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Everything posted by Tanuki44
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How can I enable axis controls for the lights?
Tanuki44 replied to skypickle's topic in Controller Questions and Bugs
If I understand correctly, you want to bind a potentiometer to these buttons, But these do not seem to be managed as axes but simply by key pulses. I am not sure that management functions and axes exist. Personally, I managed this via rotary pulse buttons. For info, Windows can manage 8 axes per controller, X, Y, Z, RX, RY, RZ, Dial, Slider -
How can I enable axis controls for the lights?
Tanuki44 replied to skypickle's topic in Controller Questions and Bugs
Often it is because the line was not created in the default.lua file which is in the folder : ...\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\xxxx\Input\joystick\ You are looking for what line? -
Nothing at home, french cockpit without knowing if it is the origin of the problem. Test with the original
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Blender 2.9 Panzer turret animation, help needed
Tanuki44 replied to Veteran66's topic in 3D Modeling for DCS World
Is there too good tutorial for 3DS max? -
Zooming and OpenTrack setup
Tanuki44 replied to Brausepaul's topic in PC Hardware and Related Software
I confirm that's a good solution -
The only solution would be to put the head without the body, but it will do weird when you turn your head and see your binomial without a body or outside seen in the side. For deliveries, they are linked to those of the H60-L, they are not refreshed in the ME, unless you remove one of the two pilots and you put it back ... But even without that, they will appear correctly in the mission. Test it with the US Coast Guard livery
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Thank you for these explanations, I advanced and watched your tutorial concerning the animation Then, once the arguments are OK and functional under ModelViewer2, is there a tuto to exploit the arguments and how to make an automatic animation under DCS, like a spinning radar, a human moving his head etc ...
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Yes, I modeled the controls under SolidWorks and printed all non-metallic parts. I started with potentiometers, but they are sometimes defined to integrate and accuracy and stability decreases with wear, I replaced them with Hall (SS495A) sensors. I use Pro Micro board, Windows only supports 8 axes per board, I have a board for cyclic or stick with rudder and another for the collective or quadrant.
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Multiple cockpit instruments missing details
Tanuki44 replied to Lukas2438's topic in Bugs and Problems
Personally, I use OvGME to insert the mods files in the base directory.