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Distiler

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Everything posted by Distiler

  1. Well it's kinda of weird for me too. I read a thread, but when I return to the forum root, it still shows as a thread in a subforum is unread, but it is already read.
  2. I don't know the answer but I think if everything is the same (even computer name), you won't need to deactivate-reactivate. But who knows. But, anyway, forget totally about XP and go to Vista or 7 64 bit, it will give you a big boost on fps because it will use up to 2 cores of your cpu. XP will use just 1. Also, you won't need to reformat every x months anymore, perfomance will be the same (neither you need it in XP, except if you put a lot of crap and in that case, you another testing partition/OS...) Really.
  3. Drivers -> set texture filtering to high setting
  4. I think you can change the way FF behaves from DCS options -> control panel -> FF tune
  5. Yes! but I, and maybe others, assumed it was an upgrade from LO to the actual 1.01 DCS:Ka-50 engine (I assume, perhaps wrongly, both are a bit different). Imagine the surprise! and DCS:Ka-50 is also upgraded, that's so nice from ED. Other than that, we love details! like the multithread thing :)
  6. According to Coff, in general we won't see a decrease in fps because cpu are underused in DCS (lots of cpu cycles free). I assume tho, that will be the case for multicore cpu, 1 core cpu most probably will be out of luck. http://forums.eagle.ru/showthread.php?p=856614#post856614
  7. Let me understand the first "no" correctly. Do you mean with the new sound engine, in general, we won't see a decrease in fps? that would me perfect and somewhat logic considering even cpu even with just 2 cores have a lot of spare cycles (cpus are around 50%)
  8. Also some videos of training lessons are missing. For example Su-27 doppler radar or su-25t sead, etc and those are in ED youtube channel.
  9. The original text says 3500m just before the attack dive, but the picture shows 1500m. Am I wrong?
  10. Don't reboot before installing starforce update. Do it just after.
  11. A little typo in FC2.0 FAQ: -New terrain area to include much of Georgia. This will be same map as used in DCS: Blacks Shark.
  12. Found it deep in hardware subforum, and it is multicore optimized OMG http://forums.eagle.ru/showpost.php?p=855822&postcount=28 http://forums.eagle.ru/showpost.php?p=856322&postcount=43
  13. OMG Is it the same as in the future DCS:A-10C?
  14. Some Su-25T videos aren't linked either.
  15. I think they said that if there is no military contract they might make the most demanded by the community (given they have proper and public documentation)
  16. Thx! dev "blog" are always cool!, that is the best way to keep beasts in the cage XD
  17. Yeah the openAL thing, but I thought anyway it was a problem of outdated sound engines, I always assumed new engines could use the hardware through openAL. Perhaps the majority of hardware doesen't support openAL.
  18. Wait a minute, the new sound engine will be completely software? pardon my ignorance but, how is that good given we have hardware for that, even to accelerate 3d sound (depending on the hardware)?
  19. oh c'mon, at least a tease, a dev blog, or something nao plx XD
  20. I think it refers to DCS:Ka-50 sound engine, that AFAIK is newer than LO:FC1 is. Hope I'm wrong tho XD
  21. I think he talks about the new sound engine for DCS:A-10c (but sounds it will be ported to Ka-50 and FC2.0, perhaps it's just a misunderstanding and those two phrases shouldn't be queued). BTW, will it be openAL?
  22. Perhaps I'm explaining wrong XD I'll buy FC2.0 of course, but when I play with DCS:Ka-50 client I wish to see ia or other players Su-25 with the new 3d model from FC2.0, and that won't happen unless ED releases that model in a patch or we mod it.
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