

Hawkeye_UK
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Everything posted by Hawkeye_UK
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Lol its FC3 non clickable cockpits! Need full fidelty, do you really think a $15 module has the same clickable cockpit as a $80 module? Anyway the more obvious question is why are you even using the A10A when you have the A10C ?! Just doesnt make sense unless you dont know how to use the A10C? Infact if you have the A10C, why even bother with FC3 anyway, makes me grimace even thinking about those 3 buttons and airborne planes.
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Standalone always - especially so you dont suffer like this post from tonight. There are no positives with being on steam, screenshots, payments all work fine on standalone. Certianly nothing complicated about installing standalone either so not sure why the last post found it difficult (just download it from ED website). Also easy to convert, ask if you dont know or check the forum post. Alot of negatives, 1 Your running another app taking overhead resource when there is no need. 2 No free trials on modules for 2 weeks before you buy. 3 Flash sales that come on ED and third parties are often prior to steam sales (which is why ever time we have people crying about it). 4 Updates are sometimes released onto standalone pre steam (granted not much of a time delay, but its there). 5 No lock out of modules as per the post from today and the numerous issues steam users have had. 6 Have to update on steam, there are on occastions patches that you may wish to not install until a later one. 7) Lastly think about DCS , do you like it? Do you want better content and quicker bug fixing and module variety? Well this all costs money so why give a large % of your money to steam when you buy a module as they do nothing. Imagine if all that money was going straight to ED / Third Party Dev's it means they can afford more man hours, which gives us a better product. Everyone that cries about dev time and how long for this how long for that, ask yourself are you buying standlone modules, if not then have you got a leg to stand on? No! Start buying/supporting and thus helping where it matters. Think.
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steam api issue All paid modules are disabled!!
Hawkeye_UK replied to Dograw75's topic in Steam Support
SOLUTION - MOVE TO STANDALONE (its easy) . I believe this is a Steam Issue as issues in other games today also. Benefits Support DCS, that means more money for ED and third party dev's to spend money on dev time. Steam do nothing yet take a large % that could be spent on more dev's to improve DCS> I honestly think if your passionate enough to be on the forums and want to play, think about supporting the product, no excuse. Also gives you ability to try modules for free and not limited to steam sales (as there are contant winges and wines when is it coming to steam etc). The ultimate bonus, less overhead being run so more performance for your CPU/GPU to run DCS. Negatives Zero PS and just to reinforce this - on our server tonight (around 30 people on) all the regulars had no problems with any of their modules. A few newer players on steam that have not converted over couldnt play. Switched to standalone and you wont get this issue ever again. -
+1 A year on no reply?
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If only this was available on the F10 Map for MP. I really see the potential in this obviously great for static mission planning but surely its best use is for Tac Commanders in real time re FLOTS? Please please can you pass onto the dev's that this is pushed though to the live F10 map?
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Hardly any difference after upgrade
Hawkeye_UK replied to Dave317's topic in PC Hardware and Related Software
DCS is not optimised that well, have you got xmt2 on in bios? -
Ok so i could have put CID but most people would be what do you mean, the point i was getting at was that Petrovich is looking through the scope and can visually see the unit he should be able to tell with his good old Mk1's and determine its target identification. The current state of the module is that for complex and moving ground situations in MP with human tac commanders the hind is only good as a logistics bird at best. It's extreamely dissapointing that the most important thing for an attack chopper is that the front seat can determine what he's firing at and ED have totally failed to deliver, it should have been top of the list along with flight model on release. It's not an EA issue either, im fully supportive of that feature, it's a release culture issue of lets have shiny and noisy things first over critical systems (sell modules for SP with labels on) and for example would have chosen to implement Petrovich AI over say having ATGM's at launch, they should have come after as useless when the AI cannot safely deploy them. Incidentally some ground forces can and do carry a form of IFF. Its an area that is currently being heavily researched and invested in across various Nato Partners. Anyway lets get back on point about Jester AI - im confident that Heatblur being Heatblur will do an amazing job and good to hear IronMike confirm, perhaps they can share their know how with the Mi24 team, just give them the code lol if they can't !
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I hope nothing like petrovich, as he cannot IFF friend from foe, the hind as it stands is useless because of it. Lets hope Heatblur can do a better job than the failings that ED have released. Ai gunship that can't identify,usefull lol, mind boggles on what ED see as a priority to implement prior to release. So lets hope Jester can be smarter (ALOT), or rather the coders making him.
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When ED sort out pathfinding on what is a paid module- its been reported so many times over the last year and a half by beta testers, closed beta testers and also their third party module developers. Don't hold your breath. Alot of this stemmed from a patch early last year when it had the magic line of "units will now travel offroad".
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LD-10 RCS value change - What was the old value?
Hawkeye_UK replied to johnv2pt0's topic in JF-17 Thunder
Also Nasams shoot down just about anything .... Also intercepting bombs in terminal velocity is a very different beast, they are generally going alot faster (just supersonic) in the terminal stage on impact than a long missile sead shot. Its fair to say that the 2 sam systems you mention are completely incapable of intercepting bombs. -
So to be clear Nineline are you saying you can trim the mosquito for level flight, leave hands off stick and it wil neither tilt wing down or pitch up or down in altitude, using the standard trim buttons in the menu binded to either a thrustmaster warthog or virpil grip on either base? And you can maintain this level flight for say a few minutes without any further hotas input or corrections? If so i would love to see a video as this is not my first rodeo !
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More importanly what happened to the development of the weather for moving clouds, additional controls. When the new system got released there was some mention that it was an interim job, and that soon additional features for controlling the meterolocial conditions would follow (aka its not the same weather accross the map, and more control over cloud heights etc and bands).
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Simple AI pilot to hold level flight when using Nav station
Hawkeye_UK replied to Hawkeye_UK's topic in DCS: Mosquito FB VI
@BIGNEWY@nineline Please can you pass this request onto the russian side of the forums / team so that the guys actually making the product can read. Otherwise its just an empty request (and pointless). Thanks. -
yes dont push the toe breaks as far down on the rudder pedals... Frop rpm and throttle right back
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Ok well oddly enough i was going to post this evening about the Mi-24 search light as note that is also very dark - is this on the list prior to me doubling up work?
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The landing lights for the A10C 2 now seem very underpowered and also do not illuminate more than 1 aircraft lenght. On a moonless night even taxing around is hazardous! Needs resolution - i have yet to see any military jet or chopper for that matter that has landing lights this ineffective (as in if you stand infront of them they are blinding)!
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One can only hope!
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I'd actually recommend after playing around with this for the last few days is scoobie's lua change on the controls speed, but i found 0.1 the best for fine control. At 0.2 depending on fuel load and climb profile can still struggle to trim for climb then level. The point is this is what 10 times less than the standard ED control - clearly its way off. As i said i do not hold that De Havilland constructed a plane that cannot be trimmed for level flight, especially in wartime and with inexperienced crews. ED need to bring in this fine control as a default setting for this module, that is clear. Lastly hats off to @scoobie and many thanks for making the module flyable at night...!
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reported Bitmapped canopy glass reflections
Hawkeye_UK replied to some1's topic in Bugs and Problems
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You missed the most important part in terms of admiration of how difficult these crews had it, all the above mixed with exhaustion from repeated sorties, losing friendsand obviously being shot at from Flak, tripple A and other fighters every flight!!
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bombs have been working ok so far and i have dropped quite a lot in the last few days. Always remember to fuse however.
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reported Bitmapped canopy glass reflections
Hawkeye_UK replied to some1's topic in Bugs and Problems
If you turn on the flashlight at night and just move it around in VR its obvious Nineline when moving back and forth - ugly baked on textures that dont move which is a shame given the beauty of the module. Whoever keeps doing this at ED lol can you have a word its the same on every module near enough at some point. Baked on reflections suck i dont know how many times they get reported. -
It's a pity that this thread didnt note the obvious in the picture - all AI mosquito's have both red Port and Starboard lights (latter should obviously be green). See picture from earlier this evening i took whilst descending through the clouds.