Jump to content

-Painter-

Members
  • Posts

    375
  • Joined

  • Last visited

Everything posted by -Painter-

  1. ...are you really sure about that? I mean there are dozens of people using it, including me, for hours and hours and hours on Blueflag without any crash. So from my point of view it seems really like more than surprising SRS causes DCS crashes. Have you reported it and send the log of SRS to Ciribob? It is the combination of TS and SRS what really makes the difference - TS=ready-room/briefing-room/chit-chat-room | SRS=inflight reallife-like radio-comms
  2. ...agree! The best way is the original intended one: Teamspeak for pre-planning+chit-chat & SRS for inflight-radio-comms+GCI. Period. Stick to that! No need for any kind of a "lobby"-something. This would only lead to confusion. PS: I am every day for several hours on Bluflag using SRS and have more or less NEVER any kind of disconnect or crash or whatever (besides occasional DCS crash, what I am pretty sure is DCS-related and not SRS; it's very seldom whatsoever).
  3. ...nothing. You misunderstood his posting. He just mention several different things he would like to see in DCS. It is his wishlist for several different additions.
  4. Maybe not a bug but... ...maybe is the system in the Mirage able to lock onto that Jammer-signal because the position of the source of the jammer can be calculated? Just a thought that came through my head when I read the post. I have no idea if this could be possible.
  5. Oh thx, but I am afraid I will stick to blue side ;) Some reasons: - I am in love with SimpleRadioStandalone and the way it is used on blue side. For me it is like 20 % of the whole immersion of this simulation. And it is extremely useful to have a split between "chit-chat"+pre-planning=Teamspeak (you can easily mute TS when you need to focus in a certain situation, but you not lose your combat comms when doing so) on one hand and brevity combat comms with different channels (GCI, flight-intercom etc.)=SRS on the other hand. Not to mention that comms via SRS sound more like real radio transmissions than comms via TS. - I began flying Blueflag when it was like a cold-war scenario east vs. west. In my head it is still like that, even when both sides get some of the opposite sides aircraft. And I personally identify myself more with the western side but the eastern side. You will easily understand that from my personal background when you look to the left and see what city I am from ;) - I found buddies on blue side who I am really enjoying to fly with and communicate with (chit-chat included :D ). Pretty sure that on the russian side also are nice person (maybe ;) ), but it is a bit like "never change a winning team" :D CU you in the Blueflag skies ;)
  6. Can't you automate this for a self-restart of the server? I would guess it could be some quite easy code during the usual 3-hour-restart (if ("all assets" are blue) or ("all assets" are red) then load template "cleanstart").
  7. Map is 100% blue. Congrats team!
  8. ...Really, I can not imagine, that there is some difference between blue and red side regarding this things. What I can tell you: I had been engaged by red SAMs from Maykop and several KUBs and manpads deployed around in at least three different sessions yesterday
  9. @Dino: - SAMs engaged me several times today at Maykop, the SAMs from the airfield itself and from deployed KUBs. Got splashed 2 times today due to that SAMs. What I have seen: KUBs deployed and appeared below ground-level for some reason. You only see the dust coming up when they are moving. Nevertheless they did engage me. - un-equal numbers appear in favour for both sides, so that is not only an issue for red side. In my mind thats part of the BlueFlag scenario and I do not think there is any need to change anything due to this reason. - GCI: Same experience on blue side. Sometimes it helps just to change to another GCI-slot. Sometimes you see quite a lot, sometimes like nothing. I also do not know how exactly it works, if it works like intended or not, I would suggest not.
  10. Maybe it's the same issue: In night missions (without NVG) I have the impression as if I would look through some kind of a static sheer curtain or kind of an overlay. I think "transparent overlay" describes it the best. I see it only in low-light condition like night mission. I am kind of sure it's not the lenses but something rendered by the graphics engine.
  11. What is the difference between "Operation: Blue Flag" and "Operation: Case Blue"?
  12. By the way: Congratulation red team! Especially to mention: Hansdampf with a kill to death ratio of 16:2 yesterday in a scenario with lots of blue fighters in the air, what is amazing! The map is 100% red.
  13. ...any update on this? And are the Belougas still the same like Mk. 20 Rockeyes?
  14. ...and it doesn't matter that much that it is in beta still, because it is working like a release version already if you ask me. Very good quality and my favorite fixed-wing aircraft in DCS by far.
  15. ...couldn't disagree more and my experience is the opposite! Red was online with lots of pilots over the past two days and that is the result after they lost 2xKrasnodar+Gelendzik already - I think that shows that your statement and observations are simply wrong:
  16. Looks like the server died.
  17. Roger. I am on holiday for a few days... cu tuesday or wednesday evening.
  18. wtf - RvE AND Reapers flying on red side? This will be a fast round :D Congratz red side! :D
  19. Hey blueside - scramble alert! :D
  20. Bug? Version 1.2.9.5 "Enable Radio Voice Effect" = ON is not persistent and switched back to OFF after restart of SRS.
  21. Hello everybody, is there any way to play an environmental sound effect at a certain location? E.g. play sound "air raid siren" at an specific location (e.g. airfield, city, farp, unit, etc.) if hostile aircraft is in zone? The sound I have in mind is not an sound you hear over the radio comms, but an sound of the environment at a fixed location.
  22. Fedduk I do not agree. That is only your definition and your individual taste. When you join the server at a time when no opponent is online and nevertheless you expect PvP, you should think about your expectations or maybe you should join at another time of day. There are times of day when you can have your PvP experience as expected. You simply can't find a time of day what is convenient for everyone around the globe (Hawaii, Australia, Russia, central Europe, America). That is why it would be like unfair for people at some parts of the world who wouldn't be able to do anything effective at the time of day they can fly, if the frontline would be movable only during the period of time what you call as "prime-time". That maybe is the prime time for you and some others, but not for all. I think you should better live with the maybe frustrating experience that the opponent forces got stuff back when you wake up, what you captured before you got to sleep or work (and I know exactly how that feels like, we are all in the same boat).
  23. There is not any single reason to complain about unbalance. The last round when red won the server was running for about 2 weeks. Red pushed Blue into the Sukhumi-Batumi-corner, Blue pushed back, Red fought hard and finally won. Résumé: it is very balanced as it is! It does not matter that usually red has more pilots online around 9am-3pm UTC and vice versa blue during 11pm-5am UTC because that is no factor when you look on the full 24 hours. Just to mention one point: the RvE-group had been one important balancing factor what lead to the success of red at the end. Without having RvE on red side, the teams are much more unbalanced in favour of Blue. So the only factor what leads to a unbalance is the number of qualified and combat-ready trained pilots on both sides (and training and combat-readiness implies also communications). If 80 % of the high qualified pilots fly on blue side only, red has a really a hard time and more or less 0 chance to win. So the balance is not a matter of missiles, airframes etc. That is all balanced as it is in the current server setup. So please stop complaining about unbalance, but practice and help your teammates to become better pilots. It is not the server what is to blame for or what has to be improved or changed in any way.
  24. bump ...just in case you havn't seen the post @Ciribob
×
×
  • Create New...