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Everything posted by -Painter-
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
Roger. I am on holiday for a few days... cu tuesday or wednesday evening. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
wtf - RvE AND Reapers flying on red side? This will be a fast round :D Congratz red side! :D -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
Hey blueside - scramble alert! :D -
Bug? Version 1.2.9.5 "Enable Radio Voice Effect" = ON is not persistent and switched back to OFF after restart of SRS.
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Hello everybody, is there any way to play an environmental sound effect at a certain location? E.g. play sound "air raid siren" at an specific location (e.g. airfield, city, farp, unit, etc.) if hostile aircraft is in zone? The sound I have in mind is not an sound you hear over the radio comms, but an sound of the environment at a fixed location.
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
Fedduk I do not agree. That is only your definition and your individual taste. When you join the server at a time when no opponent is online and nevertheless you expect PvP, you should think about your expectations or maybe you should join at another time of day. There are times of day when you can have your PvP experience as expected. You simply can't find a time of day what is convenient for everyone around the globe (Hawaii, Australia, Russia, central Europe, America). That is why it would be like unfair for people at some parts of the world who wouldn't be able to do anything effective at the time of day they can fly, if the frontline would be movable only during the period of time what you call as "prime-time". That maybe is the prime time for you and some others, but not for all. I think you should better live with the maybe frustrating experience that the opponent forces got stuff back when you wake up, what you captured before you got to sleep or work (and I know exactly how that feels like, we are all in the same boat). -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
There is not any single reason to complain about unbalance. The last round when red won the server was running for about 2 weeks. Red pushed Blue into the Sukhumi-Batumi-corner, Blue pushed back, Red fought hard and finally won. Résumé: it is very balanced as it is! It does not matter that usually red has more pilots online around 9am-3pm UTC and vice versa blue during 11pm-5am UTC because that is no factor when you look on the full 24 hours. Just to mention one point: the RvE-group had been one important balancing factor what lead to the success of red at the end. Without having RvE on red side, the teams are much more unbalanced in favour of Blue. So the only factor what leads to a unbalance is the number of qualified and combat-ready trained pilots on both sides (and training and combat-readiness implies also communications). If 80 % of the high qualified pilots fly on blue side only, red has a really a hard time and more or less 0 chance to win. So the balance is not a matter of missiles, airframes etc. That is all balanced as it is in the current server setup. So please stop complaining about unbalance, but practice and help your teammates to become better pilots. It is not the server what is to blame for or what has to be improved or changed in any way. -
bump ...just in case you havn't seen the post @Ciribob
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To add one request: I am on version 1.2.9.2 and have to set my Microphone Boost all the way down to -90%. I fly a lot on the Blueflag server and from experience I would say that more or less 90% of the new SimpleRadioStandalone-users have to tune their microphone boost down - significantly down, like 90%. Nearly all of them are more or less not understandable at all when they just jump in with the default Microphone boost setting. I would ask you to set the current "-90%" Microphone Boost setting as the default value and label it as "0". From that starting point users can apply a "+" Microphone Boost if they are too quite. That would be an amazing improvement for all users because it's hurting in the ears when a new guy jumps in with a radio check and blows your ear with a cracking noise like a starting jet engine next to it.
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
...and this is just wrong. Compare it to the desktop-app, what shows the correct data. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
http://gadget.buddyspike.net/ ...is hanging. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
Many thanks! Will try! First quick try is a success. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
Crash report: DCS crashes in 8 out of 10 cases when I got killed or when I click on "back to spectators". -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
...here is an example of how it sounds on the blue side GCI frequency when we have a guy on duty as GCI. I would say everything else than chit-chat ;) : PS: My opinion: SimpleRadioStandalone is one of the most important factors for a successful mission on blueflag! Reasons: - GCI usually coordinates stuff (who, where, what, when) - GCI has a picture of the whole situation and is the only guy who is able to provide a big-picture for the situational awareness of all pilots - there is more or less 0 chit-chat on the frequency (opposite to teamspeak) I would say GCI+SimpleRadio doubles the rate of success (at least). -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
..did the BF server chrash in the last time? When I was on it didn't - was completly stable. But I have to add that when I was online, there had been around like 30-40 clients online. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
What does "OP" stand for here? -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
I do not agree Fedduk. Maybe it's because I am a noob still in the Mirage, but I got shot down regularly by red fighters regardless the chaff and flares I am spamming in a defensive maneuver. I guess it's not only related to my noobish M2k skills. On the other hand I agree with one of the posts before: the SARH hits only 1 out of 10 shots. Mostly I loose radar lock, before the missile hits. Often very close before impact. That's everything else than effective. I can't agree that it breaks the immersion of BF just because people like this only fully modeled fighter jet and have it on both sides. If the Mirage wasn't there I simply wouldn't fly fighter jets at all in DCS because I like the fully modeled acft. only. All others are just "arcade"-type and THAT breaks immersion! -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
-Painter- replied to gregzagk's topic in Multiplayer
Server is up again? Asking, because http://gadget.buddyspike.net says server is offline. -
You guys who are able to maintain 45 fps: Please can you post a screenshot of your DCS and NvidiaInspector (if you use it) settings? Thanks!
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@tacca: 1. Can you confirm the mod is not Integrity Check safe? Since I installed the mod I get two Integrity Check error: bazar/shaders/materialfactory/laserbeam.hlsl bazar/shaders/posteffects/nvd.fx 2. Is it possible for you to fix that so the mod is available also when I want to connect to a server with Integrity-Check enabled?
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@Ciribob, thank you! One small wish: Please add "Server is running SR version: XX.YY.ZZ" to the Server-Info when clicking on that button on the client-connect-screen. Otherwise a client can't figure out what version of SR is running on the server (when you can't ask the server-admin).
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Troops break choppers.
-Painter- replied to Cibit's topic in Release Version Bugs and Problems (Read only)
Same issue here! Needs to be fixed ASAP. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
-Painter- replied to gregzagk's topic in Multiplayer
+1 - agree! I personally had no problems to refuel the Huey at farps. I like the east vs. west / NATO vs. Russia scenario. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 8
-Painter- replied to gregzagk's topic in Multiplayer
@Reaper6 - Thanks for sharing! One point I did not find in your post: At what speeds you fly usually enroute? In my Huey I felt like to have no chance to stay hidden for the red SU-27 and you :D Remember a situation when I landed near by a bridge in a river bed with my Huey wingman (Snowman) for like 10 minutes or more, completly cold. At one point we heard a helicopter coming and I was pretty sure he will just pass close by. But it was you, popping up on the last 1/4 mile just in front of us and you killed us both - no chance at all :D Regards and thank you for being a great opponent. And in some way it was a pleasure :D TAW_Painter -
...in this case you have to tell me how to navigate my UH1 without showing up on the F-10 map. For now this sounds for me like simply not possible.
