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-Painter-

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Everything posted by -Painter-

  1. Beacon/Strobe light is illuminating the whole cockpit in several planes like a white bright camera-flashlight - even at places in the cockpit where it should be obstructed. PS: not sure of in VR only, maybe non-VR as well.
  2. Request aircraft carrier ILS.
  3. In MP all the animations are not synched: - blast deflector shields - cat-shuttle - steam ...all above shows the animation always on cat #1 no matter on which cat the other MP is. - wire during a trap is not synched
  4. T/R works fine in my missions. (Advanced WP-option - set Tacan channel - in my case: 74X)
  5. Exactly! Please add +1 in the request post with exact that request: https://forums.eagle.ru/showthread.php?t=211373
  6. Problem: 1. to get into AB during a bolter 2. and currently during a launch My throttle hardware already has a detend after MIL before the MAX range, which is more or less what it is like in the real jet as well when you apply enough power onto the throttle-grip to get over the detend-position; so I do not need another detend simulated which I have to override with the fingerlifts. I really would appreciate an option to switch that fingerlift-detend to always on. That would be much more comfortable and usable for me, especially during a bolter - the moment when I need the jets max. available power to bring it safe in the air again. It is very uncomfortable to press some fingerlift-button in that situation to give me max-range throttle authority.
  7. As long as I do not lower my launch bar, I am able to push the throttle right into MAX. As soon as I switch the launch bar into down, the detend pushes in and I can't push right into MAX, which is correct according to the NATOPS. BUT: As soon as I switch the launch bar control back into the upward position (after the launch bar got connected to the cat via <U>), the detend should de-engage again and I should regain full throttle control without detend so I can push right through into MAX. (Maybe the code is checking the launch bar position, but should check the cockpit-launch-bar-aontrol-handle position instead).
  8. I can't push right through. - Hook UP - checked - Launch bar down - <U> - shuttle connects me to the cat - push T/O-trim button (old habit from the Super-Hornet which sets another trim with launch bar down) - Launch bar UP - check and adjust trim - Throttle ADVANCE TO MAX ->> results in MIL only. Even after the cat-shot I have to cycle the throttle back to MIL and forward to MAX again to get into AB. When I monitored it correct the AB as well did not came up with Hook down and weight on wheels during a bolter - but that maybe a false observation.
  9. +1 "Toggle Air Break" keybind would be great!
  10. ...use 251 when you are on the ground. That should be the freq. what the fighter next to you on the ground should listen to when on the ground. You can use 251 (or 264 when necessary) to ask him to jump on another freq. (parallel to 264) for flight-coordination and intercom for your own little formation.
  11. I dont know what it is, if it is Blueflag or some DCS issue - but Blueflag has a serious problem: - the last session already had warping planes after like 15 minutes mission time - fighter jets stationary for 5 seconds - warping away 5 NM - stationary again and so on - server starting to hang up - crash That is not the only session with exactly this picture. Sometimes it looks like OK'ish - sometimes it is like that. I am afraid something specific is causing that picture...
  12. ...thx - everything is fixed (capture, GCI, views). "Warping"/lagging is a big issue still.
  13. ...yes, "we" recaptured that much last night.
  14. confirmed - 2154z - still in a freeze
  15. I am asking because yesterday I saw my wingman on Abris but wasnt able to send him a target via DL.Just wanna make sure that it was a pilot error.
  16. Is datalink working for Ka-50 on the server?
  17. ...what I do (that way it feels closely like before update):AP on, press AP standby and keep it pressed (this way it works also in the real aircraft) - look Autopilot standbyup in the controls list and bind that to a button on your HOTAS which you can press easily the whole time or set that button to latched in your HOTAS software (latched=press once starts the keypress, press button again stops keypress).
  18. No, I don't. But I am starting getting used to the new FM. With Autopilot ON and a HOTAS button for "Autopilot standby switch" which is set to latched (press once=on, press again=off) it is well usable.
  19. ...more or less accidently (because I use the KC-130 with the M2k only and both are from RAZBAM and there is not dedicated KC-130 section yet). Thanks for moving to the proper section of the forum in advance.
  20. ...yes, please move it to the proper section of the forum, thanks.
  21. ...affirm. (I tried it in 2.1 only before and thought it is like the same in 1.5, but never tried it in 1.5. Thanks for advice - indeed it is working in 1.5).
  22. Weird - it did that before the FM-update - now it does nothing at this speed with this loadout with half back. Have to pull 100 %. Table (pdf page 14): https://www.digitalcombatsimulator.com/de/files/2128261/
  23. cap +1 ext tank - 161 kts according to the table
  24. Is the reaction of the aircraft as it is right now intended from the developers view or work in progress? For me it feels not only a whole lot different than before, it also feels a bit "strange". Especially the fact that when I release the stick the aircraft seems to fight against my input and pushes the nose back in the opposite direction. I thought it should be like it was before - I command the flight path marker to where I wanna have it and it stays there when I release the stick. Am I wrong and the reallife plane does it the same "strange" way like it is implemented now? In regard to this it doesnt matter a lot if the Autopilot is activated in standby(? - yellow light in the AP panel) or not. Feels strange for me anyways, had been much happier with the FBW as it was before. PS: to add - before on takeoff roll I did a 50 % aft.-stick input and the aircraft came off the ground at the correct IAS regarding to the performance table. Now I have to apply full aft. stick to get it into the air. Is that correct? It feels a bit as if it doesnt want to fly away from the ground.
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