

Jonay
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About Jonay
- Birthday 09/10/1990
Personal Information
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Flight Simulators
DCS / XP11 / XP12 / MSFS
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Location
Scotland, UK
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Interests
Aviation
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Occupation
Aviation Services
Recent Profile Visitors
2936 profile views
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you're joking right? Both VKB and Winwing produce much higher quality gear than Virpil. And yes, I have products from all three, so I can do direct comparison. The only reason I have the Virpil collective is because they were first to get one out before Winwing, (that wasn't a 3D printed mess)/
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Amazing, love the F1. My favourite jet in the sim, and the C101 is a great light attack platform. Looking forward to the F1M, hopefully will hear news about it soon.
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Not sure if anyone from Bell has specifically flown it, but they do have the official licensing rights to it. As they also have for the Gazelle with Airbus. Not many other modules have official sanction from the manufacturers. it has the L2MUM data link ability to tap into a video feed from overhead drones, it's been featured in a teaser/short recently. Will not have ability to share/receive from any other player module though (e.g. Apache) null
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will it be a user file mod, or officially incorporated into the core module?
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Until someone does a proper Jaguar, this'll have to do.
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Just wanted to say thanks to team ED for delivering one of the best updates of the year with the introduction of DLAA/DLSS etc. I flew in VR online last night, something I rarely do in multiplayer due to the frame rate issues, and when i do i normally downtune the graphics and everything else to make it playable without stutters and freezes. Last night I forgot to do this adjustment, and it didnt care. The DLAA settings allowed smooth gameplay whilst maintaining visual fidelity, something I had to chose between before. Now it appears I don't! The new shadows are just superb, give a real depth to the environment which wasn't there before, and at times it was that good I could have said it was real. Some croppped VR screenshots. By far not the best visual quality you'll see, but for my 2080S to cope with a G2 at this grx setttings I am happy. Still going to get a 4080Ti though
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Someone asked for Lynx FRCs, this is the response that they got... https://www.whatdotheyknow.com/request/585514/response/1422291/attach/4/LYNX AH MK 9A Doc 2.pdf?cookie_passthrough=1 so yeah even if they did have the time, it would have probably looked like that. I would just like the additional SW rails from the outriggers to make it at least look more GR7.9 externally for screenshots. I couldn't care about the system differences, it does everything I need it to.
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When I'm in 2D it states GPU bound, so it does have some purpose. I know I'm only on a 2080S 8GB card, but I would have expected at a tiny improvement from my previous CPU, considering I've also bumped up from some medicore 32GB DD4-3600, to 64GBs of DDR5-6000
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I'm still having issues trying to get any increase in VR performance compared to my 6700k with my new 7800X3D, both are achieving only 21FPS with the G2 headset. In 2D the difference is chalk and cheese, from 40-45fps to 80-90fps, I've tried both OpenXR which I was on before as well as going back to SteamVR. Both are showing CPU rendering thread limits using the DCS FPS counter.
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I went from an unstable 45fps to relatively steady 80fps in 2D, but I was getting 20fps before and after the upgrade in VR. I'm on a MSI 2080S 6GB card, so if anything I'm GPU limited, but the DCS FPS counter is showing CPU bound (Render Process). I'm using OpenXR with my HP Reverb G2 (V1 cable) no issues with power supply or anything. And in Xplane12 (poor VR track record) I went from 8fps with my old setup with bare minimum graphics settings, to 45fps last night with half-decent settings, so I know it's not my headset/PC conflicting. Terrain textures low, shadows off, MSAA, SSAA, AO etc all down to the lowest/off settings - the stuff I know chews up VR headsets for breakfast and it's still not any better.
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I just built my 7800X3D on a X670E with 2x32GB-6000 CL30 yesterday. Upgrading from a 8year old 6700k with 32GB RAM, it's night and day flying in 2D. In VR, however, its a different story. 20FPS and it's showing CPU bound the entire time in the MT instance. I hope this is resolved soon.
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aknowledged Almost all liveries shows wrong patches
Jonay replied to Renko's topic in Bugs and Problems
Hi, also noticed this on the British AAC 663Sqn default livery from ED. Hope this is fixed, or at least someone can provide guidance on how to resolve.