I want to fly the F-16a with the F-15 3d pit, so I entered the line Cockpit_F-16A.edm. It works, but the cockpit and the HUD look a bit displaced.
In the server.lua I entered the same entry as for the F-15C
ViewSettings["F-16A"] = {
Cockpit = {
[1] = {-- player slot 1
CockpitLocalPoint = {6.210000,1.204000,0.000000},
CameraViewAngleLimits = {20.000000,140.000000},
CameraAngleRestriction = {false,90.000000,0.400000},
CameraAngleLimits = {140.000000,-80.000000,90.000000},
EyePoint = {0.050000,0.000000,0.000000},
limits_6DOF = {x = {-0.050000,0.450000},y ={-0.200000,0.200000},z = {-0.220000,0.220000},roll = 90.000000},
},
}, -- Cockpit
Chase = {
LocalPoint = {2.510000,3.604000,0.000000},
AnglesDefault = {180.000000,-8.000000},
}, -- Chase
Arcade = {
LocalPoint = {-13.790000,6.204000,0.000000},
AnglesDefault = {0.000000,-8.000000},
}, -- Arcade
but it doesn´t work. What did I wrong