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Everything posted by -Painter-
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Thanks for developing and hosting OpenConflict, I will miss it, it was one of my top 3. Ah... come on... seriously... nobody died here. Be thankfull for any good advise for another very well done server (and that it is! - it is the second in my top 3 list actually :D The 3rd one is Blueflag, when it comes back).
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Thx! (RAZBAM_AV8BNA)
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1.5.8 versus 1.5.7 Performance same mission
-Painter- replied to nebuluski's topic in Game Performance Bugs
@Looney: Negative. I do not have the Harrier. Experienced it in the M2k and Ka-50. -
1.5.8 versus 1.5.7 Performance same mission
-Painter- replied to nebuluski's topic in Game Performance Bugs
I can confirm a massive frame drop compared to 1.5.7. -
What is the harriers module name to be used with the DCS_updater.exe to trigger its installation manually with the "DCS_updater.exe install (module name)" command?
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Is it possible to make a cargo airdrop (from the mission editor)?
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Is there any chance we can get an option in the mission editor to let the KC-130 half-open its cargo door (inflight)? Would be awesome to see something like this simulated with a cargo guy standing next to the opened door inside the cargo room while closing into the basket ;) : https://youtu.be/vFpWuEbV9vw?t=9m19s
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There is no option in the mission editor to activate/deactivate the external lights for the KC-130.
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There is no option in the mission editor to activate an airborne Tacan for the new KC-130. Not sure if it is missing intentionally or if it is a "bug".
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I tried the new KC-130. Everything was working well, except I got "break away!" calls in very safe situations after cleared contact when closing towards the basket. I am afraid that call is triggered way to early in safe situations.
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Regarding helmet visor: Any chance to make it working in VR too? I am afraid in VR it is needed the most, because you literally see nothing when looking towards the sun.
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
...I hope to see M2k as well ;) -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
...and again - server crash -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
Server is broken: - 29 nails - faded - radar contact to it - speed 0 - fox on it - splash - no count in the players pool - 2 Reapers got splashed after they got spiked by a 29, missle never seen, no additional kill count in the red players pool - text messages typed into chat do not appear for the other players Edit: Before that happened, we flew like 1 hour without issues and only little lag or warping. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
@BF admins: BF server is still down. I am not complaining - it is just... my evening has no meaning without your amazing server :D -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
+1 -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
@mia - it is simply not true that all of the mirage pilots fly it due to its advantage. It is not true for me and so it is not for a lot others. To be honest I am really not sure if the advantage you are talking about really does exist to that extend. We - Reapers - had a squadron match with a red pilots squadron flying FC3-russian fighters. We lost all rounds. And it was not due to an advantage or disadvantage of the aircraft - it was due to the pilot skills and due to the cooperation and training of the pilots working together. That leads down to the following: If 2 or 3 red lonewolfs on blueflag are facing 2 or 3 blue Reapers (or whatever we-fly-always-together-squadron-buddies), the lonewolfs are lost by a chance of 90 % - doesnt matter in what aircraft they are in. Thats the reason. Not the Mirage, not the russian datalink or whatever. I can only ask you to trust me: I tried FC3-aircraft and I felt to have NOT 90 % of the immersion the fully modeled cockpit is giving to me, even more since I fly in Oculus VR only now. I do not feel to have any advantage over the russian jets, too often good russian pilots killed me - they teached me that I do not have any advantage at all (or at least I am not able to make use of it). Maybe the Mirage has some advantage in some situation - the other jets have it in another situation. Also when I fly on other servers, I fly the Mirage only (or Huey). I guess one additional reason a lot pilots join blue is the fact that they are from NATO-countries and identify themselves with that side. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
...develop other fully simulated aircraft ;) Edit: ...and by the way: you will never ever see me in an aircraft which is not simulated to that extend like the Mirage is. I guess a lot of other pilots thinking the same way. So you will simply lose that pilots from Blueflag when eliminating the M2k, but they will not join red when you eliminated the M2k. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
Strong +1 The only fun times on BF is when a good GCI is online! That is like 80 percent of the "gameplay" on BF. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
good point -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
That's AWESOME! Persistant only x hours? Why are you thinking about to implement this? From my opinion they should be there until destroyed. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
...this never ever happened to me. The only time when I get timeouts during the establishment of connection is when the server is full or not fully up after restart. What ping do you have to the BF-server? (Maybe disable some mods ;) ). -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
...guard frequency is implemented already. Also the preset-channels, as long as the mission-designer set them up in the mission (as I do usually). No need for something different/else regarding SRS. Further: The reallife emergency/guard frequency in reallife isn't used for the coordination/planning stuff you had been talking about in your previous post. Use Teamspeak for pre-planning. For switching frequency also there is no need for Alt-Tab. You tune it from within your cockpit. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
...I personally do NOT wanna see this. Because it leads to the situation that this "coordinator channel" developes within 1 day to the new Battle-Net/GCI-channel because people are just lazy as hell and do not feel any need to tune the correct frequency. Sorry Gentlemen, but besides all "gameplay"-ideas this is a simulation still! And one if the things really everybody should be able to manage is: use the radio of the aircraft you fly in the proper way like it is done in reallife. DCS is not meant to be a "game" for arcade-style players as of "jump-in-and-fly" and "jump-in-and-talk" kind. So - no - people shouldn't be able to talk this way. Use Teamspeak for this things, but let the simulator be what it is: an aircraft simulator (and SRS is the addon what adds the aircraft radios in the reallife like proper way to all aircraft, not more and not less)! (PS: Still more or less no crashes at all here. Maybe once in 2 weeks and I wouldn't blame that on SRS.)