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Tanuki44

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Everything posted by Tanuki44

  1. If I understand correctly, you want to bind a potentiometer to these buttons, But these do not seem to be managed as axes but simply by key pulses. I am not sure that management functions and axes exist. Personally, I managed this via rotary pulse buttons. For info, Windows can manage 8 axes per controller, X, Y, Z, RX, RY, RZ, Dial, Slider
  2. Often it is because the line was not created in the default.lua file which is in the folder : ...\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\xxxx\Input\joystick\ You are looking for what line?
  3. Nothing at home, french cockpit without knowing if it is the origin of the problem. Test with the original
  4. Add choice of camouflage of the pilots for UH-60L liveries without these definitions : Pilot Green Camo Pilot Desert Camo Version 5 https://www.digitalcombatsimulator.com/en/files/3321772/
  5. The realization of the articulated pilot is difficult because there is no way to check if the movements correspond well to the material ... At present, the head, feet and legs (rudder & brakes) are functional. It also remains to be seen whether integration will be possible to Kinkkujuustovoileipä
  6. It's just a repositioning of the Eyepoint compared to 3D models and a height adjustment of the co-pilot head, it is not required to change it, to everyone to see what suits him.
  7. Update for the v1.3 (UH-60L.lua) Integration of Urbi liveries https://www.digitalcombatsimulator.com/en/files/3321772/
  8. As long as the 3D model is not compatible with the Mod UH-60L, there is no possibility. We must wait until it is, then Kinkkujuustovoileipä will decide if he integrates it in his mod
  9. Is there too good tutorial for 3DS max?
  10. This suit is nice WIP, but the transition between Blender to 3DSMax does not work well for the moment.
  11. I confirm that's a good solution
  12. The only solution would be to put the head without the body, but it will do weird when you turn your head and see your binomial without a body or outside seen in the side. For deliveries, they are linked to those of the H60-L, they are not refreshed in the ME, unless you remove one of the two pilots and you put it back ... But even without that, they will appear correctly in the mission. Test it with the US Coast Guard livery
  13. No, as it's an add-on it's all or nothing
  14. Ok, I don't think the method used in the mod to 'hook' the pilot can be done on the fly via a keyboard shortcut. In the A-E4 mod, the keyboard shortcut has been disabled because it is not functional.
  15. Thank you for these explanations, I advanced and watched your tutorial concerning the animation Then, once the arguments are OK and functional under ModelViewer2, is there a tuto to exploit the arguments and how to make an automatic animation under DCS, like a spinning radar, a human moving his head etc ...
  16. No worries, this allowed me to discover another method to link an object to a aircraft
  17. You can also simply copy the png of the copilot Now, I understand why the pilot's body is not visible inside, in a jet everything is much tighter, you don't have access to the interstages and controls. and seen from the outside, it comes in superposition of the existing ...
  18. Yes, I modeled the controls under SolidWorks and printed all non-metallic parts. I started with potentiometers, but they are sometimes defined to integrate and accuracy and stability decreases with wear, I replaced them with Hall (SS495A) sensors. I use Pro Micro board, Windows only supports 8 axes per board, I have a board for cyclic or stick with rudder and another for the collective or quadrant.
  19. You fly without a pilot? I'll try to insert the pilot in the F14, but nothing is sure
  20. Indeed , I made a helico set : collective, cyclic, rudder and also a set based on the Spitfire and warbird compatible : rudder with brakes, stick, quadrant and this utility :
  21. Personally, I use OvGME to insert the mods files in the base directory.
  22. Of course, I will already look if the F14 file is editable ... I'll download it with the test period
  23. I don't fly jets, doesn't ED have a model pilot in these planes?
  24. I don't know about the Tomcat, I don't have this module. All you need is a hook point defined in the EDM file and, above all, access to the (unprotected) Payload definition file. This is generally the case for MODs
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