Jump to content

rwbishUP

Members
  • Posts

    414
  • Joined

  • Last visited

Everything posted by rwbishUP

  1. Ability to edit/add kneeboard pages from Mission Editor.
  2. Disregard, fixed it, thanks for the reply @Zyll
  3. well, sort of. I just need the default hi res files out of ....\Saved Games\DCS.openbeta\Liveries\Cockpit_AH-64D\default\ *missing files* I don't even know if there were texture files in the folder or if it was only the description.lua
  4. Accidentally selected my "Cockpit_AH-64D" folder, when I was permanently deleting another folder from saved games/liveries location. Now when I try to load into my Apache, I can't. Could someone share their DCS.openbeta\Liveries\Cockpit_AH-64D\default\ (cockpit files) with me? Or tell me how I can restore my cockpit folder and files back to the saved games/liveries location? I've tried a repair but it doesn't affect the saved games location.
  5. No flicker fix yet, my turkey will be slightly bitter
  6. So, are we going to get any bug fixes this week?
  7. I don't understand why people aren't using the in game radio system? It is SICK, all of the options and features that add immersion. I don't understand why keep using a separate software, when we've now got all the radio we could ever need, included in the sim?!?
  8. @Exorcet I like the way you explained it, a lot better.
  9. What about a trigger for deploying AI CAS or CAP tasked aircraft to support a particular group? Instead of only being able to assign the enemy group for the AI support to engage. Have an option in ME to use trigger conditions to activate an AI group to respond to and support a particular friendly group or unit that's under attack?
  10. I tried disabling full screen mode. It pretty much stopped the bright flashing. But, I'm still getting a tearing flicker at about the same frequency when using tgp in any airframe.
  11. do they have any leads on the screen flashing problem yet?
  12. I did a full night mission in Hornet, didn't get "lightning flashes" until bringing up tgp display on mfd. Then almost every input action relating to the tgp, i.e. slewing, entering spot track code, entering laser des code, designating, etc. I was getting the blinding flashes of white light. Then tried mavs, same was true for the mav video feed on mfd
  13. I'm a scripting newb, but I was wondering if there is a way to disable the on screen text displayed for the JTAC Autolaze feature? I'm trying to hide the text message that confirms jtac is targeting and all of the information following it. Would it coincide with? ctld.JTAC_jtacStatusF10
  14. Yeah, I don't even mess with externally creating kneeboards anymore, it's such a hassle. Plus if you mess up something in the kb, you have to then fix it externally, delete the one that's in the miz pack, insert the updated one, etc. When if it were built in to ME, you could just back out of the flight and fix it inside the ME. I think it would help generate more immersive missions to. Having pilots using the kb to manually compile their own wp and tp for the flight. Since it would be so simple for the mission designer to implement a reference kb page, I think a lot more designers would be willing to add them. Which in turn would motivate more players to learn how to use their airframes data entry features more.
  15. Would be nice if there were a pre-formatted kneeboard page in ME, for aircraft groups. That simple target coords could be entered into, in any form the mission designer needed. Basically an editable document, with a little flashy formatting. But the page would be automatically inserted into the aircraft groups kneeboards. Reducing the need for external creation of a kneeboard page.
  16. So tried to launch the game today, completely vanilla, can't launch st or mt. Shows small splash screen then loads to all black screen and stays there until killed with task manager. Nothing has changed since last launch which was yesterday 10/22/23, even though graphics are jacked up since 2.9 release, it launched just fine. dcs.log DxDiag.txt
  17. Well, no more white or black flashes, nor ghosting. Because for some random reason my DCS won't even launch now, standard & multi thread both. Displays small splash screen then just goes to black and stays there until killed in task manager. Completely vanilla. dcs.log
  18. Exactly what I'm having, it's like lightning, just randomly, and frequently. I hope they can figure it out and push out the patch. Combined with the ghosting and global lighting coming and going. It's unplayable for me right now.
  19. I feel like I'm taking some major gamma ray bursts, screen just randomly flashing blinding white! And it's happening on every map now.
  20. I can't get past the ghosting issue, it's terrible, when I move or move a control, it looks like I've ate an entire bag of shrooms!
  21. yeah, I can't get it to show up on Caucasus map neither, weird. It's been a while since I did a cleanup, so I disabled all mods and did a remove/repair from powershell and generated a new user folder, only putting liveries back in it, and it seems to be hiding for now. But I'm glad @Mainstay & @Flappie were able to repro and report, cause I'm sure it something deeper than a repair.
  22. I did a complete repair of my install, and generated a new user folder and I haven't been able to get it to do it again
  23. Didn't abandon my post, had to do the work/sleep thing. Anyway, I was testing all types of different graphics settings and maps to try and pinpoint it. I never dreamed it would be a weapons related issue. I'm having the problem at night time also, I use TrackIR and when I look back toward the wing or straight up through the canopy, everything instantly goes black, and I'm carrying GBUs. I'm trying to generate log file and tracks with the issue right now, I'll attach them to this post when I get them.
  24. I completely understand, but there are a lot of small bugs that need addressed to be able to actually use the map for even simple missions. The AI parking and taxi situation is a huge deterrent in using the map. Even the smallest air frames are unable to be placed on a lot of the airfields, unless set to "runway start". And heavies are almost unusable when you need them to start from an airfield of your choice. I understand taking more time on scenery updates, adding more geographic features, etc. Which if there are issues with these things, I don't see them because the map looks amazing to me. But the issues that prevent us from using AI flights in missions in the way that we need them is really disappointing. There has been plenty of time since release, to address a lot of the AI parking & taxiing fouls. I love the map, I would really like to see it be used in mp a lot more, but these couple of anti AI bugs suck.
×
×
  • Create New...