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krayons213

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Everything posted by krayons213

  1. Yes for the frontal attack. I have included the mission where this happened. Attacking Il-76s' from the front from waypoint 3 to 4 is where this can happen.
  2. You might as well clear this. I don't have the track any longer.
  3. Looks great! Looking forward to using these in game.
  4. I uninstalled and reinstalled the mod and it worked flawlessly.
  5. How I have missed this pack. Thank you!
  6. Of course, I was cycling through ejecting all sparrow missiles after firing one off earlier in a mission. I was able to manually eject all four one by one with station select jettison. I do not and will never have unlimited ammo ticked. I will look back into my mission about getting you a trackfile.
  7. In the current build I am able to fire off one sparrow e-2 missile. later in the mission i was able to manually eject all four missiles even though I shot one off the jet.
  8. The ejection seats barely clear the aircraft when commanded to eject from zero alt zero speed. I am also curious what model ejection seats our F-4E have.
  9. Real life ejection seats have a pressure sensor to detect what altitude you eject at and only deploy at a safe speed/ safe altitude. Generally speaking if you eject at 30,000 feet and your chute deploys your onboard oxygen bottle likely isn't going to last down to 10,000 feet, so your seat won't separate and let your chute go wide until 12-14000 feet.
  10. Shot an IL-76 in the face with a sidewinder from the HB F-4E and somehow he is still maneuvering, climbing, and being evasive even though his cockpit and two engines are missing.
  11. So I just discovered the mission I was trying to load has the Seaking in it and that is what causes the load failure. However, when I go into the mission editor I can place and launch a mission with the SeaKing no problem. Any ideas?
  12. The current patch has broken my SH-3 and won't let me load missions that have it. Any ideas?
  13. When ejecting from the WSO position the camera is tied to the ejection seat rather than the WSO.
  14. Thank you! That worked perfectly. I've never really messed with triggers on my own custom missions before.
  15. Can someone please explain how to access the trigger menu so I can use this action?
  16. Still an issue with overtemp warnings.
  17. You could snag it now via Razbams discord. It's in their South Atlantic Channel.
  18. its supposed to be for the next open beta patch as far as i know
  19. They have a hotfix posted in their discord that actually makes the carrier usable in the ME. Fair warning she has a tiny deck and limited spawn points.
  20. I am request a button like in the AV-8B NA to switch between visor and nvgs.
  21. All flashing lighthouses are showing through overcast and thunderstorms at night.
  22. AI Viggen Starboard main wheels are static.
  23. How do I trigger the Carrier Island lights #59 to light up?
  24. F-14A and B flood lamps arent working at night? Afterburner blooms seem to be borked at night too.
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