page on change notes (its not like it was even a year ago, so many campaigns now its going to get laborious real soon to drill into core/module updates when testing.
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Can someone confirm how this works with Pimax Crystal (as in the Main version with eyetracking, not the light version). Any issues with FPS drops or worse performance?
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Lol can attest that in force 6 and 12 winds, or what all things being equal would be sea state 5 and 9 respectively the sea looks nothing like that. At 5 its getting rough, extensive foaming crests. At 9 your talking 50 foot waves and more, your not seeing sh*t low down due to the spray/foam visability very limited. Just to indicate how poor the new weather system is, you cannot have force 12 winds in clear skies, its just not happening! Fundemental error and no thought put into the design at all. I would suggest that the dev's speak to someone that has spent some time at sea as the current presentation is laughable.
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Apologies for stating the obvious, but as its not been done i guess it needs saying. Would it not be an idea to have these included in the actual change logs? I note as at 21:30 GMT they are still missing (and it is a PITA having to jump all over to round up the missing patch notes, be it these or Polychop and the debarcle with the patch. EDIT -FAO @BIGNEWY / @NineLine
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All good, just wanted to ensure the community got a response - on reflection was probably a bit harsh so apologies no offence meant.
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- performance issue
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reminds me of the old harrier bug with it sticking also. To confirm not a hardware bug - running virpil cm3 no issues on other pods using axis.
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Great response from Polychop - is this a case of module out - lets go silent as per Gazelle?
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This is very much the issue, the amount of varying hardware. The best way surely is a slide that runs from 0.1 to 1 (1 being the current default) in the special options tab in 0.1 increments so people can adjust (which then affect's the setting in the input lua). I'm fortunate enough to have a Virpil CM3 base, but using the thurstmaster F18 grip. On default the timing does cause alot of movement of the trim for a micro press, which is then different again to a warthog base or winwing panels. You can test this by just assigning the buttons on different controllers and note its affect for the same micro press.
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[DCS ISSUE] The problem with the reflection in the mirrors
Hawkeye_UK replied to Romandv's topic in Bugs & Problems
Could be a mod causing a conflict - have you done the full and slow repair? -
I have all maps, and test alot when home. I cannot recommend this map at present, especially if you want to use it for "simulation", it is nothing more than a VFR map at present. Since release day the amount of missing nav aids, or incorrectly working tacan's, radio beacons, ILS for runways is ridiculous, especially given the growing interest in gen 3 aircraft and also the historical nature of conflicts on this map. The biggest hinderance to the project is actually the dev, read the bug reports yourself, everything is thank you, added, bug list medium priority (then a year later we still have the same situation). Impossible to recommend until the dev sorts out the mess that is navigation, and also the taxi and ai routes around the airfields. Instead of this on the one update to the map so far we got granted additional vital airfields (with more missing or broken radio nav) and hotels that really should be the last thing to complete.
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I did and the problem is trying, as i said in my post, politely, running the latest modules and terrain that have ground radar that read the terrain and trying to push that through a 13 year old CPU and 8 year old very limited GPU. It is absolutely a hardware issue as when you check that box it then stops alot of the resolution of the radar. If the user had to upgrade to say a 13th/14th gen intel, along with 64gb ram and a 4080 he wouldn't have any framerate issues.
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Hate to be that guy, but your going to have issues trying to fly DCS on a 13 year old CPU, 16GB ram, no doubt same age and an 8 year old GPU as per your hardware. The problem is to satisy running the new modules on your machine would be to downgrade the product for others that have newer hardware and invest in the hardware. There was quite a few optimisation issues with this map on release but for me its running as well as most other maps currently. Invest in your hardware if you want to have a good DCS experience, its literally brutal on hardware.
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Ramon International - wrong ILS frequency + missing ILS
Hawkeye_UK replied to Minsky's topic in Bugs and Problems
I can only guess "Thanks, added to the bug list. Priority - medium" The state of radio nav on this map is not acceptable one year on from release. It should be a day one/month one resolution. We are not asking for rocket science here. -
I struggle to find a response from you that isnt "Thanks, added to the bug list. Priority - medium" - it's almost like a copy pasted response. Whilst i know this is a new airport, I think what most people want to know @OnReTech as you simply refuse a year one to rectify nav data or tacan files and give a detailed credible response on why so many of these are wrong or missing from release what "priority medium" means in terms of timeframes. Your long periods of silence and failure to resolve the wider nav issues on this map is a reason why at present i cannot recommend for MP use for gen 3/cold war.