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Everything posted by Tanuki44
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Thank you for these explanations, I advanced and watched your tutorial concerning the animation Then, once the arguments are OK and functional under ModelViewer2, is there a tuto to exploit the arguments and how to make an automatic animation under DCS, like a spinning radar, a human moving his head etc ...
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Yes, I modeled the controls under SolidWorks and printed all non-metallic parts. I started with potentiometers, but they are sometimes defined to integrate and accuracy and stability decreases with wear, I replaced them with Hall (SS495A) sensors. I use Pro Micro board, Windows only supports 8 axes per board, I have a board for cyclic or stick with rudder and another for the collective or quadrant.
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Multiple cockpit instruments missing details
Tanuki44 replied to Lukas2438's topic in Bugs and Problems
Personally, I use OvGME to insert the mods files in the base directory. -
On my controls, an ON/OFF switch is recognized as 2 buttons, I only found a solution using AutoHotKey by testing both buttons that send the same code defined in the CMS. The disadvantage is the lack of synchronization, you have to position the switch correctly before starting a mission. Depending on some controllers that send a pulse too short to be well detected by the software (also visible in the Windows controller) while DCS handles it without any problem.
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Multiple cockpit instruments missing details
Tanuki44 replied to Lukas2438's topic in Bugs and Problems
So there are at least 2 pilots using it -
Multiple cockpit instruments missing details
Tanuki44 replied to Lukas2438's topic in Bugs and Problems
@admiki Is it the same or did you make another version? -
Multiple cockpit instruments missing details
Tanuki44 replied to Lukas2438's topic in Bugs and Problems
Just now tested: 1- Extract the 2 files from the above archive 2- Integration of the 2 files in the archive : Eagle Dynamics\DCS World\Mods\aircraft\Uh-1H\Cockpit\Textures\UH-1H-CPT-TEXTURES.zip No problem... -
F4U Corsair lookalike grip.
Tanuki44 replied to Sokol1_br's topic in PC Hardware and Related Software
The only thing missing is the warbird -
Multiple cockpit instruments missing details
Tanuki44 replied to Lukas2438's topic in Bugs and Problems
The problem has existed for a long time ... I used the files from a previous functional version ... Patch_Color_UH1.rar -
I suspect that my inexperience is to blame. Thanks for this info, I am looking for any good tutorial to learn. I've already managed to integrate my mod into the aircraft, sure my artistic side is the worst. Thank you for your answers.
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For the moment in my learning, I only tried with basic colors without material, what is PBR materiel ? I'm mostly trying to figure out why the shades are so different, (brown => yellow) Thanks In Blender/Layout In Blender/Shading In ModelViewer2 In DCS
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Hello, I'm starting to model with Blender and I have a problem with the colors. The colors I choose in Blender appear very different in DCS, in general much clearer and the lighting removes the relief of the mesh. Can anyone help me? Thanks
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Small Mod to add the pilot and co-pilot. Caution! these models are static and do not follow the movements of the controls. The textures are basic, I'll try to provide the UV Maps as soon as I figure out how to export them... The display choice is in the ME just like the other options UnitPayloads. Read the installation file in the zip. https://drive.google.com/file/d/1DvrOTnztI17RNPlgJ0iaNdbDiV9lR9jb/view?usp=sharing