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Minsky

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Everything posted by Minsky

  1. Not at the moment. ILS is not yet installed even on aerodromes that have it in real life.
  2. Seems like you're missing the required mods. Most likely this one:
  3. East Afghanistan update: > Download <
  4. Is it supposed to look like this, or someone just mistook a common satellite imagery distortion for... whatever this is?
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  5. The runways at Khost airport and Khost Heliport are indeed missing:
  6. That's "the tiny piece of the Gulf of Oman" I mentioned. The rest was added as a bonus. Sure, all this low-res terrain is practically useless to us. I'm just surprised there's so much of it. And the map runs better than ever, further debunking these "our engine can't handle this" claims.
  7. As it turns out, alongside the tiny piece of the Gulf of Oman, ED has also sneaked in a bit more of the surrounding terrain in the latest patch. Sure, these are just blurry photos without any mesh or water, but it's a lot better than The Great Nothingness we had before. Here's the covered area: Dubai: Volgograd: India: Mongolia:
  8. I wouldn't be surprised if that's just the good old Syria. Most of the shrub can be hidden by using the forest density slider and playing with FOV.
  9. Do you have a mission demonstrating the issue or more details so it could be reproduced? I tried placing a cold A-10C at Creech (start from ramp) and they rearmed it just fine.
  10. I don't know what people think, but I was obviously joking. Trees can be a problem in certain circumstances (the Falklands map was, and maybe still is, plagued by a major performance hit when trees are backlit by the sun at specific angles), but on Marianas it's the general scenery complexity, like you said. Too many different objects confined on a tiny island.
  11. 1. Left CB panel. "AIR" - not "AJR". 2. Forward CB panel. "SEL" - not "LET". 3. Right CB panel. "DOOR" - not "DOORS".
  12. It can be scripted. Not sure if this mission still works, but when I tried it a couple years ago, the controller talked me down quite nicely: https://www.digitalcombatsimulator.com/en/files/3316436/ It would be nice to have PAR as part of the Core/revamped ATC.
  13. Сейчас перенес нормально отображавшиеся кампании в \Campaigns\ - и они все пропали из списка. Не обязательно: только что скачал пару кампаний для модулей, которых у меня никогда не было - всё отображается. И только при попытке запуска вываливается ошибка про отсутствующий модуль.
  14. Перепроверьте путь: Saved Games\(DCS)\Missions\Campaigns\Язык\ПапкаКампании\ "Папка кампании" должна содержать файлы самих миссий и файл кампании с расширением .cmp Вместо "Язык" в норме должно быть три папки: "en", "MultiLang" и "ru". Если их нет - создайте. Потом закиньте папку кампании сперва в MultiLang, если не появится в игре - в ru, и наконец в en. На всякий случай уточню, что в самой игре пользовательские кампании находятся в Кампании > Мои кампании, а не в конкретных модулях.
  15. That's the theoretical FPS your CPU could produce hadn't it been bottlenecked by the GPU. Or vice versa when CPU bound.
  16. Has it been acknowledged at all? It's 2025, and the issue still persists in the Remastered model.
  17. Как администрация это себе представляет? Замусоривать и без того неудобный файловый раздел загрузками типа "маи картинки и мемасы для форума №228" ?
  18. Try this (note the dash): F-16C_50
  19. It could happen if a template requires a mod you don't have (or a different version of that mod). Open the template file (.STM) in any text editor and search for the "requiredModules" string.
  20. My guess is that you wasn't fully configured. I took control at around 5.5nm, extended flaps from half to full and then coupled the ACL without any issues. FYI: While it's possible to couple as soon as the tadpole appears at 6nm, I would recommend taking your time to double-check everything, completing the landing checklist and engaging ACL at about 4nm.
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