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rwbishUP

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Everything posted by rwbishUP

  1. Can we get some ground texture, in the form of outcroppings and boulders? You know, that could help provide cover to ground forces in places like the Afghanistan mountains, Nevada, Iraq, Syria, Sinai. Instead of perfectly smooth surfaces that look like butt cheeks with trees. And, cliff faces that look like jagged and uneven stone, like rock faces, that are the norm in mountainous areas?
  2. Don't know why ED won't offer help.
  3. Guess I gotta start opening support tickets.
  4. This has been happening for a while. I use TrackIR, when I fly at night and after I look up from inside the cockpit. All lighting other than HMCS, completely blacks out for random amount of time. I've included tracks from both the Viper and Hornet demonstrating it. Since it gets worse the longer I'm in game. It doesn't happen every time I look up in these tracks because I just spawned in. But, you'll notice the HMCS dims when it happens but is still perfectly visible. But, the cockpit lighting goes black. The longer I'm in game it gets to the point where the blackout lasts so long, that I crash. I also included a screen recording just in case it doesn't happen on your system. Which I don't think it's my PC, seeing as it was happening on my old PC also. black out.mp4 f16 blackout.trk f18 blackout.trk
  5. Thank you @Dragon1-1. I've wondered that since I started playing, DCS. Makes perfect sense.
  6. Could someone who is savvy in mil aviation and armament, tell me the significance in using different types of weapon racks, pods and ejectors? That carry the same type and amount of armament? I've tried searching for what the purpose is, but can't find anything with a good explanation. i.e. The, LAU-68 & LAU-131 rocket pods. I went to Arnold Defense products page and looked at data sheets. And, I can't find a difference between the models.
  7. I've got a sinking feeling that DCS isn't going to get competent, AI. Nor is it ever going to get a, dynamic environment that doesn't require heavy external tools and being a .lua jedi.
  8. I figured it out. It was a conflict with a mod I didn't even know I had installed. The "Arrow 3" mod, I can't find the name of the user who it came from. But, it somehow got into my /mods/aircraft folder and I never noticed it. I'd say when I transferred things onto my new disk I somehow dropped it into the aircraft folder. Thank ya'll for helping me find the solutiong.
  9. Well, I deleted current USA pack and dropped in a new full pack. And, I still don't have them in mission editor. The only US assets I have is the, NASAMS system.
  10. I've used CH assets forever, so now I just update them. But, I'm gonna try complete reinstall now.
  11. @Rudel_chw well, thanks for testing on your install. I just got back to my pc, I'm redownloading the USA assets and I'll just delete and try a fresh install of it. I saw in the forum that a couple other ppl had the same issue with the USA pack. I couldn't find a problem with it, kinda weird.
  12. @Rudel_chw, I'm using the mod, I've went into my mods folder and double checked everything and I still can't get any of the US assets to show up. USA is the only pack that is not working for me though. I didn't know ED started working with CH, that's awesome.
  13. USA assets not available in mission editor. Don't know whether historical mode affects CH assets, but it's not enabled.
  14. @ZON, Hey, I'm looking into an alternative to TrackIR. Was just curious if you are still using the, MiYee tracker and your thoughts on it compared to TrackIR. Smoothness, responsiveness, if it has any type of issues like easily losing track or randomly picking up movement in the background, etc? Thanks
  15. Would it be possible to get the animation implemented for the buttons on the stores jettison panel, when it's controlled from a controller mapping?
  16. I know this topic is a little dated. But, the same thing is happening to me. When I try to load a mission including the Phantom, the loading screen freezes indefinitely or just CTD.
  17. I'm trying to change the FOV setting for a few aircraft. But, when I click my button to set zoom back to normal, its setting the FOV back to the default for that module. i.e. I'm trying to fix the FOV for the Phantom and when I zoom in and out then click to reset zoom, it defaults to 105 deg. After I have changed it to 80 deg in the UI. Is there a way to save or lock the FOV to a custom setting?
  18. Thank you @Mizuri for the fix.
  19. It's definitely limited in the IRL historical war potential. What with missing the majority of southern and western modeling.
  20. @Dragon1-1, I should've worded that better. I didn't mean have the nozzle angle operate along with the throttle position. I mean have the angle control integrated into the thrust lever as a thumb switch or something. But, of course the angle lever would still be there as a backup in case of a thrust lever switch failure. @G.J.S WOW, that is crazy. I wondered if there were some type of thrust bleed that would direct a very small amount of auto valved thrust based on pilot inputs, while in VTOL arrangement. But, I had no idea and couldn't really find any data about it. Thanks for that answer.
  21. Do pilots of the, AV-8b constantly have to adjust the angle of the thrust nozzles while performing VTOL? Or, is the angle set and held based on the current weight of the jet? If the pilots have to constantly tune the angle of the nozzles, why is it a separate control input? Why would the noz angle input, not be integrated into the throttle? Also, how is it that the Harrier reacts to rudder input when it's in a stabilized hover? Since there is no airflow across the rudders surface? May be stupid questions but, still gonna ask.
  22. Well, I like flying all of my modules pretty much equally. So, I don't map my HOTAS controls to match the actual air frame. I try to map them controlling the same features and sensors across the board. But, i.e. when you control the antenna in the Hornet & F-16 with an axis, they have a different behavior. The Hornets ant elev will stay consistent with where you set it. But, the Vipers ant elev will stay synced with the axis, therefore snapping back to center when you release the axis that I'm wanting to use. So, I was just wondering if I could change the input type of this particular axis over to act as switches for the F-16. But, have it remain as an analog axis for the F-18? And it store those settings made in SimAppPro, to that particular plane profile. Like the old Logitech x56 app did. I was just curious about it, before I make a work around and use a different mapping strategy. I can't really find much info on Sim App Pro.
  23. I need to set a couple axis inputs over to switch type inputs for different aircraft. Is there a way to save the type of input an axis switch is set too, for each aircraft profile in Sim App Pro? For example, I need the slider to work as an axis in some aircraft. But, I need it to function as a switch in other aircraft. So, is it possible to save the type of input that controls are set to emulate, to each individual aircraft profile? And, not have to open Sim App Pro and change the type of switch input, every time I use a particular aircraft?
  24. Make the speed and sensitivity of TDC/sensor cursors for the F-16 and the F-18, independently tunable? i.e. In the Hornet, if the curve and saturation isn't tuned way down, the sensor cursor is nearly impossible to control with precision in A2A. But, when a curve is used and the saturation cut down to try and correct the erratic movement. That then makes slewing Mavs or the TGP painfully slow. It's the same way with the antenna elevation/TGP zoom
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