Hawkeye_UK
Members-
Posts
1007 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Hawkeye_UK
-
I alerted BigNewy to this very fact, minutes after release given i knew this would cause issues in some quarters. They are aware apparently, however i note the store page has not been changed as yet for some reason 7 hours on. To be fair they are leaving a rod for their own back with this one as people will have a legitimate right for a refund, given that there is a 45GB difference in PC requirements upto and including all sales completed until they change it. Despite i would suggest it being an honest mistake (they included circa the download size not install) it's false advertisement effectively at the point of purchase, however if its not changed in short order, after they have been made aware then that is a separate issue entirely. largely agree, it was my first observation in the DTM mesh being much higher.
-
known issue City night lights unrealistic
Hawkeye_UK replied to -Scrat-'s topic in Bugs and Problems
No Sinai is way ahead, it is by far the most realistic looking nightime, evening lit map by some distance, nothing comes close at present. its just a pity OnReTec is so poor at getting the Nav beacons sorted! -
Took a flight down the Euphrates, multiple issues with the river being baked in and well a picture say's a thousand words. This was on the way to Al-Qa'im
-
known issue City night lights unrealistic
Hawkeye_UK replied to -Scrat-'s topic in Bugs and Problems
I came onto the forums purely to post this issue, and one other. I also jumped into the PG map, which for a map what 7 years older looks a magnitude times better at night. The dull image is bagdad at night, the brighter image is PG map and Bandar Abbas, notice the draw distance setting (high) is the same on both maps - im in VR, pimax crystal and distance setting high. New Afgan map is woefully close in night time lights - these need to be pushed out (and i'd argue on their own slider). Look how far they extend out on PG - absolutely unsure how this was released with the lights so dull? As a side note - the mountains to the North along the Turkish border, some of the best we've seen thus far for daylight "flying". -
Difficult to see centerline or edge markings in VR
Hawkeye_UK replied to av8orDave's topic in DCS: Supercarrier
Even worse at night, the night lighting is nothing short of appalling for the runway centreline and the vertical strip going up the stern of the boat. Then there is the issue of the long distance line up light that is not that long distance. -
Update the DLSS preset used by DCS to remove ghosting
Hawkeye_UK replied to sleighzy's topic in General Bugs
No reply from @BIGNEWY after saying you would mention it to the team? This sounds like an easy win? Do the dev's actually read these forum's or is it only the russian ones they are reading @Chizh I was looking through the forums and the amount of "i will mention it" or no response is quite staggering. Does ED need to invest in another community mod whose full time role is purely going through the forums as so many things are just getting missed or ignored. -
fixed Strange artifacting after todays patch.
Hawkeye_UK replied to Cade108's topic in Weather System Bugs & Problems
Have not tested with the latest patch - but bandits cloud system and settings are way beyond ED, so much so its actually embarrassing. They should be looking at that, like they did with Massun's 92 assets and be including it into the base game, one so it can be on and enjoyed without it being limited to SP (breaks IC) and also to increase the rather drab settings that we have with the "new" weather system, 2 years on. But it will fall on deaf ears. -
i started a post about this issue within a few hours of the patch coming out, its nothing to do with Afgan, everything to do with the way ED have modelled the manual fog setting from 0MSL. I asked the question are the maps modelled for adiabatic lapse rate and due points, no reply as yet, but if they haven't modelled in a temperature gradient then the fog is about as useful, and realistic as a chocolate fireguard. I know they will take zero account of the terrain that the weather is on (aka water features not contributing) Why the manual setting's didnt account for an airfield setting, within a zone is beyond me - no instead we have to drown out the whole map. ED doing ED things it seems.
-
yea its definately there, try a carrier take off in the fog with a wingman and watch when he spools up into reheat. Nice effect.
-
As per title, new fog for manual settings appear to be set from sea level, thus if an airfield is at 3500 feet above mean sea level, the setting would have to be above that in thickness in the mission editor. Effectively this means that we will have to drown out large area's of the entire map, which is not only resource heavy, but unrealistic beyond words. Not have chance yet to look at the auto and any adiabatic lapse rate, does the map simulate the temperature gradient as we increase and decrease with altitude in the new system? Essentially for a new system, it's a big oversight that we cannot set fog to be linked to an airfield, and say have a zone around that system , with say different conditions at airfield A, compared to airfield B, which may be 400 miles away!! What is the plan for this, as at present it is extreamely limited, and personally i think this really should have been a day one release requirement, given its a new system and you can take as much time to release etc.
-
Completely irrelevant, pointless and unhelpful - I know where these are, the reality is we shouldn't have to trawl though forums for the change notes - there is a reason why on the main website, as a main link we have patch notes. I'm also aware i have a better grasp of the forums and ED products than most customers, given i've played them for over 20 years, have all modules, know how to use them in detail and have a firm grasp of the issues with most modules, which is more than most users. When i make forum posts they are not always from my perspective, but in the wider interest of users less knowledgable. It is also useful when working through issues with the game to see quickly what changed when.
-
Well 4 weeks later, I note the Heatblur patch notes for the 30th October 2024 are still missing on the official changelog schedule - @BIGNEWY @NineLine You said this would be done?? Honestly guys why is this so hard to get done, its so simple, vital and basic for tracking. Also i heard nothing back about the recommendation to open a new changelog purely for Campaigns given the every growing nature of this schedule. It seems sensible so that when testing we can sort through the changenotes quicker/easier. @IronMike Please can you speak to these two and assist if needed as it's not ideal when looking back at historical changes and patch notes are missing (easier to get missed). Is this something that you can do yourself, otherwise at this rate I perceive given the current tardyness it's just not going to get done, despite promises. With the new patch dropping tomorrow conscious they may get lost with the passage of time.
-
I'm curious about the F-1M hud symbology
Hawkeye_UK replied to RodentMaster's topic in DCS: Mirage F1
Note these are not the m variant but some great shots -
I'm curious about the F-1M hud symbology
Hawkeye_UK replied to RodentMaster's topic in DCS: Mirage F1
This is worth watching, really low level over the desert, French F1's - note the brief clip of the HUD at the end, has a velocity vector! -
This is another really good one showing the attack run, how hard the pilot is jinking, and fighting g, also get a flash of his wingman - Would be great if Aegis decide to implement this system.
-
Came accross this on youtube, though it may be of interest to Aerges and other F1 fans.
-
[Resolved] HOBOS not deployable with weapon selector in TV mode
Hawkeye_UK replied to vapor721's topic in Bugs & Problems
Just come on the forums to check this very issue - can attest same problem. -
Eye Tracking is no longer working on OG Crystal.
Hawkeye_UK replied to British_Dragon_14's topic in Pimax
Had the Crystal for 7 months, didn't even know that the plug on the left side on the frame was an extension! Will be checking mine when back home, is this a bug or something with this patch, how come a few people reporting this? -
Go big or go home....
-
Ramon International - wrong ILS frequency + missing ILS
Hawkeye_UK replied to Minsky's topic in Bugs and Problems
No reply 6 weeks on....guessing they are too busy researching freq's for Aviano instead. -
who would have thought hey.... I know a subscription for navigraph is so painfully expensive as well
-
The question is can you navigate to and from and use ILS at them, there is only one clear winner when it comes to simulation aspects and that is Ugra, OnReTec have to date pretty much ignored and not fixed simple issues in this regard.
-
How about you sort out Sinai - and its navaids and AI taxi routes - its been broken since launch - so many beacons missing, ILS not working and very little been done - everything "added to list - priority medium" Minor two minute fixes not done - I think you will find many, including larger servers will not buy any more of your products until you start doing the basics.
-
How about a Map that they actually have working Navaids, including Tacan's, NDB's , Working ILS's. I literally have more inserted nav stations (mission editor tacan) that they have missed or not working than they put in. They release new airfields same problem. to remind OnReTec - THIS IS MEANT TO BE A SIMULATOR lol - ok game i know. Please start simulating Navigation - esp for gen 3 aircraft. Sinai is in a poor state at present, with little interaction with the community and everything listed as "added to list - priority medium". Why have we had silence - been working on Balkans, meanwhile Sinai can't even get spawn points right without blowing up, Ai taxi routes, or navaids. If you can't simulate systems we might as well just fly around in the Yak 52. Balkans would have been a day 1 buy for me - Not with there approach however, not until they sort out Sinai (should be a concern given i normally buy all modules and have done since lomac days).
